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Game Cube : Animal Crossing Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Animal Crossing and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Animal Crossing. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 81
GamesRadar 80
IGN 91
GameSpy 80
Game Revolution 80






User Reviews (41 - 51 of 495)

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SO MUCH FUN!!!!!!!!!!!!!

5 Rating: 5, Useful: 9 / 10
Date: December 11, 2005
Author: Amazon User

why are u staring at a computer???????? GO GET THIS GAME NOW!

Animal Crossing Review

5 Rating: 5, Useful: 7 / 7
Date: February 17, 2003
Author: Amazon User

This game is one of Nintendo's best yet! In this game, you'll be able to live on your own. First you name yourself and the place your going to live, then you hop off the train into your town. From there you'll buy a house and then go out. You get a job and get a salary for errands you do. After that your on your own. You do not eat in the game so you can blow all your money on items for your house. You can talk to people and do activities like fishing and bug catching. HINT: Sell stuff you catch for cash or donate to the museum. Buy a shovel and dig up fossils and donate them to the local museum. You also can design clothes and talk to the police. People will move to your town if its well taken care of. Using the GBA & GC link cable on this game, your able to go to an Animal Island and talk to the only person who lives there. HINT: If you stay long enough, you'll get a nice tan. If you play the game long enough and pay your debt (yes, a debt) off to the person whom you bought the house from, it'll get larger and larger until you've masion. Basement and second floor and large living area. So I hope you liked the review. So buy the game, have fun and live your second life!

Great, With Some Flaws

4 Rating: 4, Useful: 7 / 7
Date: December 17, 2004
Author: Amazon User

Animal Crossing is a sort of "The Sims" style game. You buy a house, get some furniture, and just live. You can go fishing, chop down trees, talk with the neighbors, and more.

Gameplay:9/10
Never ending. But after you pay off your house and get all the furniture, you will not find yourself going back to this game.

Graphics: 1/10
Absolutely horrible. Low resolution, blocky textures, it just looks like crap. This game is a port of a old Japanese N64 game, so...Nintendo should have spent more time on the graphics. I would have enjoyed it more.

Sound: 5/10
Mediocre. There are a few sound effects and music that changes depending on the hour.

Overall: 7/10
If Nintendo had worked on the graphics and sound more, I would have given it a higher score.

Nice Game, you can always come back.

5 Rating: 5, Useful: 8 / 9
Date: December 13, 2004
Author: Amazon User

First of all, this game lets you go FREE. There's not a storyline, really, but more of a build up and upgrade your town/house. You arrive in the town you create, called the name that you made. You have the option of giving different replies to other villagers, so you odn't HAVE to be nice, or don't HAVE to be mean.

FUN-
I give fun a five. You come home say "Hi Mom" and go play Animal Crossing. Each store gets new items everyday, so theres always something new. You can go fishing, pay your debt, arrange your house, to chores for neighbors, buy stuff, donate things, and even go to your own island. On the Holidays, there are special celebrations. There are fishing tournaments, a museum, you can design patterns for shirts, umbrellas, wallpaper and flooring, write letters to neighbors, give people presents in the mail, and even send letters to other characters you created. There's way more, but WAY to many to name.

EDUCATIONAL VALUE
Heck, its a videogame. No videogames are educational, right? WRONG. Animal crossing is. It teaches kids what life is about, and spending money and how you can ACTUALLY run out of money. Little kids find this game VERY entertaining, the only problem is that you actually have to read them what it says.

DURABILITY
Well, its a videogame so... I think most last forever unless you snap it in half or throw it on the ground. Depends on how well the person treats it.

OVERALL
Graphics-Nicley done. 5/5

Gameplay-The town is divided into a grid. Each time you switch squares, your character stops and the screen switches. Sometimes that gets a little annoying. 4.5/5

Sound-When the characters talk it gets a little annoyting, but there is an option where you can turn of their non-understandable launguage. The music changes every hour, so it doesn't get too annoying. Every saturday Totekeke comes and if you're there can get a tune to play on your radio in your house. Also, you can create a town song that plays every change of hour and on every instrument you play. 4.5/5

a beggining but no middle and no end.

5 Rating: 5, Useful: 8 / 9
Date: November 23, 2005
Author: Amazon User

Animal Crossing is one of those non shooter lifestyle games.You get on a train where you meet a friendly cat (really friendly! if you insult her she basically laughs). And you choose your nameifyour a guy or a non-guy and the name of your town.she calls a racoon called tom nook.Then you get of the train and see what you look like and your town.As you leave the staition tom nook comes over and shows you four houses.(Did i mention you're moving???). You pick a house and get ready to face a surprise."WHAT 19,800 BELLS?!I CAN'T AFFORD THAT"!!!!!! "Calm down buddy.You can work in my shop to pay off the rest". And that's how it happened.You meet every one in town.And improve it to attract more people or chop down every tree to drive them away or go fishing or go shoping or somthing else you can think of.So what are you doing sitting here in front of the computer?! GO GET THAT GAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

So addicting!

