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Playstation 2 : Time Splitters Reviews

Below are user reviews of Time Splitters and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Time Splitters. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 134)

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Time Splinter

5 Rating: 5, Useful: 1 / 9
Date: July 22, 2005
Author: Amazon User

Time Splinters is great GVG it has it all you can also play with your freinds online or just play the quest it has the best mini games besides Wario ware, You can play a mini game with up to 10 Bots it is a great game. But graphics suck ass. And online play is dead there is only like 15 people on it anymore. The online play is dead because everyone is playing the new version like Tim Spliners 2 or Time Splinter Future perfect, this game is the start of a huge franchis and its only 9.99 at most game stores because it is a ornginal game for Playstation 2. i Give 5 stars u bitches

INFO...

5 Rating: 5, Useful: 0 / 0
Date: October 02, 2007
Author: Amazon User

GameSpot Review
We played quite a bit of Time Splitters, Free Radical Design's upcoming first-person shooter, at publisher Eidos' offices yesterday afternoon, and it has left us with some very concrete impressions of the game. By focusing on multiplayer combat, Time Splitters allows for some truly maddening firefights, which all take place on grand environments that are populated by some truly zany characters.
Though all the modes that Eidos demonstrated seemed to possess their share of fun, none impressed us as much as the game's multiplayer mode. And with good reason: According to Eidos, all the other modes will play second-fiddle and will serve solely as a means by which to unlock extra features - character models and such - in the multiplayer mode.

The multiplayer mode is fairly cut-and-dried in presentation. Prior to the matches, you and your opponents select your characters, after which player one will set the parameters for the match such as number of kills needed to win, the weapons and bots present, and the arena in which it'll all go down. Since the game is being developed to resemble, aesthetically, a series of B-movies, all manner of odd characters and stages are present - from '70s cop-show detectives to aliens and robots - and they are inhabiting places like expansive gothic cathedrals, spooky graveyards, and otherworldly spacecrafts. Some of the battles you'll engage in will prove to be truly absurd: Imagine a muscular, daunting space alien running and gunning around a venerable temple and shooting at you with a blunderbuss, and you'll surely agree.

From a gameplay perspective, most importantly, everything unfolds rather well. During the single-player mode, the action was flowing at upward of 60 frames per second, and, even during the four-player, split-screen matches, the frame rate remained quite healthy and never took a substantial blow. Indeed, even with five bots in the arenas and four players blasting away at each other, the game remained wonderfully playable and technically intact.

The game's other modes seemed functional enough, though rather single-minded in flavor. Unlike the intricate, multifaceted construct an FPS level has evolved into, Time Splitters' levels remain rather geared toward the mowing down of bodies, with the occasional key-fetch objective thrown in for good measure. Single-player and two-player co-op modes are included, both of which play wonderfully from a technical standpoint.

The game also includes a level editor, which, when demonstrated, seemed quite easy to use, versatile, and fun. Arenas with up to eight floors can be constructed, and there are a variety of texture sets with which to decorate the arenas. All manner of factors can be tweaked - from weapon availability and bot population to lighting effects. Depending on the types of peripherals developed for the PS2, would-be level designers could quite possibly make their arenas available to the online masses.

Needless to say, we're all quite excited about Time Splitters. Expect a full review of the game come its release alongside the PS2's launch.--Miguel Lopez --Copyright © 2000 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.

Great Game. But be careful....

5 Rating: 5, Useful: 55 / 59
Date: October 28, 2000
Author: Amazon User

Timesplitters is one of two great first person shooter games available for the PS2 (the other one being Unreal Tournament). This game was made by a group of people who were part of the developement team that made the classic Golden Eye and Perfect Dark games for Nintendo 64. So if you loved that style of play, you'll enjoy Timesplitters. But, WARNING: the pace of Timesplitters is BLISTERING! Some prefer the slower speed of the old Bond Golden Eye game, and some liked the quicker pace of Perfect Dark, but Timesplitters is MUCH faster than both. I found that some of my friends got a little dizzy playing it because they prefer the slower frame rate of Goldeneye (which is too slow for most, including me). Also, the one player mode is cool, but it's not the high point of the game. It was clear that Timesplitters was meant to be a great multi-player game. So if you're just looking for a one player shooting game that plays a bit slower, you might think twice about this one. In addition, the controls might take a bit awkward at first if you're used to playing with an N64 controller, but since you can assign button functions any way you want, it won't take long before it feels second nature. As for the best feauture of this game: it allows you to create your own levels! So, if you like blistering paced Goldeneye/Perfect Dark style action for more than one player, Timesplitters is a great choice for your PS2. I'm happy with my purchase, althtough it's not quite up there with SSX and Madden (which are absolutely stunning games).

