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Xbox : Prince of Persia: Warrior Within Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Prince of Persia: Warrior Within and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Prince of Persia: Warrior Within. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 87
CVG 90
IGN 87
GameSpy 60
GameZone 87
Game Revolution 75
1UP 85






User Reviews (1 - 11 of 53)

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Prince of Persia-Warrior Within

5 Rating: 5, Useful: 10 / 16
Date: December 03, 2004
Author: Amazon User

I just picked this game up the day it came out. It rocks, and I believe they only had a few left at the store. Go for it...you will NOT be dissapointed.

For starters, I believe this game is much better than the Sands of Time. It is comparable to the first, but in Warrior Within the action and use of the sword is awesome. The Prince seems to have more of a bad attitude and it shows in the gameplay. He is all over the place along with a lot of sarcasm from him while in fighting mode.

So far, the gameplay is great. It seems a little difficult at times, but you can keep trying from the last checkpoint which is the water fountain (as it was in Sands of Time). The graphice are excellent.

I really do recommend this game to everyone. A lot of violence and hacking of his sword to the enemy. More blood, so please go out and purchase this game.

Cleveland, Ohio


A preview of a worthy sequel...(rating based on first-look)

5 Rating: 5, Useful: 7 / 8
Date: November 23, 2004
Author: Amazon User

If you enjoyed playing Prince of Persia - The Sands of Time, then you will be spellbound by its sequel "Warrior Within". This game no doubt, ups the ante of the previous rendition by a huge scale. Since I am not in a position to review it yet, let me state my first impressions of the game in the context of the videos and files I've gone through.

Firstly, the protagonist. The Prince in the first game was an up-and-coming warrior of immense skill and heart. Though naive, he had the courage to set things right . But he had no clear idea of what to do except restore the order of time.
In Warrior Within though, the Prince is 10 yrs older. And more mysterious. He is the ultimate warrior, having experienced countless battles since restoring the Sands of Time. He is dark, broody, independent and utterly dangerous to the point of being manic. And he knows exactly what to do now.

Sands of Time has a very brightly-lit atmosphere to it. All the surroundings are visually breathtaking and there is a soft aura of appearance to it, probably showcasing the transient beauty of the Arabian landscape.
POP-Warrior Within is the exact opposite in appearance. It has vivid and awe-inspiring landscapes, no doubt, but it is creepy, foreboding and unforgiving. It rather showcases the effect of the Sands of Time's disastrous effect on the world. It also has a completely re-worked graphics engine which looks terrific. The terrain and the characters looks extremely realistic and fluid in movement.
I wish to state that if there is any reason POP:WW might have a fallout with you, it could only be the environment itself. Take it for granted that the game will have a very dark, menacing look to it, all through. It will be gorgeous to look at, no doubt, but somehwere down the line, we might start asking "Why is it SO dark in concept?". This could turn us off quite a bit coz' we would want to relate this game to the fantastic feel of Sands of Time. Let's face it. Sands of Time had the most uplifting level design to date. I surely hope Ubisoft has not taken the word 'bleakness' to the extreme.
I also noticed that the Prince is not the same naive, likeable guy we know off. Hopefully he doesn't have a total makeover in his personality.

Neverthless, POP:WW has a lot more to offer.....

Sands of Time had the bubbly Farah as your companion. In Warrior Within, you seek no one's aid in combat. But a few new mysterious characters do help you at times, in achieving your objective. Variety is one thing you can expect.

In Sands of Time, the Prince has only a few but effective combat moves to his repertoire. In one hand he held the Dagger of Time and in the other, he had a Scimitar to deal primary damage and he could piece together a few combos to deal some effective damage.
In Warrior Within, the combat is truly groundbreaking. Just like Ryu Hayabusa in Ninja Gaiden, the Prince has some amazing combos to showcase his skill. Not only can he dual-wield weapons this time around, but he can also grab his assailant's weapon and counter target his enemy. He can also contextually use his environment to good effect, for instance, latch onto a pole and revolve-slash multiple enemies. The effect, I tell you, is something to be seen. Warrior Within is the first game to introduce 'free-form' combat, meaning, you can create your own combos and latch them together to deal some truly unique and incredible attack manoeuvres. Imagine. Think of all the weapons that he gets his hands on and the combos you can attach them to. The though itself is whetting my appetite.

Sands of Time had a sense of grandness that not many games could even think off, particularly the level design. Even Halo cannot compare itself to it. But Warrior Within is very similar to its predecessor. Though darker story-wise, it has the same sweeping sense of scale the first rendition enjoyed and provides a lot more than that. Ubisoft has been clever not to expose everything just yet but it is safe to say that Warrior Within is much bigger than Sands of Time.

