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Playstation 2 : Manhunt Reviews

Gas Gauge: 79
Gas Gauge 79
Below are user reviews of Manhunt and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Manhunt. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 84
Game FAQs
IGN 85
GameSpy 80
GameZone 83
Game Revolution 75
1UP 70






User Reviews (1 - 11 of 197)

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From Somebody Who's Beaten the Game

4 Rating: 4, Useful: 72 / 75
Date: February 01, 2004
Author: Amazon User

I've seen far too many reviews of this game (and others) by people who played it for two days, got 1/10 the way into it, and felt that qualified them to write a review. It doesn't. Especially for a game like this.

First of all, and this must come right up front, this is *not* a game for children, or even teens. The game is rated for 17 year-olds and above. That might even be young. This is by far the most graphically violent and grotesque game ever , and it will gradually desensitize you from the first to the last level, until it feels perfectly normal to gut someone and hollow out their head with a chainsaw. Absolutely not for anyone under 17. Furthermore, later in Manhunt you will be killing cops - the one area of the game where I felt truly uneasy - so again, no kids.

The Story

Those people at Rockstar are disturbed if nothing else. From the makers of Grand Theft Auto comes Manhunt, a game that makes the aforementioned series look as tame as Super Mario Cart. You are Cash, a murderer on death row who receives a lethal injection. But something unexpected happens - you wake up, fully alive, in a strange place. You begin receiving messages from a strange voice in your ear, from a man named Starkweather - the voice of Brian Cox. Cox is an actor you would recognize if you saw him - the head trooper in Super Troopers, he was the father of the girl in "The Ring" - and he lends a large amount of credibility to the game.

You soon find out that Starkweather is a snuff film director. Snuff films are more commonly associated with hardcore pornography, but technically a snuff film is any movie where people die - I mean *really* die. Starkweather forces Cash - you - to act in these films in order to stay alive. He places you in a slum where he has cameras placed everywhere to capture the action, pitting you against different gangs that he employs.

From the first moment this game turns your stomach. It's the first game I've seen use the F-bomb and other profanity so liberally. In fact, about 20 seconds into the game you will come up behind a gang member and spraypainted on the wall with an arrow pointing at him are the words "kill this dumb ..." You are initially armed with a plastic bag - one of the many weapons in Manhunt - and you sneak up behind him and perform an execution, the signature move of Manhunt. You can kill people the old-fashioned way, fighting toe to toe, fist to fist, but the real way of Manhunt is the executions, of which there are 3 levels. You carefully sneak up behind an enemy, and when you are close enough (your hand will move, letting you know you are in execution range) you press and hold the x button. A target will lock onto his head and the longer you hold the button, the more gruesome the execution will be. Each weapon has only three levels of execution. When you perform an execution the game "takes over" and you simply watch it happen in low-fi video "security camera" mode.

With your first execution comes the uncomfortable feeling that this is very, very wrong. But you'll keep playing. Starkweather guides you through each level, "directing" you exactly where to go and what to do. The point of these levels? To be as gruesome as possible. You get rated at the end of each level by a star system and the more gruesome and violent your kills, the higher you score. So not only is Manhunt the most violent game ever made, the actual strategy of the game requires you to be violent to score well.

Each level gets harder and more weapons become available to you, including a crowbar, a glass shard, a knife, a machete, a bat, a blackjack - and then there's the guns - a sawed off, the sniper rifle, even machine guns, and yes - a chainsaw. Rockstar also gradually paces the gore so you are eased into it. After the initial shock of suffocating a man with a plastic bag and then snapping his neck, ripping someone's throat out with a crowbar has less impact on you than it otherwise would.

This is where most reviewers have played the game to. Many got bored after a few levels and assumed this is all there is to the game. Not true. After several levels of killing the gang members, Cash is able to escape from Starkweather's cycle. Starkweather sics the police on him, and Cash becomes a fugitive, eventually going after Starkweather himself. So the story does develop if you stick with it.

The Game

Gameplay is stealth based, similar to Splinter Cell. It's not a run and gun game - it's a hide in the shadows and sneak up behind people game. If you don't like stealth games, I'd recommend against Manhunt, since it epitomizes the genre.

The optional headset is incorporated. It's how you receive Starkweather's messages and you can also speak into the mic to attract hunters (the gang members). The game isn't all that intelligent. The hunters can't see you even if they are inches away from you (and you are in the shadows), though they do have less defined patrolling patterns than other games I've played.

