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Macintosh : Quest For Glory 5 : Dragon Fire Reviews

Below are user reviews of Quest For Glory 5 : Dragon Fire and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Quest For Glory 5 : Dragon Fire. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 38)

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What happened?

1 Rating: 1, Useful: 3 / 7
Date: August 29, 2001
Author: Amazon User

I'm not deterred by the fact that this game is so old now no one is likely to read my review. I feel like I have to put my two cents in. I am a huge fan of the Quest for Glory series and couldn't wait to get my hands on "Dragon Fire." I wish now that I had just quit at QFG4. When I began playing Dragon Fire I wondered if I had mistakenly ordered the wrong game, as there was nothing remotely similar to the first four. I am a firm believer in the old saying, "If it ain't broke, don't fix it." Sierra took everything I loved about QFG and changed it into an aloof, tedious, and downright disheartening game. The characters with whom you interact are mind-numbingly dull and inpersonal, the constant-running clock was distracting, the battle/travelling interface was unfamiliar. The one thing I was looking forward to is choosing a wife at the end of the game. I must have missed a conversation or item I was supposed to have, because the game ended after the dragon battle with no mention of a wife. I had to look at a walkthrough to see what I was missing. That's another thing--in the first QFG games the play may have been a bit more linear, but I found myself having to cheat several times on this game. How else would I know to bring an urn (I forget the Greek name) to Hydra island to collect goo for my hot-air balloon? Once you leave the island there is no going back, and if you don't have the goo you find out later on in the game that you can't proceed. Unless there is something else I missed. I wish I were a computer programmer so I could make my own version. To put it bluntly, this game sucks.

What happened to the Quest for Glory series?

2 Rating: 2, Useful: 8 / 21
Date: November 10, 1999
Author: Amazon User

Quest for Glory V: Dragon Fire is one of the most cold and heartless games even Sierra has managed to produce. The game doesn't even attempt to maintain the barest vestiges of a connection to the earlier--and much better--games in the series. It pays lip service to certain characters that appeared in other games, but has no real regard as to whether the inclusion of those characters is truly appropriate or not. In what was once an incredible series with all the promise in the world, Quest for Glory V has dropped and demonstrated--through its graphics, sound, and production, but absolutely nothing else--why no one should bother with games beyond the first two in the series.

Not at all like the rest of Quest for Glory

3 Rating: 3, Useful: 0 / 2
Date: July 02, 2003
Author: Amazon User

If you are a fan of the Quest for Glory series, you might want to buy this just to round out the collection. Fair warning though... if you loved Q4G for the fun and spoofs, they are strangely absent in this volume. For some reason Sierra dropped the spoofs and comedy to make a King's Quest clone instead of a spoof.

The play is pretty smooth but the interface will drive you nuts until you get used to it.

Goes out with a fizzle...

3 Rating: 3, Useful: 0 / 1
Date: June 13, 2000
Author: Amazon User

I am a HUGE fan of the quest for glory series, in fact I still play quest for glory I-IV. But quest for glory V was seriously lacking. It seemed to be tacked on and quickly thrown together. If your a fan on QfG get this just to fifnish the series but be prepared to be disapointed. The only thing improved would be the graphics. The plot and humor that made I-IV what they were just doesn't seem to be in QfG5. My adviice, buy the QfG anthology I-IV are defiantly better even if there are in VGA (and worse) graphics.

A mediocre end to the series.

3 Rating: 3, Useful: 1 / 1
Date: August 14, 2002
Author: Amazon User

I've loved Quest For Glory since the first, but this last one did not at all live up to any QFG fan's expectations. The storyline itself remains more or less true to the earlier games, but the gameplay reeks of being tweaked to be more like traditional RPGs, most likely thanks to the new executives who ran Sierra after Cendant took over. The soundtrack is unimpressive, I'd go so far as to say the MIDI music from QFG2 and 3 was better than the digital music for QFG5. Overall, unless you're a fan of the earlier games, you probably won't enjoy this one very much.

On that note, Sierra is stupidly discontinuing sale and production of the QFG collection (as well as the collections of King's Quest, Leisure Suit Larry, and their other main series from the 80s and early 90s), so Amazon and other retail stores are not going to be selling them anymore. I'd really recommend looking around for them in various places that sell used software (e.g. [URL]); they're really excellent games.

A unique take on adventuring

4 Rating: 4, Useful: 7 / 7
Date: February 05, 2000
Author: Amazon User

For those unfamiliar with the Quest for Glory series, you are allowed to choose between playing a fighter, a magician, or a thief.. also if you are a dilligent player of the series you can import a character from a previous game which gives you access to the Paladin. (Or if you know where to look on the internet, you can download a paladin elsewhere easily) Your goal is to win the rites of leadership over a land whose king was murdered and find out the truth behind his death. For whatever character type you play the means for solving the puzzles and finding the answers are different. As an added bonus, there are also numerous side quests for the various character types to complete which can double the length of the game, or you can ignore them and get to the meat of the issue if you'd rather.

Quest for Glory V is done in polygons and has multiplayer capability (if you download a patch from the Sierra website). You can choose the fighting and game difficulty in the menu screen if you want to focus more on fighting or on adventuring.

If there is any one thing I would nitpick about it would be the character movements, they're stiff and a bit unrealistic... but that can be easily cast aside once you begin to get into the game. Quest for Glory in its first four incarnations was a game played with sprites, so polygons add a whole new depth to it.

