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Dreamcast : Evolution : The World Of Sacred Device Reviews

Gas Gauge: 65
Gas Gauge 65
Below are user reviews of Evolution : The World Of Sacred Device and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Evolution : The World Of Sacred Device. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
IGN 65






User Reviews (31 - 41 of 42)

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Weak gameplay

1 Rating: 1, Useful: 1 / 4
Date: June 27, 2001
Author: Amazon User

.... My dad decided buying this because he thought the animation looked good. So I was eager to play it. Not only did this game lacked character development, it had no decent story. In fact, it was all stupid, especially the opening battle scene. It's just like Pokemon.

its ok for beginners at RPG's

3 Rating: 3, Useful: 0 / 4
Date: April 24, 2000
Author: Amazon User

ok to start this gameis good for new people at rpg's because it is very easy. It is fun for about 15-30 hours then the game cant come up with any new dungens and it looses its flair and gets relly booring. i would give it a 3 because of good graphics and excelent sound.

Evolution was just a Dreamcast kick start tool that failed!

2 Rating: 2, Useful: 0 / 2
Date: April 05, 2000
Author: Amazon User

Ultimately the gameplay is unsatisfying. Even though the levels are generated randomly, they are all the same. All you do is walk around a simple maze that only changes color based on level. There really are no new enemies, they just get a little tougher. The Dreamcasts disc capacity wasnt taken advantage of, and to be completely honest neither was the graphics processor. If it werent enough that the graphics were simple for this type of game, the gameplay was extremely repetitive, and there was little to no story to speak of the game ends before it really starts. It takes next to no time to beat it. I bought it locally and the store had a seve day return policy, I made it in 2 days. I hope Sega has better than this. OH MY GOD, I'M HAVING A FLASHBACK OF THE SATURN.....good buy money, another disappointment from Sega

nice but not enough

3 Rating: 3, Useful: 0 / 1
Date: June 08, 2000
Author: Amazon User

Since i bought the dreamcast I wanted an RPG and here is Evolution. This game was kind of disapointing since theres only one town and only six random dungeons, since it lacks in replay and length I dont recomend this game if youre a veteran in RPG's but its nice for begginers, bores you in about 4-7 hours of game play and the plot isnt good, nice gameplay and beatiful graphics nice try for a first RPG lets see how the sequel does.

PLOT? WHAT PLOT? where!?!?!

1 Rating: 1, Useful: 0 / 4
Date: November 29, 2000
Author: Amazon User

This game is bad. It gives a wonderful system a bad name. The graphics are pretty dran good, but anything that is 128-bit will look pretty good. there is NO plot. I am a huge fan of RGS's but I have one beef with most of them. They seem a little to childish for me. Well this game seems it is a childs game. SKIP on this one. you can beat it in 5 hours but it isn't even worth renting.

Lame excuse for an RPG.

1 Rating: 1, Useful: 0 / 1
Date: January 04, 2001
Author: Amazon User

Don't let the screenshots fool you. This game may be pretty on the outside, but it is absolutely hideous on the inside. I bought it out of pure need for an RPG in the early days of the Dreamcast. Boy, did I regret it. It has an extremely disappointing storyline, and the crawl of the advancing of it doesn't help at all. The game is way too linear, and does not offer any surprises. Stay away!!

awesome

5 Rating: 5, Useful: 0 / 2
Date: February 24, 2001
Author: Amazon User

the best game in the world!!

DIsappointing title

2 Rating: 2, Useful: 0 / 0
Date: June 06, 2001
Author: Amazon User

I bought this game used from a friend, and had high hopes even with his disappointed attitude towards it. After playing for what seemed like hours going through far too similar levels, I realized that all the levels were just randomly generated. While this lets the game fit on one cd, it makes the story line a very small part of the actual time spent playing. The only plus side to the game is the actual mechanics of battle. Unlike the final fantasy style (I'm not putting down FF, I'm actually a big fan) the fighting in this game has a lot more strategy involved. The attacks are rather humorous and the graphics are great. But without a storyline readily available to look at and interact with, the game comes up lacking.

GREAT GAME!

4 Rating: 4, Useful: 0 / 0
Date: June 13, 2001
Author: Amazon User

I really enjoyed this game. The dungeons were a little long on some of them so you have to get out constantly to get rid of some items, save, and heal up. I didn't like the fact that your characters can't use their skills outside of combat. That means you can't even heal unless you're fighting or using an item. Another downside is that you can hold only 30 items. This is rather small for RPG's. There was also NO storyline. All you mainly have to do is to pay back money to the society and go through dungeons. Overall, I liked this game and I think that you should buy it if you enjoy RPG's with a slight learning curve. BUY IT!

It needed more Evolution...

3 Rating: 3, Useful: 0 / 0
Date: May 13, 2002
Author: Amazon User

First of all, the major highpoint of Evolution was the graphics. They are very good. It was really a good show of the power of the Dreamcast. Everything looks good, especially the characters. They even have facial expressions, which is awesome. The graphics are even greater when you consider how old it is. Terrific. I guess the graphics are outdated now, and obviously they can't stand up to newer games and systems, but they are still great. In the end, I didn't actually care too much. I'm not too much of a graphics man. They have to be extremely bad to detract from the game. Great ones, like in Evolution, add some, but not too much, seeing as how it is an RPG.

The combat system is okay. It has a system in which you can vary whether you stand in the front, back, or middle. If you are forward, you deal more damage, but also take more. You take less and deal less if you are in back. Fairly straight forward. Some special moves and monsters can move you forward or backward, which can really add a tactical element (You know, most games add some sort of tactical elements, except maybe FF).

The monsters are wandering on screen, rather than being random, which I think everybody prefers. If you hit monsters in back, you get to ambush them, if you are hit in back, they ambush you. That is great. What isn't great is the dungeon design. The dungeons are random, which is cool in itself, but it was poorly done. For one thing, they really should have randomly decorated the walls. Every level is the same long, bland march to the next set of stairs. The later dungeons are 40 levels deep. Not too great. Once you get to the end, you get to fight an interesting boss. Which is slightly gratifying.

The character design was wonderful. I liked all of them enough to actually use them all, despite some of them being less good (which I don't do normally). They were cool. The story, however, fell flat. There wasn't much to it. Most of the game was going through dungeons to get money to pay back the Adventurer's Society. That is a nice setup, but they don't do anything with it. It is fun once you actually get to the plot, but it still isn't anything special. This is probably my main complaint. A better story, even with random dungeons, would have done Evolution wonders.

The level up and experience system wasn't anything great. It was fairly standard. You spend points on new special moves, which gives you a sense of progress slightly beyond normal leveling up. You also find new parts for you combat suit things within the dungeon, which all have their own special moves and stats. That is a lot more fun than just buying things. As a side note, I don't really remember the music. It wasn't good enough to stay in my head, or bad enough to distinguish itself.

Everything considered, Evolution was a good twenty hour hold-over until more RPG's came out for the Dreamcast (although, regrettably, not much else came out besides Skies of Arcadia). It was fun, but not spectacular enough to hold its own. The lack of plot and random dungeons were what really forced Evolution down from greatness. If there was anything else out for RPG fans, it probably wouldn't have been successful at all (I don't think it was anyway). Go for it, if you've got nothing better to do. It shouldn't take too long.


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