The enemies in Sands of Time were few and all of them were zombies. With some understanding, they could be easily disposed off. Not so in Warrior Within. I believe there are all-together 9 types who range from the fast Executioners who attack in co-ordinate pairs to the massive Brute who can crush you with one swipe. There is another creature called the Griffin that could put even some Ninja Gaiden bosses to shame. All sounds exciting.

Phew !. If I go on, this preview would probably never end. Since this is just a general description of what you can expect in Warrior Within, I'd be hard pressed to discuss its finer details. It is astonishing how Ubisoft has managed to change the game completely in just over a year after the first game. I would be very surprised if you aren't impressed with its technical aspects. They are truly Next-Gen and among the three consoles supporting it, the XBOX version undoubtedly looks and feels better. But it is safe to say that Prince of Persia : Warrior Within will be a must-buy for any console.

PS: Thanx for going through the preview. If you are interested in my review, you can check it out in the Playstation version of the game.
Have a nice day.

I am the first perso to actually review the game

5 Rating: 5, Useful: 7 / 9
Date: December 02, 2004
Author: Amazon User

I just got this game yesterday, November 29, 2004, when it should have came out on December 2, and stayed up all night with it. Let's start with the basics:

1. Opening movie/graphics: My mouth literraly dropped open, i on't know how it happened, it literally dropped, it was like watching a fast-paced action sequal

2. Controls - There are many, many, MANY, combos, that are extremely easy to do, so you'll hardly ever pull the same one twice, whil creating your OWN fighting style, (Triangle, Triange, Triange, Square - see easy). Then the sensetivity is so right on the dot, it feel like i'm the prince, moving, sliding, spinnng, jumping...

3. Story- fair, but i'm just saying that couse i heard it so much, but i do suspect there's more to it then that

4. Gameplay: OMFG - damn that good gameplay, i already explained the FFF (Free for fighting) which is totally revolutioary) where you can creat your own fighting style, you can't even begin to imagine how good it seriously is

5. Gamestyle - the stylwe is pretty brutal, but now how the Toys'r'us people make it sound like, you can do thing like pull your enemies over traps, strangulation, and cut'em'up decapitation technichs, but it is a little Residend Evil style creepy, huge dark rooms, alone hereaning your eart beat...

Pro's

The whole game

Con's

Little diferences would hae givin it a perfect ten, but somthing like that doesn't exist.

for those who did not enjoy this game

5 Rating: 5, Useful: 4 / 12
Date: December 15, 2004
Author: Amazon User

as a member and near constant reviewer of gamespot.com i speak from quite a bit of experience, i have been a thouroghly harcore gamer my whole life so i know enough to say the least, so enough about me, lets see where to start, oh yes the person decided that the music was the kind of edgy terrible heavy metal that those dam teens listen to nowadays, god forbid you die because theres some music that u by chance didnt like, well i must say i love godsmack, and the music completely reflected the feel of the game, it was heavy, dark, yet it had great middle eastern instumental aspects i loved it, u are a skilled warrior and are out to change your fate, the music reflects the seriousness of the mission and just sounds great, the gameplay is also incredible, of course all of the great platforming elements of the last game with some new featurse, its just fun to play. then the completely redone fighting style is heaven to say the very least i realized just how incredible this game was when i was jammin to godsmack and spinning like a top on the ground and hacking at my enemies feet, this game is great, the plot is dark and mysterious and always changing for the unexpected, and dual weilding by the way is incredible and the variety of weapons only adds to the lets see how- many enemies can i take with as many different weapon styles as possible feeling- great. so in conclusion to this review this game is great and should be enjoyed by all, if you didnt enjoy it you should probably take a better look around at the gaming industry and where its going, better graphics, gameplay, and plots only make this game a classic to be remembered along side the awesome game that spawned it.

The Prince Returns!

5 Rating: 5, Useful: 3 / 4
Date: December 28, 2004
Author: Amazon User

Lest you think that I have a negative view of this game, I will state up front that this game (in my opinion) could easily be in contention for game of the year. However, it seems that Ubisoft decided not to upgrade the graphics for the Xbox. While they are good, they come no where near to the capabilities of the Xbox. Also, there are times that the game can freeze up which is rather frustrating. (I had this occur three times during the game.)

For those gamers that were expecting a continuation of the gameplay presented in PoP: Sands of Time; this game may let you down. Also, the music track will be a positive or negative depending on the style of music you like. Godsmack does a couple of the lyrics based songs and the entire game has a definite rock flavor to it. Whether or not the instrumental tracks are all done by Godsmack, I do not know; but the soundtrack is definitely in that vein. I, personally loved the music; but I am sure that there are a lot of people that may not.

