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Guides


GameBoy Advance : Mega Man Zero Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Mega Man Zero and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man Zero. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 82
CVG 80
IGN 88
GameSpy 80






User Reviews (1 - 11 of 43)

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BBBBOOOONNNNGGGG!!!!!!!

5 Rating: 5, Useful: 0 / 0
Date: September 25, 2002
Author: Amazon User

well i walk into the store hearing about a game that you play only as zero throught. i check and sure enough there it is "Megaman Zero" so i purchase it and return to my dorm to play. and to my great suprise it was a wonderful game. just hearing the old X music when Zero was revived gave me chills. i love how you level up your main weapons and also have little elves helping you throught the game. a different way to take it than the standard defeat one boss to kill the next but still a good buy.

Future 22XX... Neo Arcadia will rule... Not unless for Zero!

4 Rating: 4, Useful: 0 / 0
Date: September 30, 2002
Author: Amazon User

I love this game so much! For all of you who like Mega Man X games get this as soon as possible! If you've played all the Mega Man X games, this story will change every thing in the series... Get the game and see it yourself today!

Hard, hard, hard as hell.

3 Rating: 3, Useful: 0 / 0
Date: December 01, 2002
Author: Amazon User

Well first of all this game is pretty decent as far as gameplay goes. On one hand it's a great side-scrolling adventure, on the other hand, it's menacingly challenging. I mean really, the second boss (notice the word "second") is really hard! Overall it's a great adventure, until you get to the second boss!

Correction

5 Rating: 5, Useful: 0 / 0
Date: July 23, 2003
Author: Amazon User

In the game you get more than a gun and a saber you also get a staff that allows you to shoot in all directions and you get a shield that you can use like a boomerang.

Zero was always better than megaman

5 Rating: 5, Useful: 0 / 0
Date: July 26, 2003
Author: Amazon User

When I played and beat megaman more of less than 2 months ago I was astounded by the graphics. With the shooting and cybornetic action I thought it was well made. Megaman Zero is basically about Megaman's friend Zero who is woken up from his sleep by Ciel, a scientist. She wants him to help fight these bad dudes helping out this renegade Master X(Megaman X). So Zero agrees and its your part to figure out the rest so buy it and see what megaman adventure is all about!

Well made! But...

3 Rating: 3, Useful: 0 / 0
Date: December 21, 2003
Author: Amazon User

Colorful graphics, fluid animations, and blazing-fast action are all familiar qualities to the Mega Man fan. Mega Man Zero has all these elements, to the point that you may forget you're playing it on a GBA. If I had to make a complaint about this game, it would be based on it's difficulty level. I don't know if it's because my reflexes aren't as sharp as in my Pong days...but I can't get far at all in this game. Most games have a few "intro" levels to help you get comfortable with the gamplay mechanics, but in Zero, they're all over you quick-like.

If this is your first foray into the world of platform games...maybe this isn't the best choice. But if you don't frustrate easily, (and I'm talkin' traffic jams, DMV lines, and Christmas shopping at Wal-Mart on Christmas Eve) give it a try!

horrible

1 Rating: 1, Useful: 0 / 6
Date: October 17, 2002
Author: Amazon User

bad game the weapons are so cool but the bosses are way to hard the game is short and every time fight a boss and die you have START ALL OVER AGAIN!

cut scene city!!!

5 Rating: 5, Useful: 0 / 1
Date: November 09, 2002
Author: Amazon User

If you can bare the very very very long intro....Ok Capcom programmers we know that you're clever, this is a wonderful addition to the Megaman series, without megaman...just don't expect it to be easy. Game play is smooth. Bosses are extremely difficult to defeat, Graphics and sound 5 out of 5. Thank God for the save function.
Peace out...

Hard but still fun

4 Rating: 4, Useful: 0 / 1
Date: December 25, 2002
Author: Amazon User

I must admit the second level is incredibly difficult especially the boss so make sure your saber sowrd is on a high level

although the games grafics are very good and It should give ya sommin to do

Just like the good ol' days

5 Rating: 5, Useful: 0 / 1
Date: February 11, 2003
Author: Amazon User

I've been a fan of the Mega Man series since the first. I've played and replayed them with much love for each one. However, I must admit I missed a few after the X series debut. So, when I heard Zero was the sequel to X6, I figured now was a great time to get back into the game. With the recent success of Metroid Fusion, I knew the GBA was up to the challenge hardware wise for a SNES quality game. All that remained to see was if the game itself was on par or just another sequel.

Zero brings many welcomed changes, as well as a few unwelcomed ones. First off, you now play as the incredible Zero. While Mega surely has a place in the hall of fame for nearly every long term gamer, Zero is one amazing character. The way he moves, dashes, jumps, and slices enemies in half with his saber is incredible and a lot of fun. The elves system looks questionable at first, but as you play you'll realize just how handy the little guys are. Another change I love is all of Zero's weapons are limitless. Mega had some incredible powers, but what good were they when you couldn't use them?

However, one thing that bugs me is the way the powers are dealt. You gain ability from mere usage, and many of the game's big upgrades (health, speed, damage, defense) are dealt through the fairies. This means so long as you go through an old level stomping down low life enemies, you'll quickly gain too much strength and like many RPGs, have too much power. I much prefer finding abilities as the missions progress, which rewards exploration over repeat killing of enemies.

At the very least, low level enemies should have stopped giving skill increases and crystals rather quickly to force the player to move on. Even so, it doesn't hurt the game all that badly. Bosses will still be tough, levels will still be hard. It's not the end of the world, it's just annoying that a good idea could have been done better.

Moving on though, the graphics are every bit as good as you'd expect. They look SNES quality, and are filled with detail. Zero moves smoothly, and the enemies destroy better than ever. It's very satisfying to literally chop them in half with the Z-Saber.

Mega Man Zero has one of the better stories that I can remember. They all had their stories... but Zero actually makes you a bigger part of it. There's characters to talk to, choices to make, etc. The story is actually quite good and should be enough to satisfy. You're not going to be on the edge of your seat, but it'll at least let you know why you're where you are and what you're fighting for. That's all I ask.

Overall Zero seems to be a long game, filled with plenty of action and some good storylines to boot. The sound is good, the graphics are great, and Zero makes for a refreshingly fun main character. If you're a Mega Man fan, you should definitely check this one out. Even if the recent games have turned you off from the sheer number of sequels, you might find this one a much needed breath of fresh air. The Mega Man series still lives, and it's going strong.

- Rirath_com


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