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Xbox : Sega GT 2002 Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Sega GT 2002 and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Sega GT 2002. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
Game Spot 82
Game FAQs
IGN 88
GameSpy 80
Game Revolution 75
1UP 80






User Reviews (11 - 21 of 62)

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half crap, half FREAKING GOOD GRAPHICS!

2 Rating: 2, Useful: 4 / 7
Date: June 12, 2004
Author: Amazon User

GT 2k2 is some what of a half baked game THE GRAPICS ARE FREGIN GOOD DONT GET ME WRONG but the gameplay is CCCCRRRRAAAAPPPP

Example:

I Was driving a fully tuned ,1228 HORSEPOWER,
1000 KILOGRAM, FORD GT 90, 0 to 60 time: 1.5 seconds!,
In a drag race against a mildiy tuned subaru wrx with
415 horsepower, weighing 1200 kilos, 0 2 60 in 4-5 seconds
AND DRUMROOL PLEASE

I LOST BY ONE SECOND ( which is like one minute in circuit racing ) the suba-ricer finished in 8.5 seconds which shaters the real life record set by a 1227 hp skyline GTR from sweeden by like .3 seconds

Anyway its a crapy game that i recommend only to those who enjoy drooling over superb grapics for hours and hours on end

and thats the end of my review peace out,L33T

THE GRAN TURISMO ON XBOX!...

5 Rating: 5, Useful: 2 / 2
Date: October 02, 2002
Author: Amazon User

This game is th bast racing game i have ever played on XBOX. of it doesnt top gran turismo but what does. this game is just like it. you can buy and tune your cars and drag race too. when you drag race you can uy nitrous oxide to put in your car. there is also random wear and tear on ur vehicle like the engine wears down and u have to fix it. best game on XBOX.

nicely done

4 Rating: 4, Useful: 2 / 2
Date: November 09, 2003
Author: Amazon User

This is a pretty well done game. The graphics are awesom. right down to the sun reflecting off the car which can sometimes lead you to a crash. The only bad part about that is the sun reflecting off the mirrors can be a pain. But the spectators do look like there made from cardboard.

The sound is pretty good. revving the engine, braking, crashing is all done good.

Lots of cool cars from Vipers to Chargers, Mustangs to GT Concepts, Corvettes, Elise Exige, mercedes. Then there are some useless and just plain horrid pieces of s**t like the Fiats, purgets and the muliple Subarus.

The Ai could have been better. Since the computers cars follow a set path you can be running nicley next to a car that suddenly turns toward you becuase there's a turn coming up. It's still one of the best racing games i have played

Pretty good, EXCELLENT CARS!!!

4 Rating: 4, Useful: 2 / 2
Date: February 06, 2004
Author: Amazon User

This game is pretty darn good. Some say that it is too hard, but thats just because those dummies don't know how to use the brakes, or there car is too heavy with crappy brakes and tires. All you have to do is replace the brakes and tires and suspension every once in a while, and if that is still not good enough for your cruddy little driving skills, then get something light like an RX-7 or the Elise Exige. Anyways this game is so highly addictive, i play it for solid months upon years. Not only is the money and advancement in liscences you get fun, but there are billions of cars!!!! There are already a lot of cars to just buy, but there is about twice that many you may unlock or win!! The price for cars ranges from 5,000 to 150,000 and beyond. Sometimes it may cost up to three times as much dough to pimp out your car with turbochargers, new suspension and brakes, weight reduction, and other stuff. You got stuff ranging form old gt40's and jaguars and celicas and dodge chargers to brand new corvettes and ford gt concepts and vipers and all sorts of sweet ****!!! (The Caspita is my favorite that i unlocked) You got muscle cars, old classics, luxury cars, super cars, popular street cars, Euro cars, japanese cars, american cars, german cars, and some down right pathetic peices of junk. The racing is fun and it gets harder as you get better cars and it is really hard when you get to the world championship in the second season. Thats right, after you beat it the first time, there is season 2, which is about the same except harder, more parts and cars, and you don't have to go throught those back-breaking liscence tests all over again. I only have this version, but there is version for xbox live just come out and you may use your old saved games with your cars for it. You may also download cars, maps, and all the rest of the glorious glory that comes with xbox live games. Sweet Game!!!!!!

Almost Entirely Disappointing

1 Rating: 1, Useful: 2 / 2
Date: December 29, 2005
Author: Amazon User

I won't sugar-coat your expectations here; this game is bad. It's almost worse than bad, and it's no wonder Sega had to resort to giving copies of it away with the Xbox in the winter of '02. It just wouldn't move on its own, the entire package is so shoddy and second rate. Your expectations for a pack-in game are already a little bit lower than they would have been if you'd spent an extra fifty dollars on it, but even with those downgraded standards I can't fathom how word about this game's ugliness didn't quite reach me before that fateful day when I finally decided to give it a shot. It's so bad, I'm surprised I didn't notice a foul odor coming from the clam shell.

