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Dreamcast : Toy Commander Reviews

Gas Gauge: 80
Gas Gauge 80
Below are user reviews of Toy Commander and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Toy Commander. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 67
IGN 89
Game Revolution 85






User Reviews (1 - 11 of 48)

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An immersive, highly entertaining experience.

5 Rating: 5, Useful: 15 / 16
Date: November 17, 1999
Author: Amazon User

Toy Commander is a must have for the Dreamcast owner who is a child at heart. The game is solid because the developers took the time to polish the basics--graphics, control, collision detection, mission length...What makes the game excellent is the "wow factor" when you first begin playing. I'm not refering to its graphics, which are quite good, but the emotion the game generates as you realize you've got a unique title on your hands. The 3-d environments do a superb job of creating the illusion that you've somehow shrunk to the size of a cockroach and are commanding an army of toy vehicles. Who hasn't imagined experiencing the world from a lillipution standpoint? As a bonus, this world is inhabited with sundry other toys bent on your destruction, who themsevles blow up real good. Fortunately, after the novelty of the environments wear off (and that takes a long time), what you'll be left with is a game that is deep enough so that you'll be happy you purchased it. For me, Soul Calibur, while graphically beautiful, was dissapointing because it was so easy to beat. Beating Toy Commander will take some time -- you'll get your money's worth, and find yourself giggling like a school girl along the way.

Incredibly Addictive and Entertaining

5 Rating: 5, Useful: 14 / 15
Date: November 10, 1999
Author: Amazon User

I received a demo of Toy Commander with a copy of the Official Dreamcast Magazine. I had read about the game on a couple Dreamcast sites and thought I might pick it up. After I popped the demo disk into my Dreamcast and checked out the three Toy Commander missions included, I no longer thought I might buy the game--I KNEW I would.

I purchased the game and have since logged a solid three hours playing it. Now, granted, I have only played within two rooms, and not all those missions, but I am already addicted to this game. While Sonic, House of the Dead 2, and Soul Calibur are all great games, Toy Commander beats them all. This game is incredibly fun and entertaining. Whether blowing away submarines with a fighter plane or taking out bombers with a heavy duty combat-vehicle, there is no shortage of gameplay here. The developers truly have managed to recreate the fun of being a little kid and playing with your toys.

There are around 50 missions, I believe, and a boss for each room, whom you can battle if you beat their time on a sufficient amount of the missions. You can take control of 35 different vehicles, as well.

In addition, there is a 2-4 player death match included. But, based on what little I played with it, the deathmatch is just as addictive as the regular game.

There are some issues with the difficulty of some of the missions, but I would say this is minor gripe when you take into account how great the gameplay is.

All in all, this is one of the very best games available for the Dreamcast. I cannot imagine anyone not enjoying this game, and it is a potential system-seller. At least, I know it is in one case--my brother was undecided about the Dreamcast but now plans to purchase it in the next couple weeks after he played my Toy Commander demo.

If you have a Dreamcast, get Toy Commander. If you don't have a Dreamcast, buy one then get Toy Commander. Don't miss this game; it is too entertaining.

Excellent game - a must-buy

5 Rating: 5, Useful: 11 / 11
Date: November 27, 1999
Author: Amazon User

Tons of different missions with a wide variety of easy-to-control vehicles. Despite the toy theme, little kids might be put off by the difficulty level of some missions without a strategy guide. The level of detail is stunning, though, and my neck hurts from all the straining I'm doing - the spatial 3D effect of the rooms is that real.

There's not much polish to the game (outside of the gameplay, that is), not that it matters while playing. The translation is cheesy, and they could have done a better job with the menus and the mission briefings. You may have to play a level a few times to figure out what to do, and in what order. And unfortunately, they had to resort to "timing" the levels to advance. Overall, though, a very unique and fun, addictive game. Here's hoping for a sequel...

I highly recommend this game!

5 Rating: 5, Useful: 10 / 10
Date: November 20, 1999
Author: Amazon User

Simply put, I think that this game is nearly perfect in every way. It brings back many childhood memories. At first some of the missions may seem difficult but once you get a hang of the game you can figure them out. This really is a thinking man's game. It's like chess in that you have to be able to think a few steps ahead in order to be able to complete many of the missions. Yes, it is educational.

I really enjoyed flying the planes and the helicopters. It was fascinating how you can quickly scan the rooms with these. The ending is very satisfying.

This game really sparks your imagination.

For the kid in you

4 Rating: 4, Useful: 8 / 8
Date: March 15, 2000
Author: Amazon User

In "Toy Commander" you play the role of Andy, a little boy whose house is taken over by his rebellious toys. It seems Huggy Bear, Andy's first toy, is sick and tired of being neglected for Andy's newer toys and stages a rebellion, enlisting the aid of all the other toys Andy has neglected over the years. Huggy Bear declares himself "Toy Commander" and sets up his HQ in the house's basement.

