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Xbox : Mortal Kombat: Deadly Alliance Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Mortal Kombat: Deadly Alliance and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mortal Kombat: Deadly Alliance. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 81
Game FAQs
IGN 86
GameSpy 80
GameZone 87
Game Revolution 80






User Reviews (71 - 71 of 71)

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The best out of the bunch.

5 Rating: 5, Useful: 0 / 0
Date: August 08, 2008
Author: Amazon User

I know its been awhile since MKDA been out, but I'm making a review anyway.
This game was well thought out and the story was well planned. It actually had a plot to it.
The combo moves were great in it, the weapons were a good idea, all the characters had a background story to it, the fatalities were good, But the best part was this new idea of Shoving, Power-ups, Escaping, and the best part Reversals. Doing reversals was so much fun, and so beautifully timed to.
I also like the idea of training mode, all the previous games never had that, so that too was a good idea.
They also put in the good ole Test Your Might game in it, so that was a plus. "They don't put that in there games as often as they should."
The only pet peeves that I saw were... Sonja wasn't able to do her leg grab flip move, her bicycle kick, and her arm ring move. Nor did they make Shang Tsung morph, and he can't siphon souls out of the soul-nato in the background, but that was forgivable.
And thats it, all in all they did a pretty good job on this. It just had a few bugs in it.

P.S. Its better to own this game on X-Box cause the affects are better. Example; Sub-Zero's freeze move has a lot more detail. Game Cube doesn't have that.


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