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Playstation 2 : Sly Cooper and the Thievius Raccoonus Reviews

Gas Gauge: 84
Gas Gauge 84
Below are user reviews of Sly Cooper and the Thievius Raccoonus and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Sly Cooper and the Thievius Raccoonus. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 78
IGN 85
GameSpy 90
Game Revolution 80
1UP 90






User Reviews (1 - 11 of 137)

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Not to Be Missed

5 Rating: 5, Useful: 30 / 33
Date: December 11, 2002
Author: Amazon User

Don't let the title of this game throw you. Almost undoubtedly, many PS2 owners will overlook this game, thinking it's simply kid's stuff. Well, know now that Sly Cooper is the most original game to come along in quite awhile, and for kids and adults alike, it's one of the best titles out there, hands down. Everything, from gameplay to presentation, is perfect, and it's truly a rewarding gaming experience.

The game is a typical 3D platformer, with the hero, Sly Cooper, master thief, trekking through various locales in hopes of restoring the five pieces of his "Thievius Raccoonus", his family's great book of stealing. The book was torn apart by the group known as the Five Fiends, and now, it's up to Sly and his buddies to overcome the villians and steal what is rightfully theirs.

The graphics are splendid, taking full command of the PS2's capabilities with gorgeous -- and fitting -- cel-shading. The voice-acting, while a little hokey, has its moments, but the real prize of the game is its overall presentation. From opening credits to cut-scenes, Sly Cooper weaves a fun, truly original tale that can only beg for more sequels.

The gameplay is precise, with Sly a cinch to control. A quick tutorial mission acts as the first "stage," so novice gamers will have no problems figuring out how to make Sly climb, jump, swing, and do other marvelous things with his unique cane. Special "Super Sneaky" moves are available with a simple press of a button, and special techniques can be unlocked by finding "clues" (bottles) throughout the levels. These special techniques are fun to use and add some flavor to the game, but they're not necessary to complete your missions.

With colorful characters, memorable villains, rewarding gameplay, rich graphics, and a terrific story, Sly Cooper should find its way onto your PS2 soon. It won't take many days to finish, but the ride through is well worth it!

An entertaining diversion

5 Rating: 5, Useful: 25 / 27
Date: August 31, 2003
Author: Amazon User

I was lucky enough to pick this up used at Blockbusters for a very reasonable price. I bought it based on the reviews I had read here. My 7 year old daughter immediately began to play it and has been going at it for a few days now. She has reached 40% completion now, so it has not been a terribly difficult game up to this level, but she has had to replay several sections more than once in order to continue. The game save works very nicely and you can start your saved game up quickly with a minimal load time. The fastest I have seen so far. It also hasn't sent her back to the beginning after Sly dies, avoiding frustration. We also have Ratchet & Clank as well as Jak & Daxter, but this one seems to hold her attention more. It may be that this is a more linear game, where she doesn't get stuck wandering around on an island, wondering where to go next. With this game, you just keep going forward and the obstacles appear right there, sort of like the old style Crash Bandicoot games. This game is also a pleasure to watch as the graphics are so nice. Put this on your list of games to buy, but be patient, find a good deal on it to make it all the more enjoyable.

Awesome!!!!!!!!!!!

5 Rating: 5, Useful: 15 / 16
Date: September 07, 2002
Author: Amazon User

This is a game I am extremely excited about. If you have not seen it you
can get the demo just about anywhere, Sony must be crop dusting with these
things, I have seen it three times already in the gaming magazines. I also
had a chance to play it at Ozzfest (Sony trucks) where they were showing
considerably more of the game.

The first thing that drew my attention to this game was the graphical look.
The game looks absolutely amazing. The demo is by far the best looking
game I have ever seen on my HDTV. The art and design get high praise. I
am having fun with it and my kids are really enjoying it as well (I have an
11 and 8 year old). The play control is really nice, it has a good feel
and the movement is fast and reacts great.

The personalities of the different characters is really well done. The
whole game follows a thief theme and you feel like you are "Sly Cooper"
and part of the action. I have seen sites calling it a Metal Gear parody,
this is not how I would describe the game. The stealth is not patience
based or "lock you in room" and keep trying until you get it, it is more
action based: moving spotlights, running around in a barrel, hidding from
guards, dodging lazers. I really enjoyed the premise and execution of the
game.