Graphics

Great and bad. Most noticeably, the rain looks terrible. That's my biggest complaint. Otherwise, the incorporation of "security-camera" style footage is very cool.

Bottom Line

If you liked GTA Vice City *and* Splinter Cell, my guess is you will like Manhunt. It's the next step in the evolution of video games, for better or worse. Rockstar just doesn't care. You probably haven't seen movies as disturbing as this game is. If you have the stomach for it, it's worth getting just to see where games are headed.

Simulated Sadism

2 Rating: 2, Useful: 20 / 22
Date: December 09, 2003
Author: Amazon User

Frankly I think it's a shame that this game has such a "shock" buzz around it, because it causes people to be divided into two camps: those who kneejerk react to the shock value positively, and those who react to it negatively. The sad fact is the real objectionable content is not the subject matter; rather, it's the fact that there is not much of a game here.

This game is criminally shallow. Yes, it is based around stealth and stealth kills, and each weapon has three levels of stealth kills (and thus three different stealth anims). But once you've seen each one once, you've seen the entire game. Stalking and killing your enemies becomes repetitive, and since the whole thing is linear there isn't much that's fresh or new along the way. Just more of the same against guys with more hit points.

Most egregiously the game doesn't attempt to improve on the stealth formula at all. Stealth kills are still a frustrating exercise in trial-and-error. Why do no stealth games implement a leaping kill? Why must I be forced to tread lightly up behind someone and, if I miss the timing by a hair, have him spin around and be aware of me when I'm less than a foot away? Why can't I reach around a corner (ala "Mark of Kri") to kill someone? If your whole game is stealth, throw something new into the pot. Don't just add more blood and a stylistic camera angle.

The uninteresting stealth is particularly obvious because the normal combat engine is just awful. The fighting is straight from GTA. You have the exciting choice of button-mashing X or button-mashing square. Both seem to have the same likelihood of connecting - almost none - and fights are simply a matter of pounding the controller and hoping you survive. There is no strategy involved. To the developers' credit it definitely makes you want to get more stealth kills, but mainly because you just want to be done with the game.

I guess I wasn't the least bit upset by the subject matter because I make games, and I am never shocked by vaguely blood-colored polygons. To me it's obviously fake, and I think it's all a bit juvenile, like etching swear words into the bathroom wall or wearing a t-shirt with the F-word on it just so people will look at you. The game is the gimmick; the gimmick is the game. It's like another current release "Kill Switch", which also bases an entire mediocre game around one feature (in that game, the ability to shoot around obstacles). These two titles rather handily prove that one feature does not make a great game. But shock value certainly sells copies; and controversy will do nothing but boost sales.

I recommend that any person looking for a great game, and not just wishing to commit repetitive sadistic acts on polygonal beings, rent this one first. Your enchantment will vanish by the second mission - I guarantee it. But you unimaginative sadists have at it. More power to you.

Hmmm...

4 Rating: 4, Useful: 14 / 15
Date: December 29, 2003
Author: Amazon User

Manhunt has always been listed as a stealth action game. Considering that the game is developed by Rockstar, the makers of Grand Theft Auto, that may come as a bit of a surprise. But the elements of this game are also a surprise, and the game is a twisted combo between Resident Evil, GTA, and Splinter Cell.
You begin the game as James Earl Cash, a dethrow inmate who is "sentenced to death". Actually, you are "saved" by the Director, and evil personality who puts you in the middle of a sadistic film. This is essentially where the game begins. You are set loose in Carcer City, a horror of a city where gangs run rampant and where the smell of death is everywhere. In each new level, you are set in a new part of town, where a particular gang patrols. These gangs become increasingly violent and harder to kill, and saying that you had a fun time patrolling these areas would be a huge lie.
There are two ways to kill these enemies. You can go on a shootfest, or you can take the tougher and more encouraged route to success. This is where you execute the victims through three different attacks of bloody degree, depending on what the Director demands. These are all executed by a series of weapons ranging from a paer bag to a sawed off shotgun. The weapon selections are as expansive as in GTA Vice City.
As in Splinter Cell, the shadows are your friends when going up against these tough enemies. You must hide to survive, and when the time is right, kill the victim, or prey. Make a slight mistake, and you could be the catch of the day for these hunters. As you can figure out, the name of the game in Manhunt is stealth.
In great Rockstar tradition, the sound is excellent. not so much the music, but the chattering of you, the director, and your enemies. A headset is also available to yell at your enemies at and confuse them. It is an interesting technique. The graphics are on par with GTA III's.
Manhunt is sick, twisted, and bloody. Much worse than Vice City, too. But as it is new territory, any fan of Vice City, or the macabre will love hunting humans in Manhunt.

