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PC - Windows : Myst Reviews

Gas Gauge: 89
Gas Gauge 89
Below are user reviews of Myst and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Myst. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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Game Spot 89
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User Reviews (21 - 31 of 94)

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A great game

4 Rating: 4, Useful: 3 / 3
Date: May 06, 2001
Author: Amazon User

This Game is a good game depending on your personality. If you like to drive around in a car in New York City or shooting up alien invaders,in other words you like games with a lot of action, then this is probably not the game for you. there is no action, or enemies. Myst is more of exploring and puzzle solving. It requires quite a bit of patience to play. If your looking for an adventure/puzzle game then you should get myst. in my opinion it is a great game. one of the best i have ever played

An immersive classic.

5 Rating: 5, Useful: 3 / 3
Date: June 19, 2006
Author: Amazon User

Released back in 1995, Myst is a classic game that revolutionized the gaming industry. Rand and Robyn Miller created a new type of game which diverted from the typical mass market and took off into a fascinating and innovative direction. It's hailed as a landmark in the industry and praised for both its aesthetics and story.

I think that Myst is best described as an experience rather than merely a video game. Its creators strived to develop a world rich with detail and intrigue, with a subtle narrative intertwined into the strange yet beautiful surroundings. As the game begins, you are dropped onto the island of Myst without very much information to guide you. What immediately strikes you as unique about this experience is that there are no friendly characters to help you on your way, no enemies to fight, and not a very clear purpose. The game is largely about just exploring your surroundings and experimenting with different devices around the various worlds. This is what makes the game so immersive. The graphics of Myst, though not quite as extravagant as today's, were definitely of high quality. Cyan built its 3D world through an extensive layout of still images and QuickTime movies, and the end result is simply amazing. Navigation is node-based, meaning that you don't necessarily walk through the environment but rather point and click your way through your surroundings. Each new section loads as if you really had relocated, giving the appearance of movement. Making a 3D world in this manner might seem strange, but at the time it was a necessary shortcut to make it possible to run the game on computers without a lot of RAM and processor power. Even by today's standards, I still think the environments look impressive.

So what exactly does the gameplay entail? As you explore the island, you discover two journals with missing pages, each of which belong to Atrus's sons, Sirrus and Achenar. Your main objective is to travel through the different worlds, or Ages, and retrieve the missing pages from each book. As you recover each page, you learn more about each brother, and you must try to discover who is lying and who is telling the truth. In the end, it will be up to you to decide their respective fates. Your journey is not easy, for you will have to solve rather challenging puzzles in order to progress throughout the worlds. This can often be frustrating, for the puzzles' solutions are not always intuitive. It will take much patience and observation, and perhaps even a little help.

The sounds in this game are mysterious and enchanting. The soundtrack consists of strange, sometimes haunting tunes that blend in remarkably well with each respective area. Moreover, the sounds are integral to the gameplay, for some of the puzzles involve listening in addition to seeing. You will need to observe and interpret different sounds and apply that information to the challenges you face. This is yet another way in which you can truly become immersed within the game. The music makes your surroundings feel foreign and believable.

Myst was groundbreaking for its time, and it started an incredible journey that would spark several sequels. It's an experience that is visually, musically, and intellectually stimulating, and though the game is a bit dated now, I still think it's worth playing if you enjoy a good challenge. As many have mentioned, the ending is somewhat anticlimactic, but at the same time it will most likely make you want to continue the adventure with Riven.

Myst

4 Rating: 4, Useful: 2 / 2
Date: October 22, 2000
Author: Amazon User

Myst is a really really good game. The graphics are fantastic. Solving all the puzzles is really fun. But there is one thing i really hate in myst, To pass through one level (the space ship) one has to play a particular tune on the piano in the spaceship to get through but i am tone deaf and i just couldnt play that particular tune and i am stranded there for months. I wish game makers wouldnt make puzzles like this.

An all-time classic

5 Rating: 5, Useful: 2 / 2
Date: February 19, 2001
Author: Amazon User

This is an all-time classic game. I have played more puzzle games than I can count in my head and this game has by far the best puzzles of them all. The graphics, sound, and interaction of this game are stunning. The way that you have to collect information from every available source to solve a puzzle makes the game extraordinary (many puzzle games do not work that way).

One aspect of the puzzles in this game that makes it different from many other games is that you cannot guess to solve a puzzle. With many games, you can get past a tough point just buy clicking on every item in your inventory until you guess the right one. Eventually, you guess right, and you're on to the next puzzle. In Myst, you must decipher them the old-fashioned way!

I agree with other reviewers, however, that this game has zero replayability. It should take you long enough though so that you won't feel like you didn't get your money's worth.

This game is pretty great...