Platformer Heaven

5 Rating: 5, Useful: 13 / 13
Date: November 08, 2002
Author: Amazon User

Sly Cooper turned out to be one a great surprise for me. I am an adult gamer who loves platform games and this set a new level for game structure. The controls are perfect, the game play is captivating and it's not the same old thing level after level. But it was the cell shaded graphics that really did it. The game is simply beautiful. I could go on and on but just put it in and see for yourself. This is a great game for adults as well as kids. It is moderately challenging with many different types of gameplay and minigames.

I don't typically write reviews but I do base most of my purchases on them so I felt I needed to add my two cents. You will not regret buying this game. They are already making the second and I cannot wait. My only complaint, and its small because everything else made up for it, was the game is somewhat short. But I'm hopeful they will lengthen the second without just adding tediousness.

On a side note, those of you out there with real quality opinions, please start reviewing more games. Those who do; thanks, your reviews have helped me many times. I'm tired of 11 year olds writing all the reviews; not to mention those who like to slam games with one sentance. Explain why you don't like it. And check your spelling and grammar!

Wow.

5 Rating: 5, Useful: 11 / 11
Date: October 19, 2002
Author: Amazon User

Sly Cooper is perfect in almost everyway. The gameplay consists of platforming- like Mario games, and stealth elements- like Metal Gear Solid, and lots of minigames. And they all blend together perfectly. No stupid minigames that you'll want to skip-but instead, they're 100% addictive. The stealth elements can only be used at certain designated times, but man are they fun. It even includes some things that Metal Gear doesn't have, such as slow mo jumps and stuff. Each level is pretty straight, as each level as one simple path, but there are some points where the path splits and stuff. It gives you more freedom than Crash Bandicoot ever did, put it that way. At the end of each level, you earn a key, which helps to unlock things in the hub world. There are 5 hub worlds in the game, each for the fiendish five that stole Sly's Theivius Racoonus, and you must steal to try to get them back. Boss fights are very fun and varied, and they range from flying fights, PaRappa the Rapper like fights, and just plain kill the enemy like crazy fights. The problem with the game is- its too dang short! About 8 hours to beat. But, the levels are so addictive, that don't be suprised if you find yourself going back to get 100%, and even after 100%, dont be suprised if you go back to them just for the fun of it! The controls in Sly are very smooth, and work perfectly.Each stage has things called clues that you can collect, and give you moves which add to your arsenal- which is very helpful throughout the game. And it finally gives you a reason to want to collect these items! Sonic the Hedgehog was popular on the Genesis because the game had easy controls, and it was fun to play. Well, I can easily say that Sly is the Sonic equivalent for the PlayStation 2. The graphics are also nice, lightly cel shaded, they look beautiful. Its suprising that they were pulled off on PS2. But- there is slowdown- lots of it at some points. But, if the developers of the game had to choose from framerate or graphics, they chose graphics- and they chose correctly. Also, there are cool cartoon styled cut-scenes to add to the fun. The sounds are pretty cool, and its got some cool and funny ones. You have to listen closely. Cool spy/cartoonish themes, good voice acting (the mouths actually match too!) and more make the sound area perfect. The game is very difficult at times, but this game has a new system where if you die alot in one area, it will reward you with more health and such. Speaking of health, you only have 1 HP until you die, but luckily, if you find items (horseshoes in this case) you can gain up to 3 HP. Its difficult at first, but you'll get used to it. Sly isn't actually perfect- but dang close. I recommend buying it. If you own a PS2, and you don't buy it, well you're making a very big mistake.
MY SCORE: 95/100

Can Perfection Have a Flaw?

5 Rating: 5, Useful: 11 / 11
Date: January 03, 2003
Author: Amazon User

Hmm... I wonder. Can I still give this game a perfect 5 stars despite the fact that it is not perfect? Sure I can! Why? Because the flaw is only in your mind!
Ok ok, now that I have you all confused, I guess I'll just have to explain myself. Everything about this game is utterly phenomenal, the Graphics drip with style and flair, the Sound is exceptionally well done, Gameplay is pure gaming goodness (my second favorite kind also, platformer), the Plot will grasp you tight, and well.. then there's the Replayability. I will break everything down individually though, so that you can see more clearly what I think of this masterpiece.

