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PC - Windows : Everquest: Shadows Of Luclin With Free Book "Tome of Lore" Reviews

Below are user reviews of Everquest: Shadows Of Luclin With Free Book "Tome of Lore" and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Everquest: Shadows Of Luclin With Free Book "Tome of Lore". Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.







User Reviews (1 - 11 of 71)

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Response to last review

5 Rating: 5, Useful: 8 / 9
Date: December 08, 2001
Author: Amazon User

In response to the previous review on the technical side, I think the reviewer is being much too hard on the game. I have 2 machines that meet the requirements and they run the game well. I also have one computer that is at minimum requirements in some aspects and below in other. The computer has a 400 Mhz Celeron processor (at low side of the scale for running Luclin), a Matrox G400 video card (at low side of the scale for running Luclin), and only 128 Meg of Ram (below requirements for Luclin). The machine runs Luclin just fine with one character model loaded and the graphics are better than before Luclin even for models not loaded and for landscape. Zone loads are a bit slower, but did not seem too excessive most of the time. The only excessive load times were when loading into some of the new zones which can be explained by the massive number of people in the Luclin zones. This should clear up as people begin to move out from the new Vashir city and spread out on Luclin. Personally I think the developers did a fine job.

A simple review to read

5 Rating: 5, Useful: 8 / 9
Date: December 11, 2001
Author: Amazon User

Pro: Adds new elements to the game for characters above level 50. Horses can now be purchased which basically give faster travel speed or could be used for a symbol of status. More facial customization abilities. New beast lord class and vah shir race.

Cons: Very slow on machines below 1.2 ghz 512 ram, features and viewing distance need to be reduced greatly for optimal performance. Long loading times, very laggy in crowded areas. Very laggy, very lagg, very slow, very choppy. The design of the engine was done very bad, no matter how good your system is, it will get slow the majority of the time. Do not underestimate the power of how bad this game handles memory, I yet to figure out why the game needs at least 512 ram.

conclusion: so what's up with the 5 stars? Nothing will get you to stop playing except for when the server kicks you off or when your boss calls you when you've missed a week of work, that in it self deserves the credit for what we call everquest.

Bleh, thnx for nothing

1 Rating: 1, Useful: 6 / 6
Date: December 13, 2001
Author: Amazon User

So disappointing, in every way for me. Yes I can play it with 512 MBs DDR RAM, AMD 1.4, nvidia2 mx 400, yada yada. Bleh. I thought SoL was going to make EQ worth playing again, not hardly.
Get a clue VI, graphics are hardly what a RPG is about, and frankly, for the sys reqs to run this POS excuse for an upgrade, the graphics are way lacking. The spell effects at the very least should be way better than they were, they are not. The character models should be more than just buffed boobies and muscles straight out of a wanna-be DC comic book, they are not.
Ah, but you have the new "alternate advancement system" starting at lvl 51. Jeez, how lame does it get. Nevermind I have stuck with your game long enough to have more than one character lvl 51+ (try 2 years for 3 characters total), what about the poor SoBs who don't know any better cause they get there gaiming info at the K-Mart shelves. To think they have to endure months and months of your lvling treadmill to make a unique character built on an advancement system that is even more grueling then lvling was.

For those of you who don't know what everquest is really about, SoL should will slap you in the face with the reality of it eventually: it's all about a gaming company stringing you along, sucking you dry, making promises they never intend to keep, and making things harder and harder for you in-game along the way.
Anything to keep you rreaching for the next lvl, the next spell, the next "alternate advancement" point...and then the next expansion that will make you feel better about the very real time you have wasted trying to get to the "next thing," Only to find out months down the road that it's just another chore.

Sorry Verant, I am totally on to your real game. You suckered me into buying tis PoS expansion, but my account is closed forever...

My experience after purchasing Luclin

1 Rating: 1, Useful: 10 / 15
Date: December 17, 2001
Author: Amazon User

You may want to considering purchasing another game if you are:

1. If you are using an AMD processor, do not buy this game. Verant, the maker of Everquest is teaming up with Intel to optimize the game for P4 chips (...)There has been many bugs related to using the AMD processor. (...) In other words, too bad if you have the wrong chip, even through the chip is x86 compatible.

2. If you do not know EXACTLY the type of video card you are using. Only a few video cards are supported
(...) If you do not know the exact video card you are using, you will not be able to diagnose properly and the game will not start.

3. If you do not want to spend 3+ hours installing the game. It is not something where you can just pop in the CD and play. (...) Do you know what a driver is? Do you know how reach the maker of these drivers so you can get the newest version? If not, don't buy this game, because it won't work without the newest versions of your drivers.

4. If you do not have exactly 512 megs of RAM. If you have too much RAM (...), you will run into problems. If you have less than that, you will not be able to experience many of the features offered in Luclin.

5. If you do not enjoy crashes. There are so many abrupt crashes, that an entire discussion is based around it. Do you know what you did wrong? Well, neither do they!(...) This is pathetic, Quality Assurance should be done before a release, not after!

6. If you do not enjoy patches. The game is constantly being taken down and patched, that means you can't play when the servers are being patched. (...)Notice how they announce a patch the day before the patch, and a patch is scheduled almost every night!

Overall, this game is not ready to be released. Do yourself a favor, and buy something else like Dark Age of Camelot. If you run into problems and can't figure out all the computer babel, you are out of luck. Their support line is ALWAYS busy, and your emails will just be ignored.

Buggy as heck

1 Rating: 1, Useful: 6 / 7
Date: December 10, 2001
Author: Amazon User

The first couple of weeks, where the Monty H. effect is in full swing on the item drops and following nerf of those drops aside...