Your job is to defeat each of these toys to earn the right to face Huggy Bear and take back control of your home. Each of Huggy Bear's minions controls one room of the house and you must best multiple challenges they issue to you before getting the chance to confront them one-on-one.

These challenges come in many different forms and form the backbone of the game. The unifying factor in each is that you must use toys to achieve your goals. You are given one or more toys with which to work. For example, in one mission you must knock three eggs into a pot of water and then turn the heat on under the pot. To do this you are given a toy tank and plane to control and you must use your wits to figure out how exactly to beat the mission. Once you have figured out what to do the next trick in this and all the missions is to best the time of the particular boss of the level; once you beat enough boss-times you get to face the boss itself.

Sounds pretty cut and dry, no? And sometimes it is, but the beauty of the game is the perfect balance the missions strike between impossible and possible, tear-your-hair-out frustrating and I've-almost-got-it frustrating. Many missions are easy to complete but not under the alloted boss-time. Others are just plain hard. But as other reviews have noted, it's just this hard-but-not-impossible quality that makes "Toy Commander" such a great game.

Other pluses: the graphics are very good, with toys and backgrounds well-crafted and detailed. All the environments--the rooms of the house-- are unique, helping to create a great variety of missions. And perhaps the biggest plus is the premise itself. Getting to zoom around a seemingly-giant house from a toy's perspective brings back fond memories of zooming around my own house, from a child's perspective.

So if you were the kid who often encountered an evil lord's forces (your green army men) kidnapping the princess (your sister's cabbage patch doll) and taking her to their mountain fort (a stack of encyclopedias) only to send in the good guys (your toy tanks) to get her back, "Toy Commander" is for you. Indeed, it is for the kid in all of us.

I hope you have a lot of spare time on your hands!

5 Rating: 5, Useful: 5 / 5
Date: November 16, 1999
Author: Amazon User

I am a 20-year old collage student so when I first heard about the game Toy Commander I laughed outloud. To my surprise I kept getting positive feedback from my friends so I bought it hoping it would be a dreamcast game that I could really get into...and that is exactly what it did! I have not been able to put the game down! The worlds are so creative and unique. There is a ton of missions to master and playback value will be unbelivable. The game is very hard though but trust me you feel so good after every trophy you win. Buy this game!

Let The Toy Battle Begin!

5 Rating: 5, Useful: 6 / 7
Date: January 05, 2001
Author: Amazon User

We all played with toys when we were younger. Well thanks to the Dreamcast, we can all play with toys again and not feel guilty! Only this time it is war! You control planes, helicopters, tanks and other vehicles through missions around the house. Your objective; defeat the Toy Commander! The game begins with training missions to sharpen your skills. You will need it. Then it is off to the missions. The controls take a few tries to get use to them, but are easy to master. The graphics are surpurb! It really looks like you are in a toy world house! The game play is good. I would say excellent, but some of the tasks are pointless or seemingly impossible. But this does not ruin the game. It is still hours of fun! It can also become addicting! All in all, 5 stars is deserved. I recommend this game if you enjoy war like games that don't require you to have a keyboard for help with the controls or want to see blood and guts!

An overall great game.

5 Rating: 5, Useful: 4 / 4
Date: November 17, 1999
Author: Amazon User

I have many Dreamcast games (Soul Caliber, NFL 2K, Toy Commander, and Power Stone) and this has to be one of the ones I own. It is truly innovative in almost every category. Unlike Sarge's Heros for the N64 this game rocks. The graphic quality is amazing. The amount of playable vehicles makes the game stand out from the crowd. Then there is the mulitplayer game. This format makes the game have infinite replay value. My only problem with the game was that playing it on a normal (30 in. or less) sized tv can make the screens a bit small when playing with 3 or 4 players. Overall this is one of the best Dreamcast games I have played. (and I own/have rented quite a few.) So if your not sure about buying this game, don't worry you won't be dissapointed.

Since when did playing with your toys become difficult?

4 Rating: 4, Useful: 5 / 7
Date: March 24, 2000
Author: Amazon User

One thing that kind of irked me about Toy Commander was the difficulty level, which is kind of up there with all the different tasks you must complete in each level (or should I say...room?). I mean, if this is a game geared to look like it's for kids, shouldn't they have some fun with it, too? Now, don't get me wrong, I'm not asking for a cakewalk, but just a bit of adjustment of trial and error. Regardless, Toy Commander is a great innovation in the Dreamcast library, with a great graphics engine and plenty of gameplay to go around. If you're looking for something to dig into for awhile, you'll find plenty to play with here. Just don't expect something as simple as, say, Barbie.

A Fun Challenge

4 Rating: 4, Useful: 3 / 3
Date: June 20, 2001
Author: Amazon User

This game is very cool. Even though it may be a little fustrating and time-consuming sometimes its very fun. When you get tired of completing missions you can play versus style or have your friends over and play multiplayer.


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