Its Murder!

5 Rating: 5, Useful: 12 / 12
Date: December 10, 2003
Author: Amazon User

How do you like your kills? Pick one - Extra Bloody Violent and Gory - Cranium Splitting Gut Spilling and Ripping - or how about just plain old Neck Breaking followed by Baseball Bat Swinging Decapitation? For what its worth, Manhunt is easily the most depraved and violent video game ever to be released on the general publics computer store shelves and who better to bring it to us that the developers of Grand Theft Auto.

The story is a simple one. You play a guy called Cash who has cheated a state execution because of a guy called the director (starkweather) who wants to see you hunted on the streets of Carson city by gangs of deranged hoodlums who he has hired to track you down for a live snuff film he is making. He directs you to murder the hoods as he films your every move. You better get violent quick if you want to make it out alive!

I have played and finished the game in three days. It was worth every minute! First of all let us address some issues just to get everything into perspective. Manhunt is a far cry from the terrible State of Emergency also released by Rockstar. The graphics are certainly not Silent Hill 3 or Metal Gear Solid 2, but they are better than Grand Theft Auto: Vice City - but not by much. However the character moves are certainly superior to Vice City in 3rd person mode but the button bashing moves are not a whole pile different................. but this is NOT a button bashing game! Many people will hate this game if they do not take the time to actually play along with the stealth involved in the games architecture. If you only go for button bashing then you will only end up playing a fraction of what this great game has to offer.

If you think that Manhunt is just a bloodier version of the street brawls in Vice City then you will be mistaken. Manhunt is everything that you could hope for! It is an ORIGINAL game! It is hyper-violent! It has a unique story, with lots of levels, weapons and death moves. It is a FULLY FLEDGED 3rd person beam em up / shoot em up with approx. 22 levels from what I can see.

The best way to equate this game is by comparing it to the graphics and gameplay seen in Shadowman 2, crossed with the stealth of Splinter Cell and Tencho with a dash of Hitman 2 along with loads of nasty weapons and lashing more blood and gore. It also boasts a very unique way of creating finishing moves. Out of the 20+ weapons there are 60 possible death moves and maybe even more. However this is all not just kill, kill and kill some more. You got to use stealth and you have got to use some tactics in splitting up the hunters so you can jump out from behind a dark alleyway and proceed to slowly follow them before setting up a finishing murder move. You can go into a street brawl if you want too but chances are that you will just end up trying to take on a gang who will turn you into pulp.

There is a steep learning curve involved. If you rent for one night you will hate it. It took me awhile to get INTO the game and when you do it becomes something else. You actually experience the advantage of stealth mode when inflicting your kills and the game becomes a CHALLENGE!

This is not such a simple beat em up and certainly not as fluid as Vice City but if you will spend time on it you will experience THE MOST BRUTAL game ever made. The game does have some cons - graphic detail is low, camera angles can sometimes be annoying, there is a linear story (but a good one!) and a lot of repetitive play but HELL this IS what everyone has been screaming out for! An ORIGINAL HYPER-VIOLENT game that actually has a half-decent storyline with some wicked sound effects to boot. The game is very funny in parts and the bad guys say hysterical things when you are hiding in the alley. It actually seems REAL at times! This just goes to show that graphics do not always make a game! The sound effects are top-notch and the cut scenes are vicious. When you compare this game to others of its type (Splinter Cell, Hitman, Shadowman 2) it ranks right up there with them! It is great ... ONCE YOU GET INTO IT! Give it time and wham! Instant pleasure in a sort of horrific way. If that is your thing then you will love it! All hail the surprise Rockstar xmas blockbuster! We didnt even see it coming.......... whack!

Pros:
- Originality
- Ultra-Violent!
- Lots of nasty surprises.
- Loads of weapons, bad guys and levels.
- Outstanding finishing death moves.
- You will play it again if you like it.

Cons:
- PC version will probably have a way better graphics.
- You may not like repeating scenes over and over again when you loose.
- Some parts can be too easy and others nearly impossible.
- Its not Grand Theft Auto 5.