Where the average racer does a good job of giving you the sensation of control, the feel of horsepower underneath your thumb and a fair idea of how most cars respond to such insane acceleration, Sega GT accomplishes none of these. Its use of vibration, an oft-overlooked key component of the experience, is slim at best and often amounts to nothing more than a quiet stir, should you happen to drive over a huge patch of rocks. Acceleration feels more like a ride on the ferris wheel than a moment behind the wheel of a earthbound rocket ship, as your car will join four or five others in ever-so-gently building their way up from a standstill to a moderate speed. It's like jumping into the body of a sixty year old woman, mildly confused behind the wheel of her Lincoln Continental, and racing against similarly-maligned spirits in one of the most anticlimactic experiences I've ever put myself through. Turning is a slow, arduous process and more closely resembles a series of soft, graceful slides on a toboggan than precision cornering. I'd assume that the idea there was to emphasize a rally-style drift racing not unlike that of Rallysport Challenge, since that seems to be an ongoing obsession of Sega's, but it really doesn't work right in this instance and the quality suffers because of it.

One unique, surprisingly cool add-on to most of GT 2k2's races is the inclusion of a post-race replay editor and photo system. The photo editor, in particular, is something that sounds completely stupid at first but becomes extremely cool in action. After an important race on one of the career mode's circuits, the game will automatically jump right into a replay of your efforts, but rather than sitting back as a mere spectator, you're given the ability to change angles, zoom and capture up to six different in-action shots. After you've used up all of your film, you're taken to a screen to review the shots and select your favorite of the bunch, which is then displayed on the wall of your in-game garage, right above the trophy case. It's a fresh way of giving the player a sense of personal accomplishment, visually identifying your achievements with the actual act of achieving them, and is one of the few aspects of the game that's an unbridled success.

Sega GT 2002's variety of differing modes for game play are conspicuously similar to those of Sony's Gran Turismo series; you've got a straight "day in the life of" career simulation, the standard "try to beat my best time" so-called arcade setup, a head-to-head competitive racer with support for a maximum of two players, and a mildly interesting storyline option dubbed "chronicle mode."

The career mode, officially titled "Sega GT Mode," certainly aspires to be a Gran Turismo killer, but opts for a more straightforward, linear path in contrast to Turismo's famous free-form career progression. Sure, you start in the same place: a couple thousand dollars in your pocket, a dream, a knack for the track and endless amounts of free time to dedicate to your craft. The similarities, however, really end once you've chosen a bottom-of-the-line car with which to begin your journey and actually start to take part in a few races. The staggering scale of Gran Turismo's world and that game's amazing ability to project a feeling of awe directly onto the player is a big part of what makes it so highly respected, so iconic, among gamers. In the world of GT 2002, you'll buy your starter car, perhaps spend a few minutes tuning and improving its performance, and head out into a world filled with a stiflingly narrow career path and maybe one or two choices to make along the way. You won't even take your first "license test" until you're already three races into your career and the tests themselves are as bargain-basement as they come.

Instead of slowly working your way through each important aspect of racing a high-performance automobile, (showing the judges that you know how to accurately brake, to turn without nipping some off-turf terrain, to pass without ramming your opposition into a stationary object) you drive a game-specified car around a game-specified track for one lap. If you don't finish with a time that the judges deem to be acceptable, you fail. For the purposes of license testing, you're also granted a strange sort of "failure meter," which quickly drains if you nudge a wall, allow your wheels to leave the track at any point, perform a power slide around a corner or potentially turn your head the wrong way. If the meter hits empty, you guessed it, the test is over and you automatically fail. So, in addition to timing you on your run, the judges also expect you to drive like a grizzled veteran along the way, which is cute because there's no sort of training module to introduce you to the title's flipped-out physics engine. Hope you like flying blind, because Sega is here to dispense the blindfolds.

While the head-to-head mode is your standard split screen affair and the "Quick Race" option is run of the mill, the "Chronicle Mode" seems to have its heart set in the right place, even if the results are less than spectacular. Aiming to fill gamers in on the history of circuit racing, as well as the trends in car manufacturing that have come and gone, "Chronicle Mode" asks you to climb behind the wheel of one of a dozen different '70s muscle cars and race against opposition from three historical decades. You'll work your way through the historical ranks by racing it against cars from the 70s, early 80s, late 80s, early 90s, late 90s and "21st Century," observing as its early strengths are surpassed by the rapid progression of technology and toiling as the older model's inherent weaknesses become harder and harder to ignore. Before each race, the game gives you a little historical lesson in the form of a three or four paragraph essay, explaining what advances had been made in the automotive industry over the five years in question. It's a great concept, but the historical essays seem to have been written by someone with only a passing knowledge of the English language and considering the inherent flaws in the standard game itself, the last thing you're going to want to do is handicap yourself by racing an antique against a souped-up 21st century monster.

