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PC - Windows : Dark Age of Camelot: Shrouded Isles Reviews

Gas Gauge: 81
Gas Gauge 81
Below are user reviews of Dark Age of Camelot: Shrouded Isles and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Dark Age of Camelot: Shrouded Isles. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 82
CVG 78
IGN 87
GameSpy 80
GameZone 91
1UP 70






User Reviews (1 - 11 of 65)

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*** DON'T BUY THIS GAME ***

1 Rating: 1, Useful: 1 / 15
Date: December 13, 2002
Author: Amazon User

Do yourself a huge favor and do not buy this game. I played DAoC
for the past year and I just recently bought Shrouded Isles expansion pack. I have spent over 360 hours playing the game and
for what? Nothing, I'm still lvl 41 not even close to getting to the magical 50th level player. Which by the way is pretty much needed if you are going to do any of the so called cool things in the game.
Here it is I bought DAoC when it came out I've paid two 6 month access fees required to play the game and I just recently bought the SI expansion pack for what a game that is anything but fun to play. Keep your money buy another game or heck just burn your money with a lighter but DON'T BUY THIS GAME.

Hamster wheel greased?

1 Rating: 1, Useful: 1 / 3
Date: February 24, 2003
Author: Amazon User

The graphics are very well done. The idea of realm vs realm warfare is appealing. Each realm is well built and distinct from one another. Mythic tries to fix and tweak the game as needed and is pretty good at communicating with the players. Their website is informative and has a nice layout.

Some are content to sit for an hour or more and level. In order to participate in the 'end game', realm vs realm (RvR), one needs to be level 45+ and have good items.

The 'end' is level 50. (possible to attain in a month)

When I buy a game, I buy it to be entertained. At first the game was very fun. I'd run about killing 'mobs' and chatting it up with other people. Most people are nice, some aren't. Some try to roleplay, some don't.

Leveling. It is what the game is about. You need to kill kill kill to get experience(exp). If you die you get a penalty and lose exp and constitution (determines amount of life you have). The ammount of exp you need each level goes up exponentialy where at level 40-ish you need millions. (hours of killing)

The games is kill, level, go to trainer, kill, level, go to trainer- until you hit 50. There are quests that give you items and exp, some have a good story, some were broken.

Classes- There are a variety of classes to choose from each with its distinctive attributes and 'flaws'.

You could be an armsman from albion decked out in plate armor and carrying a big pike. Gotta get close to deal out damage.

Or you could be a Wizard with powerful magics at your command, but a strong gust of wind might kill you.

Or you could be a healing class that can heal and resurrect! And you can buff! Buff's are benifical spells that enhance your and other players stats. Most players are generally nice about asking for buffs, some demand them and get indignant when denied.

You could be a support class. Some have well defined roles. Some have a mana-regeneration spell or song that replenishes the groups mana, which is required to cast spells. Or some support classes have crowd control. Crowd control helps stop 'mobs' and players in thier tracks allowing your group to easily dispatch the assailants.

For most every class there is a yang to their ying. Some classes hardly anyone plays or they get another account and have a buff-bot. A buff-bot buffs his main account and sometimes friends, then gets auto-stuck to his master or left in a safe location.

RvR can be very fun and entertaining, but it also can be very fustrating. Mythic put in battlegrounds, each with level ranges, so that players could get a taste of RvR.

RvR's fun things: You can siege a keep! You can built siege weapons! You can fight other people! You can fight realm guard npc's (non-player charectors)! You can hunt down the umpteen solo-ing assassin's, and look for their hidden buff bot!

RvR's not so fun things: On servers with population disparities you can face 10 to one odds. He who mashes the crowd-control spell button or any other button for that matter first wins.

Almost done!

There is the EPIC ENCOUNTERS!(EE) There are EE's for each realm. The EE consists of fighting mobs to get to the uber-mob. These uber-mobs have uber loot(items/weapons) which would be benifical to get. The drop, when the monster dies and the loot appears, is random. In order to slay such a baddie the realm needs around 100 players. The baddie only has a few weapons. Loot distribution becomes interesting, usually it is decided before the mass goes to the EE.

Going to an EE is an all day event, and it is very likely for you not get anything.

I played Daoc on and off for about a year. If you find good people to play with it can be fun. I'm not into running on a hamster wheel.

Don't buy

1 Rating: 1, Useful: 5 / 11
Date: December 21, 2002
Author: Amazon User

Buy Dark Age of Camelot but not the expansion unless you have a last month top o line computer. Couldn't play it and when I tried to get support from Mythic all I got was err...uhhh... you computer doesn't meet the minimum requirements. I bought my laptop not even 4 months ago and I know alot of people in game that have had similar problems. I got so tired of it that I quit playing DAOC alltogether. Maybe eventually I will go back to it but I have quit until I can get over my anger at Mythic

Save Your Money

1 Rating: 1, Useful: 4 / 18
Date: October 15, 2002
Author: Amazon User

The game is not fun. It has nice graphics but they're never enough to carry a game. After all this time the game still has major coding flaws and failures like line of sight (which totally ruins and invalidates many major aspects of the game like sieges.) The classes will never be balanced. Population dispersement is a major issue when you have 3 realms with x, y, and z amount of people that can't switch sides. What happens when x + y < z? Z wins. Forced teams were a very bad idea.