***As a note this is a very ADULT orientated game with LOTS of VERY BAD language and LOTS of GORE. ABSOLUTELY NOT FOR KIDS!***

A Great if somewhat different game in my opinion

5 Rating: 5, Useful: 13 / 14
Date: March 12, 2004
Author: Amazon User

The first I heard of this game was when I read that it had been banned in New Zealand. I figured so what - I'm no a big fan of games anyway? Most games don't hold my attentional span for me to complete them the whole way through. Manhunt is different. Firstly, don't fall for the whole "it's a stealth game" arguement. It's not a game that can be clearly placed into a single category, except maybe Survival Horror. By now you may have heard that the AI of enemies is a little weak. I don't agree in total with this arguement. Some times Enemies can't see you when they should be able to, but believe me, mastering this game isn't easy.
The story revolves around James Earl Cash who gets the death penalty (for what - is never told) but instead of a leathal injection he is given a strong sedative. He awakens to find that he has been appropirated by once famed director, Lionel Starkweather, to "star" in a series of snuff films. Each film (read: level) sees Cash pitted against different opponents (gangs) and situations. The director priases and taunts depending on the succes, speed and brutality of your killings. When you perform executions you are treated to a films' eye view of your exploits (IE cut scenes). There is a definant story here involving your characters family members, and other famed killers such as "Pigsy" a violent, semi-retarded killer in an outfit. The scenes take Cash across the different locals of Carcer city in his attempt to free himself from his predicament.
What sets Manhunt aprt is its sense of style. From the instruction manual/product catelogue for "Valiant Videos" - the snuff film company in the game, to having Brian Cox (Stryker from X-men 2) do the voice acting of the director Lionel Starkweather, this game has a sense of style found only in GTA Vice City.
Also, if you have the USB Headset, plug it in for some real laughs and more in-depth expereince of this game. I would describe this game as more of an expereince than a game, in that as a player you are given a choice as to how brutal you wish to be with opponents.
All up, having finished the game and unlocked all the bonus materials, I give it 5 stars as for me it was a unique, rewarding, and thoroughly entertaining expereince. But be forewarned if you can't deal with strong violence, or have aversions to certain subject matters, you may wish to avoid this - it is not everyone's cup of tea.

Guilty Fun

5 Rating: 5, Useful: 13 / 15
Date: January 31, 2004
Author: Amazon User

By this point, the violence in Manhunt is well documented. If you're unaware for some reason, here's the gist: The player controls a death row convict who, instead of actually dying at his execution, is given a powerful sedative and carted off to an abandoned section of the city under the control of a wealthy ex-Hollywood director, who now makes his living by providing high-concept snuff films to well-heeled clientele. The main character, James Cash, is now the newest star of these snuff films, whether he likes it or not.

Catch all that? Obviously, the setting alone should be a fair indication of what the player is in for, and rest assured that the game pulls very few punches in this regard. The game has the player stalking various "hunters" the Director has placed to hunt him down and essentially killing them before they can kill him, preferably in the most gruesome manner possible. The more painful the death, the more points the player earns. You can practically hear the meetings at Rockstar: "Everyone keeps complaining about the violence in 'Vice City.' They think that's bad? We'll give 'em violent." They do. It's not that the body count in Manhunt is particularly higher than any other game in the stealth genre, it's just the light in which the violence is portrayed. When you cut someone's head off in "Tenchu: Stealth Assassins" and a geyser of blood splashes everywhere, the effect is cartoony enough that it doesn't stick. However, when you grab someone in Manhunt and hack their head off with a Machete while you hear screaming and then gurgling noises, the effect is a lot more gruesome, even though the act itself is technically the same thing.

Still, if the incredible level of violence was all the game had going for it, it would've gone about as far as most shock-based games do: Nowhere, really fast. However, the folks at Rockstar can craft themselves a quality videogame, and whatever issues people may take with the game's morals, there's no denying the fact that this is a very well constructed and fully realized game. Everything fits the overall motif, from the way the game's intro plays like a VHS-quality tape to the game's so-evil-it's-funny manual. It's all flawlessly done, and most games wish their art direction could be this good.

This quality extends through the entire package, and is really what makes this worth getting (again, provided you've the stomach for the subject matter). Everything about the game, from the grainy graphics to the superb voice acting to the exceedingly twisted humor, just reeks of quality construction and serious commitment.

Gameplay is straight-up stealth, with the player at a serious disadvantage in hand-to-hand combat against more than one opponent. Often, there are objectives for the player to get through, and each level in the game is designed with a specific flow in mind. One level may only allow for stealth kills, while a later level may be all about gunplay. There are escort missions, treasure hunts, infiltration attacks, and it's all varied enough that the player is constantly kept on their toes.