The game is definitely harder than the first and if you just can't stand seeing: "Game Over" then you should probably try something else. I think the fighting is vastly improved over the first game. While it doesn't quite become the free form fighting that Ubisoft claims; it does come close. Every once in a while after I thought I had performed all the moves that I could, I pressed an extra button or two and the results were spectacular. Different enemies will require different combinations which adds to the variety and enjoyment of the game. There is a menu of the combinations and acrobatic moves as well as some time based effects that you will need to know. This can be somewhat confusing at first because you will not be able to use all the moves that are listed, but they will become available at some point as the game continues.

I think the story is compelling enough to keep you playing, but it is not a deep and twisted plot. The ending I played to, left room for a continuing story in PoP III (I sure hope they make one!). I completed all the life upgrades. I can't say that they were easy to find, but there are enough clues to find them all without a strategy guide. There are also times when the camera will not quite cooperate, but these times are generally few and far between.

In short: If you like a challenging action and puzzle game: This title is hard to beat. I don't like the limitations that are inherent in a 1-5 star system so to be a bit more precise, I would give this game about a 9.2/10 even though I definitely have to give it a 5 instead of 4.

The harder edge to this game will limit the popularity of the game, but this is a game you should defintely play. As far as the "M" rating...I have seen more television shows in prime time that were much more graphic as far as blood and gore goes. The language is fairly tame for the most part. It's not even close to what you hear in "Chronicles of Riddick: Escape from Butcher Bay". For that matter the Playstation 2 game: "Shin Megami Tensei: Nocturne" has many more "cuss words" than does PoP: WW.

This is one of the better games on any platform that has been released in 2004. You may want to rent it before buying; but I like the changes from the first game. It will appeal to a far less diverse group of people than did PoP: Sands of Time. Despite the bugs and other minor flaws in the game, if you fall into the group of people that are described above: Buy it!! If not, at least: Try it! I recommend it highly.





It is just a demo, not the real game.

5 Rating: 5, Useful: 2 / 9
Date: November 05, 2004
Author: Amazon User

Games turn out completely different. It is just a demo, the game has not come out yet. Xbox Magazine gave this game a 9.6, and OXM has the best reviews out there.

P.S. Don't watch X play, they don't review games right.

Still as good

5 Rating: 5, Useful: 2 / 3
Date: December 28, 2004
Author: Amazon User

Prince of Persia: Sands of Time was an awesome adventure game, filled with puzzles that used the princes's agility, as well as having you flip switches, and move levers. One complaint that many people had was the lack of combat. I personally think that the core, and most fun part of the game were the parts where you had to use your agility. But Ubisoft has heard the complaints, and added in a new combat system.

GRAPHICS
Warrior Within's graphics are just as good as Sands of Time. The enviornments are as good too, even though they are not bright, and pretty looking, the dark, fallen apart look of Warrior Within's enviornments are still amazing.

Control
The control is just as good as Sands of Time, though there is a new systems, that is dual wielding. Yes, in Sands of Time you had two swords also, but one of the swords was the dagger of time, but now you have two weapons. One of these weapons you can swap for another, there are a whole bunch of different swords, daggers, axes, and maces, that you pick up, and they are all different. Axes you need to time well because they are a little slow, but are powerful, daggers are the opposite, and swords and maces are well balanced. You can also throw your secondary weapon at an enemy. A big improvement is that fact that the different main swords you get have different abilities, for example the Lion Sword has a charge attack.

SOUND
The sound in Warrior Within is a bit of a step down from Sands of Time for these reasons:
1. For a "darker" feel, Ubisoft has added : Corny dialouge during combat such as "NEXT," and "I DON'T HAVE TIME FOR THIS,"
2. Also for a "Darker" feel Ubisoft has decided that they wanted hard rock music instead of the good music in sands of time. You can make a darker game without dumb dialouge, and hard rock, those don't even make the game darker.
All the other things about the sounds are good, the enemies will tell their allies to regroup, and the sword sounds are very well done.