Once you hit the max level, 50, the game is over. There's nothing to do. This new expansion is nothing more than a weak attempt at encouraging current players to reroll as a new class or race in order to keep them occupied until they reach the nirvana of boredom that is DAoC's post-50 endgame.

Save your money, a new crop of games are coming out in this genre over the next 6 months. Play Tetris while you wait.

Don't Buy This Junk

1 Rating: 1, Useful: 3 / 19
Date: October 15, 2002
Author: Amazon User

Mythic is a horrible company. They are in it for the money. With all the nerfing, broken promises and extremely poor PR (Sanya) its obvious they don't care one bit about the game. Money is better spent elsewhere. This expansion is just a graphic upgrade and things Mythic promised would be free but instead are forcing people to purchase the expansion.

Broken expansion and broken patches

1 Rating: 1, Useful: 0 / 0
Date: January 15, 2005
Author: Amazon User

After purchasing a second PC to play this game I purchased an upgraded video card just to load this expansion.

What followed was two months of troubleshooting, trying to solve the problems with patches 1.58 and 1.59.

I finally gave up and cancelled both of my accounts. Mythic and their "tech support" was no help.

Although I did enjoy the game when I was able to play, the constant updating of the software is a problem when there is little apparent testing of new code.

Fun for the first few weeks

2 Rating: 2, Useful: 9 / 12
Date: June 04, 2003
Author: Amazon User

This is the expansion to Dark Ages of Camelot which launched about 19 mos ago. It was the smoothest launch of any morg I have played. The graphics and music are great. The end game is Realm vs Realm (RVR) where u battle the other two realms.

The game is level based with max levels of 50. This expansion added new zones to hunt for higher lvls which was badly needed. Most of the zones go unused like a lot of expansion packs. The city of Avalon is the most populated area in the expansion and it drops great loot and exp for players from 35-50, it's darkness falls without the other realms visiting you.

The problem with DAOC is the fact that the game is SOOOO unbalanced. It is casters casters casters. Tanks, especially in Albion, don't stand a chance in rvr. Good nukers can take down a tank before they ever get close to them. There have been many nights where I was hit for 780/600/500 death before I could get near the caster. He could take me down MUCH faster than I could ever take him down. Mythic is very slow to make any changes in game. They have known about several game changing bugs like the block/parry bug and it took them 19 mos to fix it.

This game is very very entertaining until about lvl 20 then it starts to GRIND. Experience is not linear. It takes about as long to get from lvl 40-50 as it does to get from 1-40. Once you hit 50 you spend all your time in RVR and you better hope your class is not one of the many gimped RVR classes. Some classes are great against npc mobs and totally gimped in RVR.

Shrouded Isles was a decent expansion. It addressed many of the glaring weaknesses in the original game. Those weaknesses were areas to lvl post 40 and additional areas to find items.

Daoc is a good morg but it is slow to evolve and has the worst customer service I have ever seen. There are NOOO mythic controled events nor will you ever get an answer in game from customer service. If you enjoy killing and grinding experience this is the game for you. The RVR is set up in set areas so most of the player vs player is in large groups (zerg vs zerg or worse yet zerg vs your group). The basic rule is largest zerg wins. The one glaring downside to the game is the time it takes to get back into the action. Once you die in RVR it can take as long as 20 minutes for you to get back to the fighting. For the casual gamer that can be prohibitive.

All in all Daoc is worth playing but it has shown very little ability to change. There are better morgs out there.

Not for soloing

2 Rating: 2, Useful: 3 / 6
Date: December 07, 2002
Author: Amazon User

This is an awesome game BUT, you must like to group with other people. DoaC will tell you it's easy to solo... yea right, when they first started playing this game 2 years ago it was nice but, they forget that with all the patches and miner fixes, they have completely nerfed all the classes in this game..

If you don't like to group, you can solo to level 21 with "tasks" given buy guards. After that, forget about it!

To many obnoxious kids running around...

While the game idea itself is a great one

2 Rating: 2, Useful: 2 / 9
Date: January 02, 2003
Author: Amazon User

Mythic Entertainment failed it. Once it been a great game, but then the developpers decided to nerf classes left and right. Instead of nerfing them to bring them inline with other classes they nerfed them into oblivion. Issues which are uncovered in beta state don't get fixed till way after going gold. Issues with classes (such as enchanters) don't get fixed for at least half year though many customers complained about it.

Little tip for new players: Don't start on servers where you have more than 2000 players playing during prime time. You'll experience bad lag and even worse: you'll experience crashes of the whole server so that you won't be able to play the game for another 10 minutes (and then it's not safe to assume that the server won't crash again).

Good but gets boring fast

2 Rating: 2, Useful: 0 / 3
Date: December 04, 2002
Author: Amazon User

This game is good, graphics are wonderful, gameplay is good however the game lacks challenge. Encounters are far too easy, soloing is far too easy which leaves you stranded for groups for long periods of time.

It's more a game designed for the casual player, or console player than a person looking for a dedicated community with hard core challenges.


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