The enemy AI, while easily taken advantage of, is still competent enough to provide a serious challenge. They do the type of things one would expect in this sort of game (respond to dead bodies not properly hidden, call for reinforcements, etc.) and do it well, particularly in the later levels of the game.

And really, that's all there is. It's a superbly constructed stealth action game, and while a 5-star rating might throw some people, there's seriously nothing the game doesn't do that isn't done exceedingly well. It's sort of telling that what hurts this game most in the sales department is, in fact, the subject matter. The quality of the game is somewhat wasted when the one thing that seems to affect people is the game's level of brutality.

Provided you can take the game for what it is without too many reservations, Manhunt is a total blast. Just know what you're getting into beforehand, and purchase accordingly.

Perfect after a bad day at work

5 Rating: 5, Useful: 9 / 9
Date: November 21, 2003
Author: Amazon User

I must admit the first 10-15 minutes of the game were boring. I thought, damn I wasted $50! Once I got used to the controls, it went from 1 star to 5 stars.

Controls:

It has a GTA flavor and sort of the same control.

Sound:

Lots of cursing. Lots of smack talk. Hardly ever repeats, so you can get yelled at with different catch phrases. Music is dark, no rock bands. You might recognize some GTA sounds. As you slash away, a dude will yell "kill him, slash him..." you get the point.

Graphics:

Pretty good, better than GTA. The kill scenes in which you dismember people are a treat for using stealth (sneaking up behind people and then cutting, stabbing, strangling, choking, slashing...) Regular fight scenes are pretty much GTA like. The game is not too dark and it just fits right in with the game play.

Game play:

Sneak around and kill. Collect different weapons to create I guess better kill videos? There is a story line which is you got arrested, sentenced to death, put into a game (like the movie "Running Man"), then you kill all these gangs in neighborhoods to the end of the game to see who put you in the situation (I guess fight a big boss man at the end or something). Easy puzzles to beat levels. You get to use a magnetic crane and drop fridges on people. Weapons go from a plastic bag to a sniper rifle. Lots of action to be had if you are up to it. You can get killed easily, but not too easy if you run when out numbered. The AI is pretty good, they move shoot and take cover. Fight scenes {one on one} are pretty basic two button moves. Pretty good placement of save icons.

Verdict:

If you want a more violent GTA series with stealth, then this is a must have. Should you let children play this game? Only if you let your children watch slasher flicks and snuff films. Will this be the next GTA? No. If it had more interaction with the enviroment, I would say yes (drive vehicles and such). If you want violence this is it.

Okay back to the game.

A Full Review On Manhunt!

5 Rating: 5, Useful: 10 / 11
Date: December 06, 2003
Author: Amazon User

If anybody would like to know some details about this great game, then you have come to the right place. I will tell you a lot about this game. I know this is a long review, but I explain a lot about it in here, and I think it would be very helpful then just a short review that doesn't say much. You get to use a lot of different weapons including Plastic Bags, Shot Guns, Hand Guns, Sniper Guns, Wire, Chain saw, Knife, and more. But first off I will tell you what the game is about! Here it is below:
You awake to the sound of your own panicked breath. You must run, hide, and fight to survive. If you can stay alive long enough, you may find out who did this to you!
America is full of run down, broken towns where nobody cares, and anything goes. In Carcer City, nothing matters anymore and all that is left is cheap thrills. The ultimate rush is the power to grant life, and to take it away, for sport. This time James Earl Cash, you are the sport. They gave you your life back. Now, they are going to hunt you down. (From the back of the box)
Here is what some of the executions are like below:

With a Machete you can sneak up behind the hunter and hit him in the back with it. Once he is screaming in agonizing pain noise you grab his hair, and there is 3 chops, and his head is off. You can then pick it up, and toss it at the other Hunters.

Another execution is with a bat. You can sneak up behind him, and hit him in the back, then when he his half conscious, you make him kneel, and hit his head off making brains splatter all over the walls if you are by them.

Now this one is a Wire Execution. You once again sneak up behind the hunter, and wrap the wire around his neck, then you pull, and pull, and pull, all while he is struggling for life, and soon his head falls off. Also then you can pick that head off the ground, and throw it.
Here is one with the Plastic Bag! You slowly creep up behind the victim, and just put that bag right on over his head, and then you turn the head around (facing you), then kick him a few times, and then snap his neck.

And when you have a gun, even though there is not executions with it. If you get close enough you can shoot their head off.

Note: There are more executions, but these are just my favorites. Also You can to watch the executions being done in a close up, and there is different views on it too.