5 Rating: 5, Useful: 2 / 2
Date: June 09, 2001
Author: Amazon User

This great game is very awesome, but I wouldn't reccomend it to kids younger than 10, as it is very complicated and very hard to win. I have played this game millions of times and never won!!! But if you are the kind of person who loves challenges and who plays only for the fun, not caring if you ever win, this game is definitly for you!!! so crank up your brain and GO FOR IT!!!!

The Absolute Best

5 Rating: 5, Useful: 2 / 2
Date: June 25, 2001
Author: Amazon User

Myst is amazing for today's standards and even more so for when it was made. The graphics are stunning and the game play is simple. I personally had to look on the internet for some hints but that's just me. I believe that this game should be worth forty bucks at least, but the mere twenty is astounding. The entire game's originallity is astounding as well. The plot is very clever and the personalitys of the two brothers is complicated. Each of the entirely different islands offers challenging puzzles to be solved and many places to be explored.

A classic.

5 Rating: 5, Useful: 2 / 2
Date: January 22, 2004
Author: Amazon User

While anxiously awaiting the release of Uru: Ages Beyond Myst, I decided to reinstall my copy of MYST (on an "older" computer with the Win95 Operating System) and reacquaint myself with the game that started my MYST obsession. I thought that after playing, and solving, MYST, MYST II: Riven, and MYST III: Exile, I would have no problem working my way through this game again. I was mistaken and actually had to resort to flipping through the notebook I used to solve the puzzles some years ago!

As other reviewers have alluded to, MYST is not a violent, shoot-em'-up game but a thought provoking series of puzzles that challenge players of all ages. Curiosity and ingenuity are key to solving the mysteries within.

Although it is not essential to play MYST before moving onto other games in the saga, I highly recommend taking the challenge.

Also, I would be remiss if I did not suggest the novels that provide background into the D'ni civilization.

"Tight Lines!"
~..~..~.. ><((((*>

Myst rocks

5 Rating: 5, Useful: 2 / 2
Date: August 06, 2004
Author: Amazon User

This game rocks!! When you first get to the world of Myst you have no idea of what to do or even what you're supposed to do. This game offers a lot of fun. Unless you're one of those people who's favorite game is Halo and that's all that you like. So buy this game! This game is almost as good today as it was when it came out.

Myst - the most unforgettable computer game ever!

5 Rating: 5, Useful: 2 / 2
Date: October 01, 2005
Author: Amazon User

Of all the computer games I have ever played, the one that I remember most fondly, and that I wish I could own again the most, is Myst.

Myst is fascinating in many ways. The story behind it is unique, but unravels with great mysteriouness. The worlds that you are taken to in the game are beyond belief in the realism to them. There are a lot of mysteries about Myst, which are solvable by completing various intriguing puzzles throughout the game.

My memory of Myst consists of memories of beautiful landscapes, amazing worlds, secret passageways, questions, and exciting answers. Myst is a game that will suck you in and make you feel like you are actually there. It is different from any game you have ever played - it isn't point and shoot, answers aren't given to you easily, and never have I seen graphics so stunning - I have wished many times that the places in Myst really did exist.

If you like solving puzzles, are willing to play something challenging, and/or are looking for game unlike any other, Myst is the game for you. The experience of playing Myst is utterly unforgettable - Myst is enchanting!

A legend in video gaming

5 Rating: 5, Useful: 2 / 2
Date: January 08, 2006
Author: Amazon User

After Myst, the whole series became my favorite games to play on my computer.
The worlds were simplistic but amazing. My personal favorite was Channelwood because I'm a nature-lover like that. Selenetic kind of irritated me though--at the time that I first went through this game, I had no musical knowledge, causing it to take forever for me to figure out the keyboard thing to get to the linking book into the Age (however now I know enough about music that doing this puzzle is much easier). Then I was further irritated to find few other things I had to do to get through and out of the age. Mechanical was frustrating because rotating the building is a lot more difficult than it is in the simulator. Stoneship was fine except the battery ran out and the lights shut off on me a few times, but I suppose that was my own fault.
There was also another quirk that still bothers me now--once you do the game once, it's five times easier to do again. (Myst players: Know what I mean? Future Myst players: You'll see what I mean)
Also, there was another thing that kind of inhibited my gaming experience the first time I went through the game that I suppose was my own fault: I was nine or ten years old at the time. This meant that A) I had little logical capacity, which made the game much more difficult for me, B) I had little to no appreciation for beauty, which made me just want to beat the game and be done, C) I didn't fully understand the plot, and D) I was an extremely impatient little brat at the time.
Frustrating things aside, I give Myst 5 stars because it is an amazing game and a prelude to an even better series. However I wouldn't recommend it to a nine or ten year old, because they would become frustrated very quickly. The Myst series would generally be for more patient people like me who like to sit in front of their computers for hours figuring stuff out, exploring every nook and cranny of different worlds, and marveling at the genius who has a big enough imagination to come up with things like this.


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