0
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z




Dreamcast : Evolution : The World Of Sacred Device Reviews

Gas Gauge: 65
Gas Gauge 65
Below are user reviews of Evolution : The World Of Sacred Device and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Evolution : The World Of Sacred Device. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
0's10's20's30's40's50's60's70's80's90's


ReviewsScore
IGN 65






User Reviews (1 - 11 of 42)

Show these reviews first:

Highest Rated
Lowest Rated
Newest
Oldest
Most Helpful
Least Helpful



Avoid this game, Avoid this game, Avoid this game!

1 Rating: 1, Useful: 7 / 7
Date: January 09, 2000
Author: Amazon User

If you're reading this, you've already done yourself a huge favor: always spend the time to read several reviews before you spend the several dollars. With that said, I wish I had read as many REviews as I did PREviews. I bought into the pre-release hype about Evolution being the first RPG for the Dreamcast, and in the midst of my Christmas shopping I bought a copy for myself. It took just about an hour to realize I wanted my 50+ dollars back!

The game begins beautifully, and manages to remain a beautiful piece of artwork...but I wanted something to play, not frame. The town where the game begins is well crafted, it's too bad the game doesn't revolve around the town. It instead crawls into random dungeons that soon begin to look the same. Visually, the game kept me hoping for some satisfaction for several wasted game clock hours, but each dungeon became increaslingly aggravating as the boring sense of deja-vu finally lead me down the street to the nearest game-pawn-shop to salvage what cash value I could out of this dull game.

If you're still interested, RENT IT FIRST!

A big disappointment

1 Rating: 1, Useful: 5 / 5
Date: January 08, 2000
Author: Amazon User

When I bought Evolution, I was expecting to embark on an adventure that would captivate me. Instead, I embarked on a boring, tedious, and frustrating twenty hours. Not only did I throw away almost a day of my life, I might as well have destroyed fifty dollars! You begin in Mag Launcher's home town and embark on expeditions to pay back the family debt. Your father, who has been missing for three years, sends a little mute girl for you to take care of. This is the plot to this story-lacking unsaga. In addition to the painfully obvious absence of character development, the dungeons are repetitive and downright unimaginative. Computer generate tunnels that seem never to end, dominate 95 percent of gameplay. After four hours of fighting an endless number of the same seven monster in one dungeon, you return home only to receive your next mission in an even larger dungeon! If you have the patience to fight all the monsters in all the dungeons, you might have the power necessary to destroy the final boss, otherwise you will be defeated: a frustrating way to end a frustrating game. It's only redeeming quality, though, is its elegant fighting style that allows you to choose from many different spells and attacks. The "cyframe," which is a cybernetic attachment used as weapons, is an imaginative touch. Overall though, this is by far the worst RPG I have ever played and would not recommend it to anyone.

As a "True" RPgamer....

1 Rating: 1, Useful: 1 / 4
Date: April 10, 2000
Author: Amazon User

I grew up on games like Phantacy StarI II and III, Dragon Warrior 1-4, Final fantacy 1-7 (so far), in addition to Online games Like EverQuest and Diablo. All I can say is this game would be good ONLY if it is to introduce you to the VAST world of RPGs. even that is a long shot though. the game consists of random mazes with a few scattered traps and treasures. Like Diablo there is no set map of any given level ... I do not like that. levels are gained fairly easily and there is no real challenge to it. I know this is a rather sketchy review of the product. All in all I would only recomend this game to someone 12 or under or someone who is trying to learn the inns and outs of the RPG genre.

Weak gameplay

1 Rating: 1, Useful: 1 / 4
Date: June 27, 2001
Author: Amazon User

.... My dad decided buying this because he thought the animation looked good. So I was eager to play it. Not only did this game lacked character development, it had no decent story. In fact, it was all stupid, especially the opening battle scene. It's just like Pokemon.

PLOT? WHAT PLOT? where!?!?!

