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Xbox 360 : Two Worlds Reviews

Gas Gauge: 55
Gas Gauge 55
Below are user reviews of Two Worlds and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Two Worlds. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 70
Game FAQs
GamesRadar 70
IGN 68
GameSpy 20
GameZone 70
Game Revolution 35






User Reviews (1 - 11 of 78)

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Amazing game!

5 Rating: 5, Useful: 0 / 0
Date: April 18, 2008
Author: Amazon User

This game is awesome, beautiful landscapes and adventures, it puts you right in the fantasy world. Very addictive.

Not bad.

3 Rating: 3, Useful: 0 / 0
Date: February 26, 2008
Author: Amazon User

Graphics are fair. The text can be hard to read and seems to be made for a much larger screen (ours is 27" and the text was cramped and painful to read.)

The open map is wonderful, and having the ability to explore wherever and whenever is a plus.

CONS:
The dialogue is painful. All the voices seem to be done (badly) by the same person.

Having only one character option also kind of sucks, but it's understandable since it's a set storyline.

Over-all it was entertaining, but not something I'd play over and over again.

Not worth the money, or the eye strain

1 Rating: 1, Useful: 1 / 1
Date: February 20, 2008
Author: Amazon User

I was really hopeful when I got this game, but that only lasted about 4 minutes into play. I loved Diablo II on the PC and Oblivion on 360, and was looking for another good RPG. Bad choice! The entire design does not suit the 360. Fighting and spell casting are tedious. You can barely see the minimap or read the text in the quest tab. It will take you a very long to scroll through the variety of items in your pack. And riding the horse was incredibly difficult--the controls reminded me of old-time tank simulators (push left-right to turn, regardless of which way the camera is facing, and very crude speed control).

I'm glad I bought this used at a certain brick-and-morter that allows returns: I'm going to get something else. You should, too.

Basically Broken

1 Rating: 1, Useful: 1 / 1
Date: February 04, 2008
Author: Amazon User

When I finished playing the rpg game called Oblivion, I decided to sell Oblivion (a decision I came to regret) so I can make time for this game, Two Worlds for the XBOX 360. Its marketing department gave Two Worlds really good hype and made it sound as if it was going to be equally good or even better than Oblivion. The sad fact is that Two Worlds is basically a broken game.

Though it is open world and the map is much larger than any rpg currently available for the 360 console, the game has tons of pop up visuals, animation hiccups, framerate issues, and glitches that will cause your character to get stuck to invisable objects. The sound effect, and voice acting have a timing issue, some sound effect come with a delay, other times voice acting from the characters start too early. The quest system is broken down as well. The animation hiccups and constant loading are very annoying and detract from the fantasy.

A new patch was recently released that was supposed to fix a lot of the glitches in Two Worlds, but the fixes were so minor that they barely made a dent on major problems the game has. And I'll tell you this. No amount of patch fixes will ever correct the game's: stupid story, boring side quest, terrible voice-acting, cheap sound effects and idiotic artificial intelligence. Save your money because Two Worlds is not even worth a rental...let alone a purchase. The video game retail stores that I buy my games from all tell me the same story; lots of customers are returning their copies of Two Worlds because it is so buggy and lame. The stores actually have a bunch of unsold new and used copies of Two Worlds and that has got to tell you something.

Pros:
+open world gameplay
+lots of items and weapons

Cons:
-trashy graphics
-cheap sound effects
-cheap animations
-terrible menu system
-terfible voice-acting
-game still crashes
-terrible A.I.
-very buggy
-bad framerate
-lousy controls
-dumb story

