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Xbox 360 : Two Worlds Reviews

Gas Gauge: 55
Gas Gauge 55
Below are user reviews of Two Worlds and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Two Worlds. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 70
Game FAQs
GamesRadar 70
IGN 68
GameSpy 20
GameZone 70
Game Revolution 35






User Reviews (61 - 71 of 78)

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Basically Broken

1 Rating: 1, Useful: 1 / 1
Date: February 04, 2008
Author: Amazon User

When I finished playing the rpg game called Oblivion, I decided to sell Oblivion (a decision I came to regret) so I can make time for this game, Two Worlds for the XBOX 360. Its marketing department gave Two Worlds really good hype and made it sound as if it was going to be equally good or even better than Oblivion. The sad fact is that Two Worlds is basically a broken game.

Though it is open world and the map is much larger than any rpg currently available for the 360 console, the game has tons of pop up visuals, animation hiccups, framerate issues, and glitches that will cause your character to get stuck to invisable objects. The sound effect, and voice acting have a timing issue, some sound effect come with a delay, other times voice acting from the characters start too early. The quest system is broken down as well. The animation hiccups and constant loading are very annoying and detract from the fantasy.

A new patch was recently released that was supposed to fix a lot of the glitches in Two Worlds, but the fixes were so minor that they barely made a dent on major problems the game has. And I'll tell you this. No amount of patch fixes will ever correct the game's: stupid story, boring side quest, terrible voice-acting, cheap sound effects and idiotic artificial intelligence. Save your money because Two Worlds is not even worth a rental...let alone a purchase. The video game retail stores that I buy my games from all tell me the same story; lots of customers are returning their copies of Two Worlds because it is so buggy and lame. The stores actually have a bunch of unsold new and used copies of Two Worlds and that has got to tell you something.

Pros:
+open world gameplay
+lots of items and weapons

Cons:
-trashy graphics
-cheap sound effects
-cheap animations
-terrible menu system
-terfible voice-acting
-game still crashes
-terrible A.I.
-very buggy
-bad framerate
-lousy controls
-dumb story

Not worth the money, or the eye strain

1 Rating: 1, Useful: 1 / 1
Date: February 20, 2008
Author: Amazon User

I was really hopeful when I got this game, but that only lasted about 4 minutes into play. I loved Diablo II on the PC and Oblivion on 360, and was looking for another good RPG. Bad choice! The entire design does not suit the 360. Fighting and spell casting are tedious. You can barely see the minimap or read the text in the quest tab. It will take you a very long to scroll through the variety of items in your pack. And riding the horse was incredibly difficult--the controls reminded me of old-time tank simulators (push left-right to turn, regardless of which way the camera is facing, and very crude speed control).

I'm glad I bought this used at a certain brick-and-morter that allows returns: I'm going to get something else. You should, too.

Weak, Retro, and Confusing

2 Rating: 2, Useful: 2 / 6
Date: September 02, 2007
Author: Amazon User

With graphics from games we played on the Apple 2e and an Inventory that only one of the designers could possibly understand, I can't understand why SouthPeak is still in business. This is a complete waste of time, money and just about anything else a gamer might have.

My favorite "feature" is how the "hero's" eyes are almost always crossed in the cut scenes and conversations.

You want Oblivion... Then buy Oblivion!

4 Rating: 4, Useful: 2 / 7
Date: August 31, 2007
Author: Amazon User

This is a solid RPG. It is engaging and fun. It's just not Oblivion. If you want to play an Oblivion-like game... Then play Oblivion. I enjoyed this game enormously, even though it does have a few bugs. The game time lags at spots and the text is hard to read, but it is an open ended world, and a good RPG. Enjoy it for what it is and not for how it isn't like Elder Scrolls Oblivion.

Fun but not what it could be

4 Rating: 4, Useful: 1 / 2
Date: October 12, 2007
Author: Amazon User

I admit this game does have its faults but its still a great game. The good things about the game are that you can combine weapons together to make better even stronger weapons,the magic system is great and there are loads of different kinds of weapons. there are lots of different quests and i absolutely love the alchemy system. The world is huge( even though i haven't explored it all i still looked at the whole map) and way bigger than oblivion, and last the inventory screen and quest and all those like that aren't really confusing, i got the hang of it in like the first 20min. of game play.

The bad things about the game are that the horseback riding is awful, the graphics are a little iffy but not as bad as some people say, and i admit the voice acting is very bad,(sometimes the people don't even talk there mouths just move) but the soundtrack is great Also it is kinda easy to die and since you don't have a penalty it makes the game almost unchallenging.And the last is that the ghost are hard to kill if you don't have the right weapons.

Over all this game has lots of cons but also lots of pros. The game play it self is very fun even if the the graphics are all that good.

IF you are an true RPG fan then this is a game for you.

note: notice i didn't compare this game to oblivion. This is because this game is nothing like oblivion, they are incomparable games. two worlds is more like morrowind.