Good game

5 Rating: 5, Useful: 16 / 19
Date: September 08, 2000
Author: Amazon User

I hope everyone reading this page realizes none of us have played the game yet. Time Splitters is a very fast paced first person shooting game with very good AI. It runs at 60fps and supports 4 player spit-screen play via the multi-tap. This will be the first game on Playstation 2 that has what it takes to tackle Quake 3 and Unreal tournement. If you are a fan of party games or first person shooting goodness than this is the launch title for you. Enjoy.

TimeSplitters: Fast and Fun

5 Rating: 5, Useful: 13 / 17
Date: January 02, 2001
Author: Amazon User

Ive played many first person shooters, from unreal tournament to the world is not enough, and TimeSplitters is definetly the best. The only downside I found is that the single player game is short, not easy, short, but VERY hard. After playing the game for around 5 or 6 hours with my friend we beat the first level once in normal difficulty. With the ability to make bots, this game's even fun for only one person, though its a much better multi-player game. Since they're are only 9 levels, it was created with a level creator! This may seem confusing the first time you use it but once you figure out how to do it it really enhances the gameplay. They can be huge (up to 8 floors I think), they can be small, but they'll always be good. The controll set up is PERFECT. It uses the dual shock controller better then any other game on the ps2 out. A warning, this game can make you very dizzy until you play it alot, as it is an extremely fast game. Your characters move VERY fast, and the controll set up makes this all the better. The soundtrack is very good to, and the game can be really scary. It gets scary because its fast. I've spent hours and hours on a single level and when you get so close to the end of it, your hands start sweating, you won't blink, and you'll be on the verge of screaming if anything pops up, thats how scared Ive been. And have I mentioned graphics? They're AWESOME. This is the best graphical game Ive ever played. It's really cool to go into the level on multiplayer and when your opponent is looking up, his head is looking up. It will look like your really there. If you like First person shooters, you need this game, Id have to say its the best fps of the year.

Silky smooth FPShooter.

5 Rating: 5, Useful: 11 / 12
Date: October 31, 2000
Author: Amazon User

Don't judge this game by the screenshots (with the dorky looking characters) or the jerky movies. Neither do justice to this game running on a PS2. This game looks ugly in stills, but plays beautifully and looks good too when in motion. I just returned Unreal Tournament since it was too choppy for my tastes (characters essentially teleported around the screen). I had little hope that TimeSplitters would do much better, but the frame rate and graphics are silky smooth.

The details are what make this game solid though. The music is good and suits the setting (Egypt, and Chinese gangland so far for my exploring). It's simple, reasonable, and adds to the atmosphere.

The graphics are simple but very well textured for atmosphere. Think "Time Crisis" but much smoother and more freedom to move around the setting. The smooth motion really adds to the feeling of 3D, and the simple graphics make for a very desirable FPShooter in my book (since it's relatively straighforward to discern threats even at distance). The lighting effects are simple and good with several colors. There's very little clutter; dead characters vanish after a brief stay and leave their weapon behind to grab. Also, the simple environmental interaction (broken glass according to where you shoot it, ditto for broken platest, etc.) is delightful.

The controls work great for me. Easy weapon switching using the direction buttons on left. The aiming is done with one analog mushroom control, including an excellent touch where the gun can be aimed without moving or rotating the character. This aiming feature makes getting head shots that much easier and special, and the game rewards the accuracy. Move with the other analog mushroom controller. The character can keep a stable eye on a scene while picking off targets within the scene without moving. Also, one can survey a scene while moving (using the two mushroom controls simultaneously).

Movement is limited compared to Quake/UT as there is no jumping. This restriction limits the speed of movement but not by much. So, this helps keep the graphics smooth even between characters moving full speed. Other than that, the looking around and moving around seem to work great.

The weapons and attacks have some surprisingly effective vibration effects in the controller as well. Granted, the vibration is very limited in strength, but I found myself surprised at how reminiscent the vibration was for what I imagined it would feel like to use particular weapons. The tight timing of the vibrations provide a great illusion of being there. These small details add to the sense of immersion.