Don't waste your time

1 Rating: 1, Useful: 0 / 0
Date: January 22, 2008
Author: Amazon User

As my title implies, don't waste your time w/ Two Worlds. This game is totally unpolished and has a crapload of bugs, the most annoying of which, is freezing, which happened to me somewhere in the neighborhood of 25x while going through the game. NPC responses were weakly programmed. If you vary at all from the standard actions they don't react appropriately. For instance the mayor of a village is a werewolve that kills a women's sister. When you tell her she kills the mayor, well, before I told her *I* killed the mayor. Yet she flees the city because the guards want her because they, and she, think she killed him. These types of problems are all over. To be fair, some people that gave it a good review haven't finished it, and don't realize how the story line goes no where. I beat the game with the "good" and "bad" ending. Both completely sucked, not suprising with the lack of plot, and lasted about 6 seconds each. It is easily the weakest RPG story I have ever seen, and that says alot. I love RPG's and have been playing them since FF1 on NES. Comparisons to Morrowind and Oblivion are reasonable in that the style is similiar, but there is no comparison in terms of quality. Even if you get this game for free, it is not worth your time if you have the option of anything else. Oh, and the horse riding was awful.. they should have taken it out altogether and made the character run faster.

Ugh. I want my five bucks back.

1 Rating: 1, Useful: 3 / 4
Date: January 11, 2008
Author: Amazon User

I rented this because of the comparison to Oblivion on the back. Now I want to the guy who wrote that deceitful review and find out how much he was paid for it.

I returned it the very next morning. I'd put maybe fifteen minutes into it the night before, and ejected it in disgust.

This game pretends to have character customization. It'll let you shorten or lengthen your character's arms and legs, and give him muscles. That's about it. Oh, you can change hair color. There are a couple styles, but they all pretty much look alike. And that's it.

I thought maybe it would redeem itself--after all, Fable could be rather linear but it was great--but when I watched the first cutscene I groaned. It was terrible. I could tell someone spent all of five minutes on it before shoving the product on the shelves in the hope of making a few bucks before gamers caught on. The characters looked wooden and the voice acting was the worst I've heard in years. The writing was almost as bad. Imagine characters who sound like they're reading words off a medical chart while going out of their way to sound medieval.

Example:

"Hail, my lord! Art thou the bounty hunter that wast summoned by mine village elder?"
"Aye, that be I. Where be thy village elder that I mighte speakethe with himeth?"

And so on and so forth. It's friggin' painful. And the subject matter is so incredibly generic I can't...actually, that about does it: incredibly generic.

In the first dungeon--which I think is supposed to be a tutorial--I encountered two enemies. The first in the game! Ask any gamer--the first enem(ies) a game throws at you are always set up to be impossible to lose to. The game just wants you to get your feet wet, test the controls.

Not here. I died seven times trying to kill the first enemies in the game. Two hits from them was enough to kill me. It was like the game accidentally dropped me in the final dungeon instead of the first.

Finally I managed to kill them. I don't know how, because the controls are so loose it's nigh impossible to keep your crosshairs on the target. Pure luck, and lots of respawning nearby. Oh, I forgot to mention that--that's six or seven deaths with my cumulative damage still on those two baddies. If this was a foreshadow of the kind of ridiculous imbalance I'd see later on, it was a bad, bad sign.

My next challenge was opening a locked gate. I found my lockpicks on the menu (the horrible, horrible menu) but couldn't figure out how to use them on the gate.

The menu graphics look like they were imported directly from a Sega Genesis. It's half impossible to tell what things are in your inventory, and all of the menu commands are counterintuitive--except looting. I figured out how to use potions. That was a major victory.

This game pretends to be like Oblivion--hence that schmuck's comparison I mentioned--in that there's an overworld with several locations you can find and explore. Also, you can buy a horse. And that about does it for those similarities--but I had to mention them, because the game throws them in your face.

I'm very glad I only rented this and didn't purchase it. If I had, I would've demanded my money back.

This game was unplayable.

Two Worlds is a keeper!

