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Xbox 360 : Turok Reviews

Gas Gauge: 65
Gas Gauge 65
Below are user reviews of Turok and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Turok. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 70
Game FAQs
GamesRadar 70
CVG 70
IGN 65
GameSpy 50
GameZone 70
Game Revolution 65
1UP 65






User Reviews (1 - 11 of 31)

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Turok is back, for better or worse

3 Rating: 3, Useful: 26 / 28
Date: February 06, 2008
Author: Amazon User

Remember Turok: Dinosaur Hunter? One of the original launch titles way back when for the Nintendo 64, Turok enjoyed a solid series of FPS' over the next few years, and then just vanished (mainly thanks to then publisher Acclaim going under). Well, Turok is back in action and in familiar settings, as he takes on baddies, mutants, and of course, dinosaurs. The game gets off to a great start as you are fully engulfed in Turok's dangerous environments, but sadly it doesn't take too long to see just what all Turok has to offer. The redundant enemies, areas, and an overall feeling of the linear are fully on display with Turok, which offers little in the way of surprises after you first put some time into the game. Graphically speaking, Turok gets the job done, but you'll play far better looking FPS' on the XBox 360, and the texture glitches don't help the cause here either. Flaws aside, Turok has a fair share of good points as well: the game's musical score is fantastic, there is a very nice assortment of weapons and are implemented quite well, the dinos look and sound good, and co-op and multiplayer options are solid. All in all, you'll certainly play better FPS', but for what it's worth, Turok is a fun, albeit flawed, shooter that is better than the sum of its parts.

A Decent Game 6 Years Ago

2 Rating: 2, Useful: 11 / 14
Date: February 08, 2008
Author: Amazon User

I really wanted to like this game....

To me this game wasn't fun at all. The movements are slow and awkward; There are times when you are being attacked and you can't even tell where it's coming from, mostly due to clumsy, plodding controls that don't allow you to react as quickly as you would like. The graphics to me were far from 'next gen'; While very creative in theory, the graphics are often muddy and not very well defined(esp. when compared to a game like 'Drake's Fortune' or even 'Far Cry', which both had great jungle look to them...). The creatures are cool, but you are often outnumbered...and with the sub par controls, you're usually dead meat. I have been playing FPS's for a long time, and while I'm not the best, I'm def not a novice. I know when I died because of my idiocy and when I died because of a control issue. This doesn't even control as well as games from 4 or 5 years ago, like 'DOOM 3', 'Return to Castle Wolfenstein; Tides of War', and 'Killzone'. I guess I just found this really boring and not up to snuff. I didn't really care about the story, and the action was more annoying than fun. I don't understand why this game wasn't made into the game it could have been. Hard to believe no one spoke up and said 'Hey, this isn't good enough...'. Or maybe they did, and were promptly fired. Play at your own risk; A rental at best.

Very Detailed Review of Turok

4 Rating: 4, Useful: 4 / 4
Date: February 18, 2008
Author: Amazon User

I have been playing Turok since its initial launch on the N64 to its evolution to the PS2 and X-Box. I was rather upset when the game just disappeared when Acclaim went under. Let me tell you, when I first heard of this new Turok coming out I was even more excited than I was when Halo 3 was released. I waited and watched for this game as its launch date approached nearer and nearer and the moment it was released to the public I purchased it, and I was happy with what I saw.

Graphics: Although they were not the best graphics I've ever seen they were still very beautiful to look at. It seemed that the game designers concentrated more on the characters than on the background, a fatal flaw for most games, but I found that I did not mind as the gameplay was extremely intense. The backgrounds of the game, while extremely visually appealing, are very similar in nature. As you progress through the game you will only come across green, brown, yellow, yellowish-brownish-green, gray, blue, and grayish blue. Each background area is beautiful, but they are all essentialy the same. Now we reach the dinosaurs, the true stars of this game. Each dinosaur was created with such painstaking detail that it almost hurts me when I realize that I must kill them. Something that I really liked was the appearcne of blood on the dinos. The more you shoot them, the more blood paints their skin.
Graphics Overview: The dinos are amazingly done, the humans were well done but could have been better, and the backgrounds are very beautiful but repetitive. 4/5

