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GameBoy Advance : Mega Man Zero Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Mega Man Zero and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mega Man Zero. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 82
CVG 80
IGN 88
GameSpy 80






User Reviews (1 - 11 of 43)

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22XX has come....and is well worth the wait!

5 Rating: 5, Useful: 22 / 23
Date: August 04, 2002
Author: Amazon User

Coming at last, the latest installment of the Megaman series is a simply awesome game. The graphics are excellent, especially in the later missions, and animations are wondrous.

You play as Zero, the ace Maverick hunter from the Megaman X series. Sealing himself away in a capsule to eliminate his berserk tendensies, he awakens 103 years later, to find that the Reploids - a race of sentient robots that Zero is a forebear of - are being hunted down by Neo Arcaria, and thier leader.

New weapons like a extendable, 8-directional spear, and a shield that deflects energy attacks complement Zero's traditional sword and buster pistol.

The game, however, is hard. Very, very hard. Using a continue system, you can find yourself giving away lives like candy at boss fights and certain missions.

New additions to the Megaman gameplay formula include the ability to enhance your weapons with a Elemental Arttribute, the 'Cyber Elves' - English Name pending - a series of strange almost spirit-like beings that you accumulate and can use to heal, extend your maximum health, half all damage, or become immune to spikes - which, by the way are still like before with their instant-death fun. Also, the normal health bar that bosses traditionally have now can have extra 'layers'...esentially giving them twice to three times as much health as you would expect!

Most chilling of all is the unexpected leader of Neo Arcardia and the mastermind behind the Reploid massacres...and why he does it...

And the great conundrum remains...what happended to 'X', Zero's rival, partner, and friend? Is he still alive, or did the sands of time finnally catch up to him?

This game is not for casual players, as hard as it is, but the game as a whole make up for it spectacularly. I reccomend this game to any veterans of the Megaman X series, one looking for a challenge, and anyone else who wishes to unravel the secrets of Neo Arcardia.

good bye x hello ZERO

5 Rating: 5, Useful: 9 / 13
Date: September 08, 2002
Author: Amazon User

THE GOOD:
Use zero in a new and inovative levels. Zero has been given a great new look that makes him look younger and more like an anime character, infact everyone you meet gives you that anime feel. Respect...Get a high rank and your fellow resitance members will give you respect and praise you, even enemies will back down, do bad and well.....Lets just say you won't get the respect zero deserves.Intorduction of cyber elves (there kind of like net navis from megaman battle net work)they kind of work like hearts (those things that increased your life) but they have many uses and some can even be leveled up. Great battle effects when you beat an enemy with the saber you will more then likely see that enemy be sliced in two. A great story line will help explain the megaman saga. And lastly think the bosses from the past megaman games were to easy well even the most basic bosses will have more than one life bar (it's not to hard for us veteren megaman players but it will give rookies a run for their money).
THE BAD:
The game is pretty short ( beat the game in under 5 hours but I've been playing megaman games for a long time and I didn't get every cyber fairy so I guess that could extend game time alot). Only 2 different weapons (sword and gun) but you have 3 different elemental properties to amp up the sword (fire, ice, electric).

SUMMARY:
Another great addition to the megaman series and in my opinion better than the megaman battle network series. I hope capcom continues to put this anime flare in their megaman and hopefully zero games.

Mega Man Zero

5 Rating: 5, Useful: 8 / 17
Date: June 09, 2002
Author: Amazon User

This is such a great game!! The graphics are almost as good as any Mega Man game on Playstation!! The plot is probably a lot better too, but I couldn't read it since I have the Japanese version...but yea...GET THIS GAME!! SO SWEET!!

Best Megaman Game in Years

5 Rating: 5, Useful: 5 / 5
Date: January 12, 2003
Author: Amazon User

Mega Man Zero is, simply put, one of the best Mega Man games to come out in years. With a fresh, new look, fun gameplay, and extremely crisp animation, I'm anxiously hoping they will make a sequel!

Mega Man Zero takes place in the year 22XX, presumably within a century after the X series ended. It stars Zero, an android, who was Mega Man X's comrade in arms back then. Zero was reactivated by a human scientist, named Ciel, who needed his legendary powers to defeat a new threat. That threat comes in the form of Neo Arcadia, an oppressive government regime that has ordered the destruction of all Reploids, worker androids based X and Zero. The identity of the mysterious leader of Neo Arcadia provides a very surprising and fascinating plot twist for those who have followed the X series.

The gameplay is fast and furious. If you ever played as Zero in the X games, you'll have a general idea of what to except. Zero is equipped with a gun and a sword to begin with, although you will find the latter far more useful. Eventually two other weapons can be earned and each of them can be joined with the Elemental powers won by defeating the bosses. The game controls perfectly and Zero's animations are incredibly smooth, even when compared to the PSX games. They really nailed the graphics in this game. The music and sound is less memorable.

The game is hampered by a couple negative points worthy of mention.