5 Rating: 5, Useful: 0 / 0
Date: January 10, 2008
Author: Amazon User

When my husband gave me Two Worlds for Christmas, I wasn't really thrilled. I had read a little about it, and I had never played a 3rd person view game that I liked (much preferring 1st person shooters and Oblivion). But I felt obliged to play it, so I did... and initially, I have to admit I really didn't like it much. The controls are VERY complicated and frustrating (until you finally figure out that there's a button to push that puts instructions up on the screen for you). Anyway, I was plodding unhappily along when I decided to try multiplayer on XBox Live. WELL!! I met up with some very nice folks who took the time to help me learn the game and some of its nuances, and now I am totally addicted to the game! I thought I would never find another game I liked as much as Oblivion, but Two Worlds is WAY bigger, and there's so much more to do. It does have a few graphics glitches here and there, but what game doesn't? My main complaint about Two Worlds is that you can't create a female character if you're playing the single player quest/campaign. But if you like Oblivion, you will LOVE Two Worlds if you'll give yourself time to get used to the different view and controls.

Fun but easy to beat with some sly work.

4 Rating: 4, Useful: 0 / 0
Date: January 09, 2008
Author: Amazon User

Except for the most stubborn horses in history, I thought this game was very fun. On the other hand, it's incredibly easy to beat if your not one to follow the story line. Just jump the fences at camps/towns you can't get into yet. Most times you only need to do one faction quest to get into the towns. Also, if you save all your money for the first bunch of quests you can just buy sweet armor and weapons in a larger town and make quite an advancement quickly. An other thing, if you have problems with the end demon guy Reist, he is a large demon, and he can't walk through things very easily. Make yourself hard to get to if you can't dominate him. I ghosted him at lvl 33 after I respecced from a sword fighter to a cold damage ranged summoner type. I just led him to the mana thingy west of his area and kept running around the tree back and forth and firing ranged cold spells at him. I guess 30 foot tall demons can't walk over a 1 foot tall tree root.

Worst XBOX 360 title I've ever come across

1 Rating: 1, Useful: 0 / 0
Date: January 08, 2008
Author: Amazon User

I bought this game hoping for a decent RPG, I was sorely dissapointed. I had to shut it off when my horse kept getting stuck on items in the environment, such as rocks and walls. The game will not let you get off the horse or dismount and you are forced to restart. I asked the employee at the game store and he told me that I should bring the game back becaue it is the worst game on the system. That is the first time I ever had a store advising me to bring back merchandise the sold to me. The game was shipped out unfinished with significant bugs. This game shouldn't even be given away.

Two Worlds, Too Bad

1 Rating: 1, Useful: 2 / 2
Date: December 12, 2007
Author: Amazon User

Two Worlds

Two Worlds was something I had waited for. Touted as The Elder Scrolls: Oblivion on steroids, I couldn't wait to get my hands on this; and as most things that get over hyped this one, too, fell on it's face and left a nasty mark.

Pros: There are not many. Character customization is simple. Game play is simple, press the button and bash something. You can create your own weapons by combining two like weapons or adding an item, such a gem, to make the weapon stronger. This also works with clothing (armor), and you can make your own spells by picking ingredients (if you can find them) in the wilderness.

You can not die, well you do, but instead of having to reload a prior save you are instantly "resurrected" at one of the many, many shrines you find along the road.

Cons: Story, if there is one somewhere, is your typical Fantasy fare. You are the heir to a magic thingamabob, only you can use said magic thingamabob, bad guys want magic thingamabob, kidnapped your sister to force you to comply and go get / find magic thingamabob, blah-blah-blah, yawn.

The graphics are sub-par for what one has come to expect from the next-gen consoles. You'd swear you were playing Gauntlet (arcade style graphics) or Baldur's Gate. YIKES! People look melted and backgrounds, although nicely done, tend to be muddy and mush into one big blob of grey-green space indiscernible from one area to another.

There is no tutorial, so to speak, and the on screen text will make you go blind, it is so bad you CAN NOT read it. Legibility is the key to making a game fun for me!

The in game map is as close to useless as one can get, with no text or the same illegibility problem, navigating the rather large world takes some doing.

The voice acting is terrible! I play with MUTE on! I'm sure they tried very very hard and such a valiant effort, but it is difficult to take all the "Forsooth"-ing and "Varlet"-ing when it is used in every sentence, it just kills the game.

A good intention gone horribly awry. Don't waste you time unless you absolutely have to play another RPG or are a glutton or punishment.


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