The graphics aren't bad at all, they are actually pretty good.

The voice acting is pretty good too.

The hunters say a lot of funny stuff, and the levels are awesome (I really like the Asylum level).

The lighting can be changed, so you can have it the way you like it.

The replay value is all right. I know I will be going back trying to unlock all of the sweet pictures, and the bonus levels.

Some people will bash this game but heres reasons why they would do it.

1. They haven't played it
2. They have played it but didn't get far at all, and didn't get into the TRUE action
3. Or they really just didn't like it, because its not their type of game. So they are saying it is horrible, just because they don't like that kind of game.

But this game is great, I give it a 9.5 out of 10. (Or 5 stars if your reading this anywhere else)

I hope that I gave you a great Idea on what Manhunt is about, and helped you decide whether or not this game is for you.

ANOTHER ROCKSTAR GUILTY PLEASURE

5 Rating: 5, Useful: 10 / 11
Date: March 31, 2004
Author: Amazon User

Rockstar Games is back with another excellent game aimed squarely at a mature audience. Starkweather puts you through 20 missions (scenes) that pits you against gangs like the Hoods, the Innocentz, the Smileys, the Wardogs, and the Skinz (as well as the Carcer City police, their S.W.A.T. team, and Starkweather's own Cerberus force). For each scene completed with 3 stars (or better) in either mode, you are awarded a bonus artwork panel. For each set of 5 scenes finished with 3 stars (or better - also in either mode), you are rewarded with one of 4 bonus missions. For each scene completed with 5 stars in the Hardcore mode (the only way to get 5 stars), you are awarded half of a secret code. Even if you have all the codes, they won't work until you complete each paired set of scenes with 5 stars. The good news is that you can earn the God mode code for finishing the game in either mode. I'm ready for my close-up Mr. Starkweather.

Pretty good

4 Rating: 4, Useful: 11 / 13
Date: December 13, 2003
Author: Amazon User

Manhunt is a tough game to view objectively. On one hand, it's a challenging test of skill that's frequently frustrating and often rewarding. On the other, it's loaded with potent violent imagery as it depicts the world as a dark, evil, rotten place where almost no one gets out alive. From a third-person perspective, you play James Earl Cash, a man given a death-sentence reprieve by "the director," an unseen nemesis who communicates via an earpiece (the USB headset option is a great touch). You can earn your freedom but only by passing through several rundown areas populated by foul-mouthed, reprehensible street slime (supremacists, survivalists), looney-bin inmates, corrupt cops, and merciless S.W.A.T. teams. Oh, there's a bounty on your head, too. You begin with handheld weapons-glass shards, wire, plastic bags, hatchets-and acquire more potent "tools" as things progress. Stealth, though, plays a vital role in scoring a successful kill. You can use cans, bottles, and, ahem, severed heads to lure enemies to look in the opposite direction as you sneak in from behind. Playing into this gameplay facet is Manhunt's biggest gimmick: executions that vary in brutality depending on how long you remain poised behind a potential victim before striking. Successful slayings are presented via grainy, handheld footage reminiscent of a snuff film. Yes, this is all very gory, grisly, and absolutely not for kids or anyone with a weak stomach as people are decapitated, disemboweled, perforated, shot, and chainsawed-all to the cackling delight of your offscreen savior (brilliantly voiced by Brian Cox) who relishes each kill. But Manhunt is more than a snuff show-there's some genuine skill required, too, as the difficulty is pretty steep thanks to thorough A.I. Scenes (or levels) are frustrating, time-consuming, and loaded with trial and error-they're akin to those in early Tomb Raider games in that if you try to run through a level or take your enemies head-on, you'll be shredded in short order. In that aspect, Manhunt is far more challenging than enjoyable, and you'd probably feel unclean to admit that you enjoyed it. Manhunt's aesthetics pack a punch. City walls are peppered with graffiti, and the red palette is put to excellent use as blood splatters, flesh shears, and the occasional skull shatters across the screen. However, areas are very dimly lit, and the occasional awkward camera angle does hinder the action. The audio track fares slightly better (especially when played in surround): Voices are clean and audible, and sharp sound effects, such as footsteps of approaching enemies or the jarring jolt of gunfire, keep you immersed in the action.
If you crave a dark, challenging game, Manhunt completely fits the bill if you have the fortitude, patience, and (parents, listen up) maturity to hit its mean streets. And although Manhunt bears the same developer name as Vice City, those expecting this to be a simple Grand Theft Auto offshoot will be sorely mistaken. Off you go.


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