Sound: In the jungle you can't always see what's stalking you, so you have to open your ears and listen lest you find yourself pinned to the ground with fanged jaws closing around your neck. The sound is very well done in this game. From the slight rustle you hear in the leaves to the low Boom of an incoming T-Rex approaching your position. Though you know what is coming, you still feel a sense of encroaching fear. The music is average at best. Quiet music plays during areas you need to be stealthy for and an intense piece of music plays while you either run for your life from Mama Scarface (the T-Rex) or are caught in a large scale Firefight when you are outnumbered by 20-1. The music isn't the best but it's placed in the appropriate areas, and although it doesn't hurt the game, it doesn't help it either.
Sound Overview: The sounds made by dinos as they move toward you are scary and very well done but the music is par at best. 4/5

Gameplay (Single Player): The single player campaign is fun, but it's far to short and way to frustrating (for some people). The beginning of the game is very easy and straight forward, if you see something you kill it. 'Nuff said. If a dino attacks you, pull out your knife and stab it in the head, say "Holy crap, that was awesome," then continue on and do it again when you see another dino. The knife becomes little more than an instant kill button and you soon find out that in most areas gune are for pansies. The game isn't very forgiving of your mistakes. You make a single mistake on Normal mode and you may live to tell about it, but on the other difficulties you will find yourself at your last checkpoint faster than you can say "Crap." This brings me to the checkpoints. They are very few and far between. For every one checkpoint that you find you may have found 3 or 4 if you were playing Halo or Gears of War. This makes the game very frustrating sometimes as you just carved a bloody swathe through your enemies and are inches away from a checkpoint that took you 20 minutes to reach only to be shot in the back by the one guy lucky enough to avoid your weapons, and now you have to start the 20 minute cycle, hoping that you kill them all this time. Lastly, we arrive at the boss fights. This is a shooter that has intense battles at regular intervals and boss fights that actually feel like boss fights. Like old school shooters, the bosses have weaknesses that you must find and exploit or else you die. The boss fights are very reminescent of the old school shooters of the golden age of video games, and although not as good as they could have been, are the shining points of this game. A very frustrating part of the game is the sensitivity of your turning. It's to sluggish at its standard setting, making it hard for you to react to incoming attacks. Tweaking the sensitivity takes time and uses a lot of trial and error, either overshooting your enemy because you turn to fast, or falling short. Once you find the right setting for yourself you will be surprised how much easier it is to catch enemies before they attack you.
Gameplay (Single Player) Overview: While the game is fun it gets repetitive. The bosses actually feel like bosses. The checkpoints are very frustrating. 3/5

Gameplay (Multiplayer): Multiplayer is perhaps the most fun this game has to offer. There are several maps, all of which are infested with dinosaurs and other hazards that seperate you and your team from the opposing side. This offers some interesting variety to the see an enemy and kill him that all multiplayer shooting games seem to have adopted these days. They now add the see an enemy, stalk him, avoid dinosaurs, kill him without being noticed by any enemies. Or, you could stick your victim with a flair and watch as the dinosaurs, who are attracted to shiny things, attack the now shiny person. You could even stick a dino with a sticky bomb and watch it run at a group of your enemies, detonate the bomb, and watch with satisfaction as the dino and all of your unfortunate enemies explode in a hail of body parts. The only downfall I find with Turok's multiplayer is the fact that it does not include the ability to play with two or more people on one system, you can only play with multiple people via X-Box Live, or the PS3 online network.
Gameplay (Multiplayer) Overview: Very fun. Adds variety to a repetitive style of multiplayer gameplay. Can't play multiplayer on your own X-Box. A nice break from games like Halo and Gears of War. 4/5 (Only because you can't play multiplayer on one X-Box.)

Gameplay (Multi-Player Co-Op): Co-Op for this game has an independant story that is very loosely tied into the main game. The co-op portion of the game is hard, and so you don't underestimate the difficulty of this game I will repeat the above statement. The co-op portion of the game is HARD. It is so hard that it is nigh impossible to complete with any less than 4 players. You are so outnumbered and outgunned that if one player makes a mistake the rest of the team is almost assured defeat. But fear not, you are given multiple lives, 2 each if I remember correctly, and are rewarded with a full stock of lives, if you lost any, each time you reach a checkpoint. The co-op portions are short, only about as long as one single mission from the main story, and there are only three co-op missions in total, and they offer very little in replay value. All in all, they only give you about an evening worth of pleasure.
Gameplay (Multiplayer Co-Op) Overview: The difficulty of these missions makes it very fun for you and a few friends to team up and tackle it just for the sake of overcoming a challenge. Far to short. 3/5

Overall, Turok is a solid game. It could have been better, but then again so could every game ever made. This game feels like an old school shooter, which I love, and has great boss battles. Although the game is off to a rocky start because of some serious flaws in its design, it has the potential to grow into a franchise that rivals the original N64 Turok. The game designers are taking a step in the right direction. With a little more polishing and a longer game they could have a shooter that rivals even Halo and Gears of War.