As far as visuals are concerned, this isn't really a game that you're going to want to show off to friends. It's mediocre at best, topping the visuals of its immediate predecessor, Sega GT on the Dreamcast, but failing to live up to the standards established by its direct competition. The car models look oversimplified, the environments are lacking in detail and the spectators are blatantly two-dimensional, animated cardboard cutout fare. Even the pre-renders featured on the front cover of the DVD casing are sub-standard, attempting to simulate the brilliant reflections, glares and textures later accomplished by Project Gotham 2 and failing spectacularly in the process. This is a game that could've benefitted tremendously from a few additional months of focused concentration and development in the graphics department, but for whatever reason that potential was never realized and we're left to deal with yet another visually unimpressive also-ran.

I know it's tough to compare a game like GT 2002 to such a well-established, universally-praised behemoth such as the epic Gran Turismo series, but by positioning itself so directly as a supposed competitor to the industry-leader, Sega leaves me little choice. It's like passing around a platter at a huge social gathering where tiny slices of two-week-old baloney sit right alongside flawlessly steamed slices of ham and gorgeous, mouth-watering hunks of turkey. When all of the good meat has been picked over, the slower-moving guests who find themselves stuck with the smelly, discount-brand baloney to snack on will be complaining. Loudly.

GT

4 Rating: 4, Useful: 2 / 3
Date: September 26, 2002
Author: Amazon User

The statement that the control and gameplay of GT is not
that good,had me shaking my head in amazement.I actually
thought it was the graphics that weren't quite up to snuff.
They're good,but like Rally Sport,they seemed a little fuzzy.
But the control of the cars and race physics,I thought were
nailed dead on.In fact the best of any racing sim Ive ever
played.If you keep your tires fresh and car overhauled,you
can flat out rip.The Toyota Supra twin turbo is devestating
once it's upgraded and set up properly.I smoked everything
in the first five levels with that car.A true driving enthus-
iast will know exactly what I mean after playing this game.The
cars handle and drive the way they should.Good game.

Fun But Not Very Challenging

3 Rating: 3, Useful: 2 / 3
Date: October 25, 2002
Author: Amazon User

The obvious choice for a comparison of this game is Gran Turismo 3. GT3, however, is in a class by itself. Sega GT 2002 stands well by itself. The graphics are sharp and good looking if not a little blocky. The lighting and weather are well done but with little variation. It's mostly daytime or early evening. The Rally course is a good looking night course with snow.

The physics are good and controlling the cars is easy enough.

The cars are plentiful and once you start winning races you can build up money fast. I found the starting cash low and your first car is going to be less then impressive. I started off with a Corolla. If you don't get a license right away you can win several races without modifying the car, which allows you to save money fast. I haven't played a lot yet but there seem to be a wide range of autos to choose from.

If I have one complaint it would be that so far the game is almost too easy. Over all it's a well rounded game.

Gameplay = Good, Graphics = so so?

5 Rating: 5, Useful: 2 / 4
Date: September 06, 2002
Author: Amazon User

The gameplay is excellent. The different tracks and cars available make this a 'BUYER', not a 'RENTER'. You start out with a set amount of cash to get a car, and some add-ons, then you have to race your way up to earn more $. Good concept. My only true knock at the game is the graphics. Project Gotham has better graphics. MotoGP has some of the best graphics I've ever seen in a game. Why couldn't SegaGT's graphics be a bit better??? Overall, graphics don't make the entire gaming experience, but they do add to the realism and 'suspension of disbelief' that all games strive to achieve.

I'd still give this one a 5 out of 5.

WoW

5 Rating: 5, Useful: 2 / 4
Date: December 04, 2002
Author: Amazon User

Ok I will admit I got the game with the special addition X-box and was like I will never play the game but o well it is free. After some time I got board of my other games quick as I tried it. Wow. I hate racing games but from the first time I stated to play it I was addicted. You start out with 13k witch goes a long way if you spend it right. I could not turn the game off I played to try to get more money and I won a car that got me 20k for the sell after I got a license. I played for only 3 hours and had 49K I got a new car and upgraded it and got even more money form it is so much fun. I can never turn it off.

Da Best Raceing Game

5 Rating: 5, Useful: 1 / 1
Date: October 16, 2003
Author: Amazon User

This game is cool if u dont like it because it is 2 hard just play it some more and u will like it the graphics on zee cars are amazing u can use old race cars and new cars all kind of cars old and new and u can upgrade the cars i think is da best feature of this game to be able to upgrade your cars and it is realistic it is a great game da only thing bad about it is that it is not xbox live compatible but they are bringing sega gt online out that should fix that problem


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