This release is a nightmare. Folks typically waiting in tech support queues for 5+ hours at a time for the token advice to reinstall their drivers or get more memory or get a newer video card to run the game. In those cases I've seen the customer's system met or exceeded the requirements of the game (640mb of ram should be sufficient to run this game, yet just in the time I was in the queue I saw 3 seperate customers with these configs conplaining that the game process had eaten it up then crashed). With the new engine 'enhancements' things are currently running slower then ever and my personal problem is also memory related. 1Gig of ram and another 1.1Gig in virtual memory and 40min into playing the game I'm out of memory and the game crashes. I go on about the memory problem because it's affecting me, but there are many more bugs that in some cases keep a player outside the game altogether. Several people in the support queue have not been able to play the game at all since the game was updated in preparation of SoL's release a few weeks ago.

I'm sure the company is working to fix this (the almost daily 6 hour outage for emergancy patching has to be working toward some resolution, right?). I can honestly say this will be a decent expansion when it's ready to be released, say January. As it stands though, their entire customer base has been turned into a beta test group that's paying for the opportunity to beta test this game.

Great, Great game, but the system requirements are way too..

4 Rating: 4, Useful: 6 / 7
Date: December 17, 2001
Author: Amazon User

This is a great, great expansion. THat is, if you have a extremely good computer. Mine: 1.7ghz, 512 RDRAM, 64mb Ti500 card(i just got the computer). I have no problems. As soon as I got into the game I noticed extreme differences, in a good way.
I just feel terrible for the people that had not, before buying the game, known you needed a (dollar amount)+ computer to play it.(Thus, most likely, wasting 20 dollars and being unhappy. I'm a terrible writer, sorry for this pointless and unhelpful review.

What a great expansion.

5 Rating: 5, Useful: 6 / 7
Date: December 24, 2001
Author: Amazon User

This expansion is great. I have a P3 1ghz with 512mb of Ram and a 32mb video card and the game runs fine with all the new character models loaded. While reading some of the other reviews I realized that there are a lot of dumb people out there that didn't give it a chance. One guy actually said it took 3 hours to install. The installation took no more than 10 minutes. Now the first night the patch server was overloaded so it did take a bit to get in to the game that one time. Since the release date the patches have made it run like the old EverQuest. I have also run this on an AMD 1ghz Athlon and had no problems after the 2nd day. Also some people in their reviews have mentioned Ashron's Call which is a joke of a game. Yes it is easier to solo in AC, but you can still do so in EverQuest. I know many people between 50-60 level that have soled there way to the top.

Exactly what gamers were asking for, but ...

3 Rating: 3, Useful: 4 / 4
Date: December 08, 2001
Author: Amazon User

Everquest: Shadows of Luclin (SoL) is the 3rd expansion to be released for Everquest. As such, it offers many great features which many players should find encouraging.

The most obvious improvement is the graphics engine. Given the massively multiplayer nature of Everquest, it was impractical at its original release to make the game intensely high graphic (because transferring the data to display high-polygon characters and environments would have restricted the gaming audience far too much). Given that the average PC these days is much better than the average PC was when Everquest was first released, most players should be able to handle the immensely improved graphics engine with relative ease. The most obvious example of graphical achievement are the character models: the polygon count is over 12 times higher in some models, and the attention to detail is magnificent.

Many higher level gamers were also complaining about the lack of innovation towards the end of Everquest. SoL contains over 20 new zones for players to explore (many of which are intended for high level players), as well as an intense alternate experience system designed to let high level players improve their characters in new ways. Also, SoL introduces a new character class and a new race, offering new character combinations for a wider variety of gameplay.

Of course, all this comes with a price ...

SoL's system requirements are in most cases more than double the original Everquest system requirements. Windows 95 users can no longer play the game, and I myself had to upgrade both my processor and my memory in order to support it. The recommended specs are a 500+ mhz processor, 512 mb RAM, 32 meg geforce2 or better video card, and a cable connection.

Talk about harsh.

But not so harsh when you think about it. Everquest needed to upgrade their graphics and keep their old players around in order to compete with newer MMORPGS (namely, dark ages of camelot), and most of said MMORPGS have system requirements around the same as those of SoL.

It still hurts to think that someone might not be able to play because they can't afford to upgrade their system, though.

Why did Everquest do this?

1 Rating: 1, Useful: 4 / 4
Date: December 17, 2001
Author: Amazon User

Everquest has put out Shadows of Lucin without warning us(the old playerbase) that major system modification would be required.
NOTE: this also comes right at christmas when most peoples hard earned cash is being spread thin already.
I have heard from some of my fellow players spending up to ($$$)to upgrade things like memory, video cards, and even new p.c.'s just to play at the old level.
As far as I am concerned this was uncalled for just to put in 1 minor feature that was not required for play.
Thos of us who chhose not to upgrade(or cannot afford to) or locked completely out of the game.

Conditionally a great expansion

5 Rating: 5, Useful: 4 / 4
Date: January 21, 2002
Author: Amazon User

I played EQ with Velious & Kunark expansions on a p3 500mhz with 256mb ram and a voodoo 3500 video card. It performed fine, just kept the particle effects on low. I decided to get a new computer for Luclin when I heard the new requirements. I use an Athlon 1600, 512 DDR ram, Windows XP, and the cheapest Ge Force 2 AGP video card I could find .... I can load all models and hi resolution textures with perfect performance. It takes about 8 seconds to zone in game which is less than on my previous system prior to Luclin. I am also using a 56k dial up modem. No lag to speak of. This is a tremendous step forward in the graphics department for EQ and is well worth the money as long as you have the hardware to run it. The alternate advancement for post 50 characters is also a nice addition. Keep in mind that Verant is likely using the push for new hardware to run the graphics to get everyone ready for their Star Wars Galaxies title that is coming up.


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