First, the game presents you with the Cyber Elf system. Through this system, you can upgrade Zero, give him energy tanks, and in general make the game a lot easier. The problem with this system is that to use Cyber Elves, you not only have to find them in the levels, but also gather up enough energy for them to reach their full potential. With some taking upwards of 1200 points, you'll find yourself standing in the Underground Lab stage hitting those spider robots for hours. This is just bad design. If a player wants the item granted by the Cyber Elf, it is already at their option to use it or not. If they want to use it, don't put this artifical hurdle in their way. If they want an item bad enough, they are going to sit there and gather the energy to do it, so why not just let them have it?

The second point is the difficulty. The game has a slightly wacky difficulty level in that it is harder in the beginning than it is towards the end. That's because when you use the aforementioned Cyber Elf system, you will gain items that make things a lot easier. Until then, the first two or three bosses are going to be very difficult. Indeed, the whole concept of giving Zero one life to get through a level and limited continues is just harsh and will easily frustrate the casual gamer. In the future, Capcom should bring back the original lives and unlimited continues premise. At least, after you beat it, you can start over again with all of your weapons and upgrades. The bosses, once you have the means of defeating them, are a joy to fight again, mostly because they are so original in both design and attack strategy.

Even with these problems, Mega Man Zero is still an awesome game. Capcom really outdid themselves with this one, creating a game that easily rivals the past two Playstation Mega Man titles. If you are looking for a fine Game Boy Advance game you won't defeat in a couple hours, try this one. I would recommend this to side-scroller fans and especially those who are looking for another game like it after having beaten Metroid Fusion for the fourth time.

Great Game

5 Rating: 5, Useful: 4 / 4
Date: October 24, 2002
Author: Amazon User

If you liked any of the Mega Man X games, this is a must buy.

Zero, MegaMan's partner in the past X games, is the protagonist in this action side scroller. Although he cannot absorb boss attacks like his popular blue counterpart, he still has a wide range of attacks, including a sword, pistol, and throwable shield.

Graphically, this game is on par with the X games from the super nes, which is pretty damned good for any game boy advance game

Do not believe that this is an extremely hard game. It is only hard if you want it to be. Within the game are powerups called cyberelves, and if you are patient and upgrade them enough, they will eventually make the game much easier for you by giving you advantages such as cover fire, extended health, etc. In fact, this game can be OBSCENELY easy if you use all of the cyber elves!

Best Mega Man Game ever!

5 Rating: 5, Useful: 3 / 5
Date: November 07, 2002
Author: Amazon User

Megaman Zero is probably the best games of it's kind. The graphics are outstanding showing the potential of the GBA. Unlike the traditional mega man games the main character cannot obsorb the enemies fire Power making the game alot harder, but you do get cyber elf that bust up your power and help you in tight situations. This game also has and RPG feeling on it. Zero is able to develop and grow in levels,learning new moves, and combos with the weapons. Now the first time you play the game, the bosses seem hard. That will easy go away once you find the patterns and elements that work against them. Over all it's the Best Mega man game out there. It's a must buy.

Zero takes not only the cake,but all of the world bakeshops!

5 Rating: 5, Useful: 2 / 5
Date: August 19, 2002
Author: Amazon User

This time,Zero is hip AND powerful!His weapons rule!He dosent take the cake,this time,Zero takes more bakeries than u could ever IMAGINE!!!All in a nutshell,ZERO RULES,AND HE'S BACK WITH A VENGANCE!A MUST HAVE FOR ANYONE WHO EVEN KNOWS ABOUT MEGAMAN(X)! U WOULD WANNA KICK YERSELF IF YA PASSED UP THIS GAME!YOU HAVE GOTTA CHECK IT OUT! ...

Don't believe its that hard

5 Rating: 5, Useful: 2 / 3
Date: October 13, 2002
Author: Amazon User

Unlike the reveiaw above the game Mega Man Zero is not that hard once you actually look for help. go look on the inter net and you will get help.( and ,hey, yes there are sub tanks, but you get them from the cyber evles that are hidden through out the game.)

An excellent addition to Mega Man titles

5 Rating: 5, Useful: 2 / 2
Date: October 26, 2004
Author: Amazon User

Mega Man Zero is, in my opinion, an excellent game. It expands on the story of a favorite Mega Man sidekick, Zero. This game has a plot that features an evil X, it is continuously changing, and lots of cool enemies and bosses are in the game. Along Zero's journey, you will encounter bosses such as:
- X's Four Guardians
- a giant elephant
- a monkey that makes miniature clones of itself
I really liked this game and the way that it still keeps several elements of the classic Megaman games. I strongly recommend this product to any fan of the Mega Man series who enjoys a good challenge.

Awesome!!!!! Zero starting in his own game!!!

5 Rating: 5, Useful: 1 / 2
Date: July 19, 2002
Author: Amazon User

I played the Japenese version of this game and it is the bomb! Capcom promises that this is the hardest megaman game in the megaman series yet. Overall, this game is awesome on the Japenese version and I think it will also be awesome on the American version. And also this games graphics are great.(Except for the blood).


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