GAMEPLAY
The gameplay in terms of the puzzles/agility tests are still awesome, you even want to replay them sometimes after you are done. Puzzles have to do mostly with getting water evenly spread out into ditches to activate a tower. Agility tests require carefull thinking, such as, "Can i leap to the other side of the bridge, or should i wall run?" And also require a speedy reactions, because if you are going to jump from wall to wall, you need to time your jumps just right so you dont fall to your doom. Which brings me to my next point, in Sands of TIme you could manipulate the sands(of time) in which you could rewind/slow down/ fast foward(combat only.) But in Sands of Time you had a dagger of time, but now you have a madallion (of time) So you can swap for different weapons, as well as use free-form fighting, in which you can basically jump over a guy, grab him, and then kick him/slice him. The agiligty tests have been taken to the next level, and in certain areas you are chased by a beast that you can't kill, so you have to run away from him, but if you get cuaght, you die instantly, so you have to be VERY quick. The game also has boss battles, which shows that they have succumbed to making their game for more of a main stream audience, which I don't think is good, these boss battles are not only frustratingly hard, but they are not too fun, because even though the combat system has improved, its still not great. But fighting against the henchmen is still fun. In some parts you fight an enemy for a while, and then after a certain amount of damage, they will teleport to another place. So you will have to use agility to get to that place, and keep fighting.

So with cons like I have mentioned, how can Warrior Within get 5 out of 5? Answer: Warrior Within still keeps Sands of Time's fun agility and puzzles as well as improving combat(Even though there are more fighting squences, which isn't that great, but still pretty fun.) Despite efforts to make the game a standard action game thats cranked out every five seconds, the core gameplay (agility tests/puzzles) is still there, and improved on, so I would highly recommend it.

An overall nice game

5 Rating: 5, Useful: 1 / 1
Date: October 29, 2005
Author: Amazon User

First this was one of the best sword games I played.
I liked the earlier game, Sands Of Time and it was fun to play. But the combat was very frustrating and it almost spoilt the fun.
The best part of the game was that its combat has significantly improved and the puzzle solving part was almost intact.
Things that improved and I liked a lot are
-- ability to weild two weapons and perfom lot of combos on it. The ones I liked was XXYYXX. Very effective against group of enemies.There are other combos which are are also very effective.
-- good combos on single move also. And I always did the steal and kill move where in you strangle the enemy and steal the weapon and then kill it. But beware do it if that is the only enemy left.
-- ability to throw the secondary weapon. Some enemies are very suseptible to this and suffer good damage.
-- ability to throw enemies on other enemies or even throw them off the cliff.

Sad part I have to battle with so many girls for which I could have other plans. That also brings up one not so required part of the game being rated M. Sometimes I forgot if it is a Persian palace or Oscar presentation when seeing the dress.
I did miss Farah in this game.

The game has BOSS battles but then it is almost predictable. You dont have much moves in the boss batles.

The other thing I missed was some BOW and SPEAR action. Although u could almost get SPEAR action by throwing weapons.
Another thing which I and lot of other people missed is the simplicity of the prince in sands of time. Blood and enemies being sliced apart are shown a lot. Not sure if it was needed. Not that I hate violence in games(I have played almost all of Doom series). But I just felt that this game could have done without that.

The game does get bit confusing if you are not following properly because of the time travel. The storyline is lengthy and you travel in similar rooms at different time. That can sometime be confusing. But advantage is that if you miss to get something (like a treasure artwork chest or gain extra life) you can come back with more sand powers.
Its not that you can get the game with just combat supremacy. Apart from the normal puzzles there are time limited puzzles There are at time where you have to be sharp and vigilant when u are chased by Dahaka. One wrong move and you are done. But then of course you have sands to reverse the fate. Also this game makes use of the sands a lot. And you cant get across some puzzles without using the sands.

And Yeah there is are quite a few suspenses in the game. I dont wanna spoil those. Play and u will know. Hint SandWraith .

Overall the game is fun to play and I give it full 5 stars to play. I m just happy that I dont have kill the same an enemy 300 times. A nice calculated move or blow might be enough.

If you like Prince of Persia series then the game is it. When playing I was wondering what if Halo3 had master chief the ability to move like the prince and strangle the elites and jump over enemies and fire guns while in air :).(Okay I admit I am a Halo fan). But the novelty of the moves in this game (POP) inspires me.

Waiting anxiously for the third game in series.

Try to play Sands of Time before you get started on the game. If you can live with the frustrating combat of Sands of Time that game is also great.

great game

5 Rating: 5, Useful: 0 / 4
Date: April 27, 2005
Author: Amazon User

When I first played this game, I thought it was really hard. But later on, it got GREAT! I was able to do all kinds of cool moves and flips and stuffs. IT'S A FREAKIN' SWEET GAME!

Prince of Persia: Warrior Within

5 Rating: 5, Useful: 0 / 0
Date: March 03, 2006
Author: Amazon User

This game really delivers in stepping up the graphics and level of difficulty from the Sands of Time. Worth playing!!!


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