Worth the trouble

4 Rating: 4, Useful: 1 / 2
Date: November 20, 2007
Author: Amazon User

If you've read any reviews of 'Two Worlds', you've undoubtedly heard of the bugs that exist in the game. Yes, there are game freezes, there is a bug that prohibits you from gaining 2 of the game's achievements, there are bugs that turn objects into black or white polygons, and there are numerous slowdowns and 'character jumps' throughout the game. But, with all those negative points, the game is still very fun, addictive, challenging, and engrossing.
You begin with a limited character design...you are always a male bounty hunter, but you can change your physical apprearance to a small degree. The story begins with the kidnapping of your sister and you are given small details of how to begin the quest of finding her, and you eventually learn of a 'family secret' that unfolds as you play.
The gameplay is your typical rpg: you can follow the main quest by talking to characters and performing tasks that lead to clues and subsequent quests. Along the way, you can choose to perform side quests to earn experience points for leveling your character and gain gold to buy weapons, armor and other items. As you level up, you are given skill points to distribute how you see fit. You have 4 main attributes in which to distribute those points; strength, vitality, dexterity, and willpower which affect things such as damage power, hit points, speed, and magic power. You also have minor skills that are either active (on all the time) or passive (you have to activate during gameplay). As you travel to different cities, you can be trained by certain NPCs and then are allowed to use and level up that particular skill. Some active skills are swimming, horse riding, and double weapon wielding. Some passive skills are berzerk (where you sacrifice defense for power), stun (where you can deal extra damage as your enemy is stunned) and pirouette (where you can spin-attack with your sword and strike several enemies when surrounded). There are many other skills to learn and use and each can be leveled up to 10. There are also 5 sets of magic abilities to learn; air, earth, fire, water, and necromancy. The spells range from healing to damage attacks to summoning creatures to help you in battle and can also be 'stacked' to raise the power. As you play, you find 'spell cards' to place in your inventory. If you have found 4 'heal' spells, you can stack them to make your heal spell add more points when you use it. You also can find cards that lower the amount of magic used for a spell and cards that prolong the duration of spells, for say a summoned creature.
You can also stack weapons of the same name to create much stronger weapons. Weapons are also allowed one type of magic damage to be added to them: you find jewels that you add to the weapon and you can keep adding that particular type of jewel as often as you wish. So, you could conceivably start with a sword that does between 8-14 piercing damage and stack it enough times to make it do between 1200-1500 damage and add enough jewels to add between 2000-3000 fire damage. There is no limit to stacking, as long as you continue to find the same item. You can also stack armor.
You can use your alchemy skill to make potions to add health or magic, or to raise attributes either temporarily or permanently. You can also create the jewels for stacking on weapons.
The game is played from either 1st or 3rd person views, but switches automatically to 3rd person any time you have a weapon drawn.
The graphics in the game range from so-so in places to stunning in others. You'll find some very plainly rendered walls to some very beautiful rivers and forests. The creatures are done well and range from passive, but very large, rabbits to ferocious giants and dragons. There are literally hundreds of towns, caves, dungeons, and cities to explore. There are weather changes and day/night changes to add to the atmosphere as you play, and your character is given a sense of humor that he doesn't mind putting on display. The first time I encountered a group of Orcs, my character replied, "they look like my in-laws". I once killed a Cyclops and my character said, "say hello to the Gods". Subtle things like that are peppered throughout the game.
Some other features of the game are the ability to ride a horse, which starts off as a lesson in futility. But, once you get the hang of it, it really works quite well. It also helps if you raise your horse riding skill. You can swim the rivers and lakes, but you can't go underwater. As you raise your swimming skill, you swim faster and faster. You can also use your magic and weapons attacks simultaneously, so no need to switch between the two. Once you have completed the teleport stone quests, you can travel between the teleports that you have activated instead of having to walk everywhere, which makes it much easier to get back to merchants to sell your loot when your inventory gets filled.
In conclusion, I really enjoyed Two Worlds. Actually, I have defeated the main quest and am getting ready to start a new game with a completely new character. There are some stealth based skills that I never really got to employ, but am dying to try. Also, there is a cliffhanger to be resolved after beating the main quest on any subsequent game.
In my opinion, if this game had been released before Oblivion, I believe it wouldn't have met so much resistance. Yes, Oblivion is a better game overall, but Two Worlds offers enough difference and fun that it's well worth a play. But, some advice, give it some time to grow on you. I was initially not impressed at all, but once I got used to the controls and gameplay, I found that it has alot to offer.
Thanks for reading my review.

THE ARMOR LOOKS COOL

3 Rating: 3, Useful: 1 / 4
Date: August 28, 2007
Author: Amazon User

I see alot of people. complain about not bein able to see your characters eye color. To see his face press down on either the left or right tumbstick (I forgot witch one exactly.) I didnt beleve this game would be better than oblivion, and its not. But the armor looks cool and once you travel down south into Orc country youll be happy you found a game to hold you off until Halo season.

Not Great but far from bad

3 Rating: 3, Useful: 1 / 4
Date: September 04, 2007
Author: Amazon User

The game has flaws as many other reviews can point out but overall the game is engrossing and fun. There is a steep learning curve so give it several hours of play before you make your judgement. I found myself getting over the flaws very easily after really getting into the story.

As to Multiplayer I've played very little. When I got the game on the day it came out Lag was horrible but the time or two I've tried it since it seems to have steadied out. I would recommend renting first if you have the opportunity.

Decent Game

4 Rating: 4, Useful: 1 / 5
Date: September 01, 2007
Author: Amazon User

People who give this game 1 or 2 stars probably gave up because they got lost from the start or couldn't overcome the learning curve.

I thought the game was really bad at the start but after about 6-7 hours of play i finally just started to grasp the quest system, combat system, and just in general how to use the map and interface. Once you learn how to do quests and where it go it actually does get alot more fun.

So I'd say give the game a chance. (ps. i loook cool with my hooded robe w/ mage moves ohh yeah)

Deceiving Beauty

3 Rating: 3, Useful: 0 / 3
Date: September 23, 2007
Author: Amazon User

This game is definitely one of the most beautifully rendered games I've seen. However, the fighting system is seriously lacking, which, for me, makes it not that fun to play.


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