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PC - Windows : Anarchy Online Reviews

Gas Gauge: 72
Gas Gauge 72
Below are user reviews of Anarchy Online and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Anarchy Online. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 76
Game FAQs
CVG
IGN 72
Game Revolution 70






User Reviews (1 - 11 of 220)

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The future of gaming

5 Rating: 5, Useful: 13 / 30
Date: May 09, 2001
Author: Amazon User

Anarchy Online is the future of Gaming, there is no doubt about it. I felt like writing a review because I have so much confidence in this game of being the best in its kind surpassing EQ, UO, and AC in all aspects. First of all this game is not all about killing and experience, ya if you want to be stronger and go on quests you will want to fight monsters but in this game you can just stay in your city and party. Dancing going to the bar is very cool and it will appeal to many players who are not into all that fighting and experience gaining. There is great variety in this game also by having many different faces and outfits to show off your creative self. I am going to pre-book this game for sure and I hope to see many of you online!! :)

Not worth the time or money

1 Rating: 1, Useful: 15 / 45
Date: May 17, 2001
Author: Amazon User

I have loved some of the other MMORPGs that have come out including all three of the big ones, but i have alot of problems with this one, mostly because of mechanics. Camera angles are BAD. Player movement is BAD. and the whole game is too dark. Playing this was like playing EQ for the first time, but at least EQ got better, this never does.

Very Promising, definite EQ killer

5 Rating: 5, Useful: 18 / 44
Date: May 31, 2001
Author: Amazon User

After spending 7 horrendous months on Everquest, Anarachy Online looks to be a saving grace. A completely new, unexplored world awaits. The futuristic setting is very attractive, and, unlike Everquest, this game changes based on PLAYER decisions. Where Everquest falls short, this game prevails. And that is saying ALOT.

I already see Everquest loyalists saying bad things about this game, mainly because they are afraid that their game is going to be wiped out by Anarchy Online. That may very well be so. I definitely call that an act of cowardice. It is best to try this game before you trash it. Everquest is a very dated game, and even the expansion that is coming out this winter, which promises to deliver a complete overhaul to the graphics and gameplay engine, it is still going to fall short.

Anarchy Online is going to end in 4 years. It may be difficult to invest 4 years into a game like this. Personal lives will definitely be affected. However, I will not let this game do that to me. Everquest was very addictive, but i found that reality is more attractive than a fake online game. Nevertheless, Anarchy Online has many qualities that put it above EQ.

The Player decisions will directly affect the game's outcome in 4 years. Game Masters, or GM's, will take the role of important In-Game characters, such as the leader of one of the many factions in the game, and assign certain players with outstanding records with tasks that range from espionage to all out assaults on enemy installations! The inclusion of in-game apartments are a very welcome change from the 'camping' system of Everquest. With your virtual apartment, you have a place to store your hard-earned items and cash, rather than having a very limited bank system as in EQ. There will be many social environments, such as bars and dance clubs where interaction with other players will be crucial and encouraged. There are many weapons to choose from, ranging from hand to hand to firearms. The futuristic setting looks gorgeous and the game is shaping up to be VERY promising. Watch out EQ, it looks like you're about to be kicked off your throne.

Game of The Century

5 Rating: 5, Useful: 4 / 21
Date: June 02, 2001
Author: Amazon User

This game is going to be one of the games of the year. It is basically a futuristic, multiplayer, action, with a little twist. You get to chose from two types of characters. One on the side of good, one on the side of evil. Depending who you chose, makes the game different. There are rebels and Omni-Tek. Omni-Tek=bad, Rebel=good. With the Omni-Tek you get good armor, and good weapons fast. But, you get ordered around until higher levels, when you can become a sargeant or a General. With the rebels, you don't get that good of armor fast, but you don't get bossed around. In the game, since these clans are so different, you can go to war with them. You set up plans, and then attack! How cool is that? Whoever said this game is bad, well...thats pretty silly.

Rating Neutral Because...

3 Rating: 3, Useful: 23 / 49
Date: June 12, 2001
Author: Amazon User

I think its silly for you to review something that isnt out of beta. Diablo II was the "EQ Killer" as well. AO is very nice, but saying that it is the "EQ Killer" and is a "5 Star" game based on a beta is not a fair and accurate review.

Some games change drastically after release. I will agree that AO Looks extremely promising, and does have the potential, but saying its a "for sure" EQ killer is a silly review.

A new generation of MMORPG

5 Rating: 5, Useful: 5 / 14
Date: June 15, 2001
Author: Amazon User

I played asheron's call for months, and some of my friends tried EQ. I've only been in beta of this for a few hours, but it has tons of potential. Many missions are generated at the time you recive them making them unique and unable to be camped. The story of the game is completly dependant on the people playing the game with the whole Clans Vs Omni thing, which should be a lot of fun when it gets released. I havn't explored every aspect of this game yet obviously, but if they fix a few of the bugs, and then continue to do semi-regular good updates, on a monthy basis or so, the retail version should be great.

great game. only a few days left till release now

5 Rating: 5, Useful: 2 / 11
Date: June 24, 2001
Author: Amazon User

I'm in the Beta 4 test and I love this game. Some bugs are still there like disappearing items once and a while but it really makes up for it. Some people have been saying that Clans is tougher and the best ppl will be on it but if you choose Neutral and both sides think you're against them, now THAT would be hard. I've played on both Omni and Clans and it's a great game.

Not worth your money!

1 Rating: 1, Useful: 13 / 18
Date: June 26, 2001
Author: Amazon User

Review - Anarchy Online

I am currently a member of the Beta community for Anarchy Online. For weeks now many of the community members have spent hours upon hours trying to solve countless unaddressed problems that FunCom are ignoring. To sum it up. Anarchy Online is an advanced and very graphical RPG, if you can get it to work. I personally believe that no self respecting programmer out there that would launch a game in a state like this. If you want to buy it, wait a few months.

Excellent Depth and Gameworld Marred by Early Instability

3 Rating: 3, Useful: 0 / 2
Date: June 26, 2001
Author: Amazon User

This is the best MMORPG that I've seen, but its early instability, fatal crashes, annoying bugs, and general unreadiness for release make me worry that it the servers will flounder once the game hits the open market.

MMORPG - new flavor

4 Rating: 4, Useful: 0 / 3
Date: June 26, 2001
Author: Amazon User

Much has been said here comparing AO to EQ. Having played both, they are different sides of the same coin. Where EQ is Fanatsy, AO is High-Tech. EQ is group orienated where AO is more individual based.

The developers of AO have had the advantage of looking at what players have said was wrong with EQ and have tried to correct some of those problems. There is more flexablity in character development, more choices in "how you look", more variety in loot, no "camping" for loot and so forth. As a result, AO can be confusing, even for a veterian player. AO has tryed to make it easier by adding "shift-left click" on an object that supplies a description and use of the object.

To try and eliminate "camping", the developers have created "mission zones" which allow only one player or team to enter them. (You need a key to get in) It has worked to an extent, monsters are not "camped" but the mission generator is. :-)

So far, AO has proven to be good for people with limited play time as most mission only take a short time to complete. This will probably change at higher levels as the missions get more complicated. As for the variety of missions, I have only seen a few types but there are 6 or 7 factors that you can adjust when generating the mission.

AO has brought some new concepts to the world of MMORPG and it will be a matter of time before any of us know just how well they will work.


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