Graphics: 5 stars
For all those of you who have been living under a rock, in a cave, or on the moon these last couple of months, a new kind of graphics craze is headed to gaming, ''Cell-Shading.'' Cell-shading is a technique that makes 3d animations look like cartoony sprites, but still retains a sharp crisp look. Unfortunately, many of these games end up looking like a kiddy title because of this. Sly Cooper however is able to master this design by mixing cell-shaded characters and objects with pure three dimensional backgrounds. The result is quite astounding and you'll even enjoy watching other people play the game (but you'll like playing it more yourself). Every level but one runs at a fantastic 60 fps, beautifully sharp and quick. There is a little slowdown in the swamp level of Mz. Ruby due to the enormous amount of detail, but that hardly makes the level unplayable. With this great level of detail and a useful first person binocu-com view, you'll often find yourself staring at the beauty in amazement.

Sound: 5 stars
There aren't really any scores of music, but rather on-going dynamic tracks or themes for the levels. What I mean by dynamic is that the current situation affects the way the music is played. Many games have used this idea recently but SC&TR really masters it, creating an almost emotional result. I truly got frightened when I was seen by one odd looking guard in the haunted swamp; the music turned from its eery low flow to a blaring roar of sounds that quickly got my attention to the fact that I was in trouble. The music really also sounds like spy or thief music, which is a pretty impressive feat, it quiets down when you're in ''sneaking'' mode, and it just makes you feel like an overall badass. The main draw here I would say, is some of the best voice-acting ever done in a game. This is probably third in quality on the ps2 to MGS2 and FFX (sans Yuna). The characters voices match their personality and don't have any of the trademark videogame awkwardness.

Gameplay: 5 stars
In all honesty, I have never felt like I had this much control over a game, despite a rather simple 3 button setup. The triangle controls your specials, the x controls your jump (or double-jump), and the circle controls everything else. I have to admit I thought it was going to be too simple just using the circle button for all action, but I quickly grew accustomed to it, and was clinging on rails, hooks, and pointy tower tops like there was no tommorow. It's a very comfortable way to play a game, and an ingenious setup. The superb graphics allowed you to see the clear route along each level. The game managed to be linear but without fault as it didn't make any levels exceedingly easy. It also presented some nice variety in every boss level.

Plot: 5 stars
The plot was much, much more than I was expecting. I actually felt attached to the characters, angry at the villains, and excited to be a part of such a cool family (the Coopers). The story was basically about recovering you family's ancient thieving book, the Thievius Raccoonus, and the shenanigans along the way. That's about all I can say without giving away any spoilers, but believe me, it's very well presented. The plot is relayed through animated scenes as well as in-game cutscenes, along with some of that great voice-acting I was telling you about earlier. Without being a behemoth RPG-type game, the plot manages to keep you excited for more, and in the last level, you'll be on the edge of your seat.

Replayability: 5 stars
A perfect 5? I thought I was saying that this was the flaw with the game before. Well, to some extent it is. I could beat this game over and over and not really get tired, but that's not exactly the type of replay people look forward to. No, the replay that makes this game great is found after you beat the game for the first time, in the Master Thief Sprints. These are basically times to get through the level in as fast as you can, for a reward, mostly pride though. The reward is a dialogue about the level going on while you play through that particular area again, and some of the stuff is pretty cool to hear, especially if you're interested in making games (mostly design type stuff, which kept me interested even though I'm more of a programmer). But the flaw that I said was in your mind, and which may draw some people away from playing these Sprints, is the difficulty. For novice gamers, and on some levels, even for experts, these challenges can prove to be just that, challenging. But in the end, the feeling of pride you'll get to reach 100% will guide you through all of them. And don't worry, it's no Battletoads!

The Bottom Line: 5 stars!
Overall, I'd have to say this is definitely one of the best games I have ever played. I rented this, and kept it long enough to rack up a 7 dollar late fee, so that tells you something (if you know me). I'd suggest buying it, as I'll no doubt feel the urge to play it again soon.

Back to the basics.

4 Rating: 4, Useful: 8 / 8
Date: November 08, 2002
Author: Amazon User

This game is a very, very simple platform game. But it's also pretty darn good. The cell shading graphics are simply amazing, and the gameplay is consistent, fun, and easy to begin with. It's a little platform game that combines elements of stealth and action. Sort of like Metal Gear Solid 2, but actually fun.

This game is a short game. It means that maybe they could have added another element, but it also means that there isn't needless repetition in any of the levels, except for the last boss.

You are this raccoon from a long line of thieving relatives. You're mission is to find all parts of the secret family thieving book, all while running away from a female cop who is constantly on your tail (I'll let you decipher the meaning of that sentence yourself).