Overall:
Graphics: 4
Sound: 4
Gameplay (Single Player): 3
Gameplay (Multiplayer): 4
Gameplay (Multiplayer Co-Op): 3
Average: 3.6 (Closer to 4)

(This game is not for everyone. I know people who despise this game with a passion, and I know people who loved it so much that they have actually sold their copies of Halo. Download the demo via Xbox Live Marketplace, it's free, and try the game before you buy it.)

I actually dig the game...

4 Rating: 4, Useful: 3 / 3
Date: February 10, 2008
Author: Amazon User

Compared to top-notch FPSs like Halo and Bioshock, Turok doesn't measure up. However, if you take Turok for what it is, it's, in my opinion, a good game.

Gameplay could be better but it's at least satisfactory. Expect to die fairly frequently but Turok is not a run-and-gun game; you have to plan your attack (which is why you have stealth weapons like the bow and knife). The dual-wielding of almost every weapon helps in the harder parts. Personally, I like my enemies to be a little hard to kill, no one or two-shot kills. Turok delivers this (sometimes a bit over-the-top, like when you're fighting several enemies at once). Once again, Turok doesn't compare to top-tier games like Halo, but it's pretty high second-tier. Once you get the gameplay down it's exciting and action-packed.

The graphics and storyline impressed me (and I'm used to graphics-heavy games like Gears of War). The voice acting is great without exception and the visuals for the most part are really good.

After reading mixed reviews about Turok, I rented it and had a blast. I'll be buying it as soon as I can to continue the carnage, hah.

Sadly not the game I expected

2 Rating: 2, Useful: 5 / 9
Date: February 11, 2008
Author: Amazon User

I play Shooters religiously, Rainbow 6 Vegas, COD 4, Gears of War are arguably some of the best shooters around. And yes, Halo 3 was good as well. I remember seeing the Turok game for the first time many years ago and being captured by the overall gameplay and of course the weapons. But this time around it doesn't live up to the hype. The graphics are not what you would expect for a next generation game, no where near COD4. Also, any game that doesn't offer a full Co-op story mode gets a negative notch from me. If Halo is one of the biggest selling shooters of all time, everyone should use the features they offer as the blueprint to build on, like full co-op story mode. Sadly I'll be taking this game back and will buy Army of Two instead.

Turok is good for what it is...

4 Rating: 4, Useful: 3 / 4
Date: February 12, 2008
Author: Amazon User

Turok is a dino killing FPS. The controls leave some things to be desired, but after you adjust the sensitivity how you want it, it isn't that bad.

The good stuff? These are some mean dinosaurs for real. the melee kill function is nice (shove your dagger through the top of a dino's skull). The bad guys (I forget their names) are pretty hardcore and can spot you from a good distance. The best though are of course, the dinos. No auto-aim (which I like) and once a dino gets a hold of you, you switch to a melee attack using your triggers to kill the dino or at least keep him at bay. The soundtrack is minimal and hypnotic, it's a great part of the experience if you notice it. Weapons? The compound bow is awesome, some of the other weapons leave you wanting more.

The bad stuff? No this is not and will never be COD4. The environments are lush, but can become pixelated. The cut scenes are downright painful and the storyline is weak. I bought this on a whim and cannot play it in front of my kids (a well deserved M rating). There is no adjustment for brightness or contrast, which kind of sucks.

Take Turok for what it is... dino-killing porn and you'll like it. Compare it to COD4 and you will be (of course) really disappointed.

Always offer an embedded multi player!!! Unlike Turok.

2 Rating: 2, Useful: 6 / 14
Date: February 08, 2008
Author: Amazon User

My young son couldn't wait to continue our tradition of Turok starting back with the great Nintendo 64 titles, so imagine my chagrin when I immediately found that the only multi-player choice for this game was xbox LIVE. Give us a break guys. Always offer a multi-player choice...always.