For someone that wants to play a fantasy adventure game this would be one of the games I reccomend. Since there are different quests for different character types you can also play this game more than once to see how things would go if you decided to be a Paladin or a thief instead of a wizard which gives it good replayability as well.

Time heals all wounds

4 Rating: 4, Useful: 7 / 8
Date: July 19, 2004
Author: Amazon User

To be honest, I was quite disappointed with this game when it came out. How could you end such a great series like this? Having played through the Quest for Glory series again just now several years later, I have come to a somewhat different perspective. The game had some inescapable strikes against it from the get go, and all things considered, is a fine ending to the QfG series.

When you get right down to it, the Quest for Glory series peaked with "Trial by Fire", the second installment, and it was all downhill from there. Besides being a ridiculously large, fun, complex game, you saved a nation (if not the world) from an insane wizard trying to release an evil god, and became a Prince as well as a Paladin or Wizard if you chose that path. After that, there really wasn't any place for the series to go. The third game was basically just a remake of "Trial by Fire", and the fourth while basically "restarting" the series by stripping you of your inventory and throwing you into a town where you had no friends (in a way a remake of QfG 1), ended up using more or less the same plot as QfG 2.

Another important part of the game that died with QfG 2 was the hated text parser. Apparently everybody but me hated typing commands in, but this was incredibly important to the series. All of the games are really like mystery novels in that you have to figure out who the bad guy is and how to beat him/her by the end of the game. To do so, you had to be a good detective and ask the right people the right questions. In QfG 3 and beyond however, this challenge is removed as in each conversation you are provided a list of topics to discuss. So it is possible to "brute force" every conversation by asking every single question available in order to solve the puzzles.

Finally, the fourth game took a different angle with the series by developing closer relationships between the main character and the NPCs, developing two potential love interests. It worked great for the 4th game, but it created a big problem for the 5th game: how do you write a story accomodating a choice between several different love interests (among other things)? The answer is, you don't. This is a problem of trade-offs that plagues ALL RPGs: because the game only has so much development time available, it can be made so that you can be/do whatever you want, but nothing really matters (Baldur's Gate, Arcanum), OR you can play a specific character the authors had in mind, which can involve an extremely detailed plot that you are not allowed to deviate from (Final Fantasy). Trying to do both is like making 5-6 games at once and selling it for the same price. By going with the "multiple ending choice" route, Quest for Glory 5 would naturally be much lighter on the details than the earlier games.

So it was a bit much to have expected QfG 5 to be some sort of masterful conclusion to the series. Especially since there seemed to be some major issues with development of the game itself. All in all, it turned out pretty decent. The combat/magic system I thought was pretty awesome overall, allowing for epic battles against large numbers of enemies. The graphics were very nicely done. There were plenty of new abilities/spells for the paladin and wizard. The plot was interesting enough and had all the old crew back.

I would say QfG 5 is BYOD -- Bring Your Own Dialogue. You're the main character, you know the characters well from the previous games. Imagine the dialogue and story playing out as you like as you play the game. Don't expect the writers to have to basically write 5-6 games to accomodate the possible choices you take. Above all, enjoy the game for what it is, a fine chance to complete your character's quests, say goodbye to your friends and close out the series.

The Dragon, the Hero and the Awesome

4 Rating: 4, Useful: 3 / 3
Date: March 22, 2000
Author: Amazon User

I think Dragon Fire is the best out of the Quest for Glory series. I love the way the completion of the Rites of Rulership is so intertwined and I think it's so cool that your character can get married. There are things you can do that aren't sequecial but that makes it more interesting trying to figure out what else you can do. I also like the fact that, at the end of the game, it tells you what things you didn't do so you can improve you game and earn more and more points. It keeps track of the highest score so you can compare. And if you import a Hero with thief skills who isn't (technically) a theif you can still do the theif stuff like robbing the bank. Of course, I have a Paladin who used to be a theif, so that should be interesting...

An annoying thing about a Wizard having theif skills is that he can't get the Summon Staff spell, and I like the Summom Staff Spell. Speaking of spells, there's lots of variety, although, if you give a new charcter (i.e.not imported) who isn't a Wizard Magic skill, he won't be able to get all the spells, there are 6 he won't be able to get.

The graphics are great, although the Hero's face close up looks a little strange. The Hero's, Nawer's and Budar's dances are either funny, weird or just plain dumb depending on your point of view. The music is fantasic, I especially like the music that plays when you're swimming, and there's nothing like underwater combat. It's sad though, that you can't rescue Erana and Katrina from the depths of Hades. I always seem to feel guilty when I leave 'cause I left one behind. Feeling guilty is really dumb because it's not real, but it just goes to show how enthralling the game is huh?

Puns

4 Rating: 4, Useful: 0 / 0
Date: June 26, 2001
Author: Amazon User

The game was somewhat enjoyable. The soulutions to the puzzles were to hard to think of (who would think of a gondola as a hot air balloon basket?). The worst thing about this game would have to be the terrible puns. They nearly drove me out of my mind. Not one of them was even mildly funny. I think this game was worth the money but not exactly a terrific deal.

A Good Game

4 Rating: 4, Useful: 0 / 1
Date: June 21, 2000
Author: Amazon User

The Quest for Glory series is the best series of computer games there is, in my opinion. Although not my favorite of the series, (QG2, Trial by Fire is), the graphics and music are really good.

The big problem I found with it, as in almost all of my Sierra games, is that there are some bugs in the game and you need to download a patch to fix them. This is a shame, because otherwise Sierra would make the best games out there.


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