1 Rating: 1, Useful: 0 / 4
Date: November 29, 2000
Author: Amazon User

This game is bad. It gives a wonderful system a bad name. The graphics are pretty dran good, but anything that is 128-bit will look pretty good. there is NO plot. I am a huge fan of RGS's but I have one beef with most of them. They seem a little to childish for me. Well this game seems it is a childs game. SKIP on this one. you can beat it in 5 hours but it isn't even worth renting.

Lame excuse for an RPG.

1 Rating: 1, Useful: 0 / 1
Date: January 04, 2001
Author: Amazon User

Don't let the screenshots fool you. This game may be pretty on the outside, but it is absolutely hideous on the inside. I bought it out of pure need for an RPG in the early days of the Dreamcast. Boy, did I regret it. It has an extremely disappointing storyline, and the crawl of the advancing of it doesn't help at all. The game is way too linear, and does not offer any surprises. Stay away!!

monotony personifyed (did i spell that right?)

2 Rating: 2, Useful: 3 / 6
Date: July 04, 2000
Author: Amazon User

this game has graphics. the graphics are better than anything i have ever heard of for any console system, and this is good because I cant say that about the rest of the game.

the gameplay is good, the few menus easy to get around, and the sequence of events is interesting

but the ruins that you have to explore get boring after the first one. these dungeons are computer-generated, and sometimes seem to last forever. twoards the end, enemies are everywhere, and you will have to fight around 6 enemies in just one room!

the idea of the dungeons is to get to the highest floor so that you can defeat the boss and obtain an artifact from it. i just quit trying after i beat the second dungeon, because of the monotony. over 20 floors per dungeon makes for at lease 3.5 hours of gameplay per dungeon and this game gets boring very quickly.

if you like to buy games then sit and stare at the graphics, buy this, but if you want an RPG experience true to the standars of the Final Fantasy series, hold on to your money

Maybe for the new

2 Rating: 2, Useful: 1 / 2
Date: April 01, 2000
Author: Amazon User

Great graphics, but I draw the line there. Ridiculously repetitive gameplay that never goes anywhere, not to mention a drab storyline. Beautiful characters, ruined by their inane comments. I wouldn't recommend it, but you can rent it if you're not sure.

Too many bad things marring great potential

2 Rating: 2, Useful: 1 / 2
Date: January 17, 2001
Author: Amazon User

I really wanted to like this game. I really did. I love RPG's! So I jumped at the chance to play a Dreamcast RPG. I was horribly disappointed. While the storyline is good (not great but good), the game goes by WAY TOO FAST! I hadn't played it for more than 10-12 hours and I was already at the end of the game! The end boss was too difficult at the time so I checked out an online walkthrough and found out that to really play through the game, you need to go back into the same dungeons without beating them multiple times to get better items and save up enough money to improve your equipment. It's tedium at best mind-numbing at worst.

The random dungeon feature was nice and kept things relatively fresh... but it got old quick. It was nice to be able to see the monsters too. Rather than random battles you could initiate whenever you wanted. Approach them from the rear and you strike first. Vice versa, then you get hit first. You can also sneak by monsters if you want.

The game is pretty, but it needed more. All-in-all, a disheartening start to the Dreamcast RPGs.

Evolution was just a Dreamcast kick start tool that failed!

2 Rating: 2, Useful: 0 / 2
Date: April 05, 2000
Author: Amazon User

Ultimately the gameplay is unsatisfying. Even though the levels are generated randomly, they are all the same. All you do is walk around a simple maze that only changes color based on level. There really are no new enemies, they just get a little tougher. The Dreamcasts disc capacity wasnt taken advantage of, and to be completely honest neither was the graphics processor. If it werent enough that the graphics were simple for this type of game, the gameplay was extremely repetitive, and there was little to no story to speak of the game ends before it really starts. It takes next to no time to beat it. I bought it locally and the store had a seve day return policy, I made it in 2 days. I hope Sega has better than this. OH MY GOD, I'M HAVING A FLASHBACK OF THE SATURN.....good buy money, another disappointment from Sega


Review Page: 1 2 3 4 5 Next 



Actions