Turoks back!

4 Rating: 4, Useful: 2 / 4
Date: February 10, 2008
Author: Amazon User

This game is great and the best in the series. Good graphics,story and voice overs are awesome.Controls might seem a bit sluggish to so called gamers that complain and gripe about no auto aim. It really isn't that hard to aim and control. It's not Cod4 (best FPS controls ever)but it's not that difficult to shoot and aim. One of the best action adventure games I played in awhile. This game is challenging and I'm playing it on normal. Been awhile since a good game came out that's challenging.(Ninja Gaiden anyone)? I'm actually having more fun in the story mode on Turok then I did in Cod4.

My only problem is the sound effects from the weapons and online play. Seems the servers are having problems at the moment. Other then that this is a great game and worth the money. If your having second thoughts on Turok rent it first. I think Turok is going to be the most underated game this year. Love it or Hate Turok is back.

Deflating HYPE machine

1 Rating: 1, Useful: 4 / 16
Date: February 08, 2008
Author: Amazon User

Wow. I guess they figure the graphics are a bit updated so they can pass it off as a cutting edge PS3 issue for the New Year. Bzzt! This is a straight terrible game. All you have to do is play the demo, don't bother with the game if you are really that interested. Game itself is nearly worse. RFOM like controls, another game I thought was very dissapointing. Sound is like voice overs, doesn't match the action. I was bored killing dinosaurs after about 2 kills but I went on so I could give it a proper chance. Your partner in the game, your guide throughout the maps has archaic, unatural 2D movements. I've been dying to rent Uncharted what 1st or 2nd best game for the PS3 for ages yet it's never in, one copy everywhere, sometimes none, yet they have like 4 copies of Turok at every Blockbuster. Like sticking a knife in my side, this game is an embarrasment. They should pay us $60 to play the demo. Shame on you Turok developers!

Fun at best, frustrating for the most part.

3 Rating: 3, Useful: 1 / 1
Date: February 19, 2008
Author: Amazon User

I've got lots of mixed feelings for this game. I'll just make it nice and simple with the Pros and Cons.

Pros-
The graphics are done pretty well and I like the atmosphere of it. You actually feel like you might be in a jungle, and not just a scattering of trees, ledges, and bushes. The story could use some work, but it all ends well and doesn't leave much to the imagination (hate those loose-ends that seem to be popping up more often in newer games). The situations are inventive, most of them leave you with lots of options for attack. There's a wide-variety dinosaurs you face as well. The instant-kill knife moves are fun. This game also incorporates stealth and not just sneaking and hoping the enemy doesn't see you from half a mile away and magically notifying EVERYTHING to your exact location at all times. There's no auto-aim, which is good, because you can't get your reticle hung on a distant enemy when you're attempting to kill something that's jumping at your face. The TEK Bow and Arrows. Nuff said there. There's also a FLAMETHROWER!! (major plus to me).

Now for the Cons-
Okay, I have never been so annoyed in my gaming experience as has happened in Turok. I've been playing games for quite a while (got my first Playstation when I was seven and had a NES before that), and some of my worst experiences have happened with this. For instance, the T-Rex and Dilophosaurus's ability to instantly teleport you into their mouthes. The last fight you have with the T-Rex was horrible for me. I recall being almost half way across the area from her and then I turned my head for a second and looked back. I had already died and it was at the loading screen. Another issue is that the AI can be overly intelligent at times. The enemy AI, that is. Your allies are just bullet-sponges and are pretty bad at that. They never take cover. Whereas the enemy AI can pull tactical maneuvers worthy of Napolean's ability. They know exactly where and how to flank you. Then you have the problem of being attacked by dinosaurs and CONSTANTLY being knocked down. Mix that with the enemy soldiers shooting at you and you're probably a goner. Onto the weapons. I was hoping we'd have the cerebral bore and the rocket launcher that shot nukes from the older Turoks. The weapons were very creative and fun to use. Now we have the SMG, a shotgun, your standard 9mm pistol, an RPG, mini-gun, pulse rifle, and a little gun that shoots out "devastating" mines. The most creative thing is the flamethrower and TEK arrows (which were in previous games).

That being said, I think the game is good, but it has MUCH room for improvement.


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