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Playstation : Saga Frontier Reviews

Gas Gauge: 69
Gas Gauge 69
Below are user reviews of Saga Frontier and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Saga Frontier. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 69
Game FAQs
IGN 70






User Reviews (1 - 11 of 39)

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If you want a *good* RPG, skip this one.

2 Rating: 2, Useful: 1 / 4
Date: November 15, 1999
Author: Amazon User

Saga Frontier is one of the worst efforts by Squaresoft. It boasts over 100 hours of play, but 90% of that time is spent wandering around the world thinking "What the heck am I supposed to do next! "

A good idea....but that's it.

2 Rating: 2, Useful: 1 / 3
Date: November 15, 1999
Author: Amazon User

Saga Frontier was a good idea for a non-linear RPG, but that is about it. The game seemed to be lost in it self. Trying to be so many different things at once, but failing to be good at any of them. All, of the storys are pretty boring. The battle system is nothing you haven't seen before. All in all not a very good game.

Too long, and too boring equals a bad game.

1 Rating: 1, Useful: 2 / 3
Date: November 18, 1999
Author: Amazon User

One of the worst Square works I've seen yet. It was a good idea to have hundreds of scenarios and things to do in a game but once you add all of the characters and what they have to do it's too boring to take the time and effort in finishing the game. Their story lines were underdeveloped and never maintained a focus point throughout the game. The battle system could have used a little more work and the physical attacks verses magic were not balanced well.

Don't bother

1 Rating: 1, Useful: 4 / 7
Date: November 21, 1999
Author: Amazon User

Normally I love RPGs, and Square is one of the best developers, but this game was horrible. You can take seven different characters through the game, but after I finished with just one character I said forget it. It takes too long to get from point A to B and half the time you can't even figure out where point B is or what you should do there. Just goes to show that you should always rent before buying.

Too much Patience

3 Rating: 3, Useful: 4 / 5
Date: December 04, 1999
Author: Amazon User

I must be one of the handful of people in the world who's acually beaten this game all the way through. I have a great deal of patience expecting the fun to kick in any second. However the "fun" never came and I was as bored as hell through the whole game. The battle system was a nice shot and worth the effort if it was in a different game. I only credit it so high because it's under such a great name. It's great for non-linear players also, but still not worth the time invested in this game. But this game will make the next game you play the best game in the world. I never thought I'd be falling in love with Beyond the Beyond considdering nobody likes that game. After that I played Suikoden and I believe Konomi are all now gods. ~Seth~

The most underrated game ever

5 Rating: 5, Useful: 5 / 7
Date: December 08, 1999
Author: Amazon User

I can't believe I'm the only person I know of who enjoyed this game. SaGa Frontier is not an RPG where the player is lead around by the hand or forced to read an interactive novel - SaGa Frontier is all about gameplay, which is where it excels. The combat and magic systems are very deep, the battles and puzzles are challenging, the cast of characters is mind-boggling, and best of all, the game forces you to make your own decisions rather than have the storyline make decisions for you most of the time. Who can argue about that?

One of the Best

5 Rating: 5, Useful: 2 / 2
Date: December 16, 1999
Author: Amazon User

While the graphics may not be the best Square has to offer, the idea is fantastic. It has an excellent battle system and more than 140 hours of gameplay. With seven characters to choose from, each with their own abilities and completely customizable, there is more variety than any other game out there. It is not surprising that it never made it to the mainstream, as it is the introduction to American gaming of a non-linear style of playing. SaGa Frontier II promises to be better, with improved graphics and less complicated battle systems.

Uh...

2 Rating: 2, Useful: 0 / 2
Date: December 28, 1999
Author: Amazon User

Seven characters on seven big quests. Sounds like an idea, huh? Well, the thing is...ideas don't always translate well. My biggest complaint is that this game is WAY too tedious. In order to pass any of the seven quests, you'll have to wade through countless battles with minimum rewards to accrue enough money and stats to pass the end. Most of the game is spent on incessant fighting, which just isn't enough to keep me glued for long. But alas, even the stories aren't all that great. Of the seven quests, some of them intertwining with others in some fashion, I found perhaps two to be mildly compelling, and when I say mildly compelling, I mean they'd be worth a mini-quest in other, more thought out RPGs. Even then, there just isn't enough depth to draw one in. Implied lesbian characters aside, there isn't much to recommend this game.

DSC

5 Rating: 5, Useful: 4 / 4
Date: January 13, 2000
Author: Amazon User

I have one thing to say : Dream Super Combo. There is no better move in the game, and it is so cool to watch. Get those weapon points, because DSC is all you need. The game is very fun due to the fact that you don't have to do anything. If you like to build up characters to the point where they are insanely powerful, this is the game for you. For example, I built up so far in the one quest, that in the mage fight (Blue's quest) I got through it with sword styles. Enjoy and happy building.

Minor problems

4 Rating: 4, Useful: 2 / 2
Date: January 14, 2000
Author: Amazon User

I thought this game was fun for a few reasons. The first one would be the many characters. Each character has thier own story line that really makes the game entertaining. The second would be the tuypes of characters. From prodigies to robots are able to be contraolled. My final reason is interactivity. It lets you go anywhere you want [almost]. There is one problem I had though, it is that I played a character twice[lost my saved files] but the second time I couldn't trigger a needed event that I triggered last time. But all in all a great game.


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