The thing that strikes me most is the presentation of the characters. While the background consists of 3-D objects, the characters are smooth, cartoon like, cell-shaded animals. It's a nice change. It's especially pleasing since the new, unreleased Zelda is going to use this type of "revolutionary" technology.

The game itself is straightforward. You have to jump, attack, and sneak your way through levels to eventually reach a boss. Then once you realize how to defeat the boss, it's on to the next level. Nothing original at all, but then again, it didn't claim to be. The beauty of this is that you rarely go through the same level more than three times, and you don't have to refer to walkthrough to pass any of the levels.

I would recommend this, it's good, clean fun.

Pros:
Great cartoon like feel.
Ease of controls.
Not frustrating.
Perfect for renting.

Cons:
Seems kind of short.
A bit too simple.
Sometimes the camera shifts, causing blind jumps.

Frustration Level: Very Low

Time to complete: 9 hours.

5 quick reasons to like Sly Cooper:

5 Rating: 5, Useful: 7 / 7
Date: October 16, 2002
Author: Amazon User

1. Graphics. The characters are really well done, the worlds are full of little details, and there are great fire and smoke effects. The cell shading reminds me of classic cartoons. Simply put, this game is very nice to look at.

2. Music. The sound design on this game is tight. The music is dramatic and well adapted to each scene. When Sly is moving around, you get sneaky plinking-piano sounds - again, just like a classic cartoon.

3. Physics model. Not only do you get the regular platformer bad physics, like double jumping and changing direction in mid-leap, but there are some well done real physics as well. When Sly jumps onto hanging lights, they rock around under him from the landing. When he falls, his brushy tail whips in the wind.

4. Skill System. You start out with some basic skills, but as you complete different sections of the game, you get get more. Some of the skills you find are completely new, some are improvements on the ones you already know, and some will automatically keep you from losing a life. Very nice!

5. Other Details. Sly and the supporting characters have some great lines, the story line moves along quickly, and the cutscene movies can be replayed whenever you want.

Bottom line: The music, graphics, and storyline combine to make Sly Cooper a great game. Plus, it is almost as much fun to watch someone else play as it is to play yourself. The easy learning curve would make this a good first game for someone who is just getting a PS2. If you liked Spyro or Crash, you'll like this.

Sly Cooper rocks.....

5 Rating: 5, Useful: 7 / 7
Date: October 22, 2002
Author: Amazon User

At first, I'll admit, I didn't like Sly Cooper too much. My initial reaction was that this was just another ordinary action platform game. After playing it awhile, I soon realized it wasn't your 'ordinary' action platformer. Developer Sucker Punch proves you can still innovate in a genre that's beginning to get old and show its' age. By combining stealth with great platform action, you got one killer game on your hands. You play as Sly Cooper and, with the help of your two friends:Murray and Bentley, you go on a quest to find pages from your family heirloom(the Thievius Raccoonus)which is a guidebook for thieves. Rest assured, it's not teaching anything bad here as its' taking back what is rightfully yours. Everything from plot to presentation to control and gameplay, everything is dead-on in this game. Even the cel-shaded graphics compliment the games' cartoony atmosphere. No boring sleep-inducing fetch quests here...Oh no! You can collect clues to unlock new moves to use in the game but it isn't neccessary just to finish the game. Sucker Punch keeps thing fresh and simple in this game. You can tell this was a labor of love for them because alot was put into this game and that's why it is so great. I, personally, look forward to a sequel. It's easily the best action platformer on the Playstation2 thus far.
I highly recommend this game to everyone, young or old.

Lots of fun!!

5 Rating: 5, Useful: 8 / 9
Date: October 17, 2002
Author: Amazon User

This is the first time I've felt compelled to write a review on a game....I'm not a great PS 2 fan but this game is absolutely amazing!! The graphics are great, all the characters are really quite funny. I don't understand why there's a RP-M rating on it other than possibly the 'thieving' theme. I found it to be a challenge but not so frustrating that I would quit playing the game. You dodge lasers, sneak past 'gangsters', walk around in a barrel, you even get to operate a mini-sub, break into safes, learn new moves etc. etc. There's lots of variety and I would highly recommend this game. My neighbor is now hooked on it as well....we ran to the store so she can buy her own copy today! My 8 year can't wait to come home from school to start playing! Ultimately...lots of fun and action.


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