The dreaded (according to the reviews) single player mode was great so far (first three easy challenges). I freed up the next set of levels. Simple challenges with plenty of stats for enjoyment. Three difficulty levels: Easy, Medium, and Hard. Easy is challenging now, but I suspect will be trivial after some time with the game. Hard has a lot more guards and more active ones too!

Overall, a totally pleasant surprise for me. I recommend the game highly. I'm not an FPShooter expert, but TimeSplitters far outclasses Unreal (PS2) for enjoyable smooth graphics and good game play.

For multiplayer, UT doesn't handle more than 4 characters per deathmatch. TS handles four players and some more robots after that. That sounds great to me to make up for limited access to online play (for the time being). With plenty of robots, the action is hot and heavy. I laughed while I cried at dying while trying to take another contender out. TS makes a lot of sense for console gaming, and the graphics make the game totally solid.

The map builder is a big bonus for replay value including modifying existing (sample only?) maps. It's simple but reasonably (at least) effective. I think this feature will require some time to evaluate as I only toyed with it.

Graphically, this game rocks. I haven't even played it multiplayer yet and think it's great. If you want smooth gameplay in a First Person Shooter, TimeSplitters is it. The graphics are clean and effective putting the emphasis on the game play. The controls are simple, strong, and responsive (so far). I recommend it.

Two thumbs up, and a totally pleasant surprise!

= Joe =

P.s., FYI, my four "keeper" PS2 games (though I only do multiplayer with few exceptions) are: EA's SSX, EA's Hockey, Tekken Tag Tournament, and now TimeSplitters. (EA's football is also good, but I just use a friend's copy.) If I were doing launch day again, I'd make these the games I bought first thing (though I'm very partial to multiplayer games, so look elsewhere for your single player game recommendations). Enjoy!

My daughter and I play this for hours

5 Rating: 5, Useful: 10 / 10
Date: December 20, 2000
Author: Amazon User

My daughter; who is 8, and I play this game for hours on end. She loves it and I (44 years old) enjoy it a lot as well. We play as a team and work our way through each of the different areas. Not only is it fun for both of us it helps to build team work. We find ourselves laughing and working together a lot. Finding a game that allows us to work together rather than to fight each other is very good change.

A Great Game for a Great System

5 Rating: 5, Useful: 8 / 9
Date: November 07, 2000
Author: Amazon User

TimeSplitters is simply a great game for PS2. Made from the same people who created Goldeneye, TS combines all the best features of Medal of Honor (Playstation), Goldeneye (N64), and Rainbow 6 (N64) into one resulting in an all around amazing experience. The best feature about this game is undoubtly the multiplayer. Even with 4 players, TS runs at 60 frames per second (the same speed as arcade games). The mission mode equally enjoyable, with the option of playing with one person, or as a two player co-op. Progression throughout the game will unlock new levels, players, and enemies in the arcade mode. Completion of all the levels on easy will open up yet another mode- challenge mode. This is an added collection of quick games to play. The simplistic level editor puts you control of literally everyting, from music to lights. If you like first person shooter's and have a PS2, TimeSplitters is a must-have. ....

amazing

5 Rating: 5, Useful: 8 / 11
Date: December 02, 2000
Author: Amazon User

The first two games i bought for my ps2 were silent scope and madden 2001. silent scope got boring after about a week. madden was good but you couldn't play it all the time. i was looking to buy a first person shooter. time spliters look good. when i bought it home and started to play i found the controls a little hard. you have to use both joy sticks to move and r2 to shoot. after a day you master it. and using both stick gives you an amazing amount of control. the levels are great. after i beat the game i thought i was going to have to but another game, but i was wrong. after you beat the last level you get a series of chalnges. they range from trying to shoot off 50 zombies head in 2 minutes to holding an objet for 2 minutes. but what really kept me playing was the arcade mode. you can play on all the levels you beat with around 10 computer bots our with 4 of your friends plus you can select any guns you want. this game is a must for all serious gamers.

Most promising game of PS2

5 Rating: 5, Useful: 5 / 9
Date: August 15, 2000
Author: Amazon User

From the creators of Goldeneye, and Perfect Dark; Timesplitters is the most promising game of PS2. With a framerate of 60fps, a level creator, and tons of multiplayer options, this should be the first game you should buy.


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