5 Rating: 5, Useful: 8 / 9
Date: December 15, 2005
Author: Amazon User

Don't buy it! Its way too cute and addicting... I got this as a birthday present and spent weeks fishing, shopping, and talking to villagers and even running a few errands for the lazy villagers ( I wish they would pull weeds once in a while!)
I found out that the seasons even change, and on your characters birthday all the villagers send you gifts! Theres also celebrations on New Years Day, Halloween, Chirstmas, and much more. Where you can get gifts form the mayor just for being there! The whole game is so fun, and is always changing!
Tips:
On Chirstmas the only way to get a present is if you buy a chirstmas tree from Nook and put it in your house!
Before Halloween buy lots of candy to give to villagers and in exchange they give you gifts!
Always pull weeds... ALWAYS!!
Don't go wacking villagers on the heads with your shovel!! ( for some reason they don't like that too much...)

Animal Crossing... an Addictive game indeed... (by Laura)

4 Rating: 4, Useful: 8 / 9
Date: June 07, 2007
Author: Amazon User

Animal Crossing is one of the most unusually fun, and addictive games there is. It is an amazing game that can show you just how far videogaming technology can go. Like all games, however, it still has it's strengths and weaknesses through comparison of the other games. I will share my opinion of: the bad, the neutral, and the good about this game.

The Bad:

1. Resetti the mole may scare younger kids. I will explain a bit more thoroughly about the character in the good. Although I think Resetti is humorous, he will yell at you a lot if you either forget to save; or reset on purpose to erase an event like Spike painting your roof black... Now, Resetti doesn't start out yelling at you. He gives you two friendly warnings before getting harsh, so at least you have time to prepare for his temper tantrums. There is one warning I would like to give the gamers out there, but it's kind of a spoiler. So, if you don't want any surprises bad or good ruined, just skip on to number two. For those of you who don't mind slight spoilers, the warning is this: after you reset your game a number of times (like 6 or 7) he will say he will reset your game and make you start from the beginning. DON'T BE FOOLED! This is merely a childish prank he plays. The screen will come back on and he will be like "GOTCHA!" and nothing will have happened. I warn you of this, because this nasty surprise almost had me upset. After he does this, once he will pull this about every third reset (you will notice a pattern after this point) with the same result: nothing happens, he just continues to lecture you like always.

2. Your neighbors are not fully trustworthy. Never carry valuable items, or tons of bells (the game's currency) with you when you talk to your neighbors. There is no way of predicting how the neighbor will converse with you, and before you know it, you either lose most of your bells, or get your valuable item unwillingly traded for some piece of junk. Also, NEVER play card games with a camper. I suppose this is good for teaching children to be careful with their stuff, but make sure this doesn't effect their trust on people in the real world.

3. Paying off your mortgage can be tedious. You will either have to fish or catch bugs until you are sick of it. You can do jobs for your neighbors, but there is little chance of you getting money from them. The "odd jobs" they give you, is better for getting furniture, clothing, and stationary. You can also collect seashells, but that doesn't really give you enough money to make it worth your while. That is good for the start of the game, however, so you can earn enough to get a fishing rod or net. If you are a real dare devil and you have the net, you can shake trees to get small amounts of money, a couple of pieces of furniture, and three or four beehives. You can use your net and catch the bees that fall out of the tree, but be careful that you don't get stung. I will not tell you how to catch the bees, but I will tell you this: don't aim for the hive. It doesn't work. I have tried this, and with painful results to my character... In the event you do get stung, your face will be ugly. If you absolutely hate the look, save and quit and come back to get rid of it. Don't shake trees without the net. It's not worth it, as the bees are difficult to get away from.

4. Not very fun at night if you play based on your time. Although there are a few things to do, the store closes at ten or eleven pm (depending on the stage) and cuts you off from earning money from selling (one of the main ways of making money). On top of that, some neighbors can go to bed as early as nine pm, which is why I wouldn't advise asking for jobs at and after nine. What happens is, someone will say, "Mitzi borrowed my camera" or "Deliver this to Maple" but you can't do the job after nine when they are in bed. This means you will either have to decline the job (which upsets them), or agree to do it and wait until they get out of bed, which will likely be hours. Not worth it. The one thing that's good about playing at night, is there is the small chance you can meet Wisp. I will not say too much to avoid a spoiler situation, but I will say it's worth it to meet him. However, chances of meeting him are rather slim, and it has to be really late at night (were talking midnight here). If you wish to play at nighttime in the game, but your parents won't let you stay up, I suggest making your town have opposite time.

5. The HRA system stinks. This is probably one area the game designers failed, although, it's hard to get a good system for a "beautiful" home when beauty really is in the eye of the beholder. It doesn't matter if your room is a complete masterpiece. If every thing is mixed or your wallpaper and carpet don't match, you will get a low score, and the HRA will say ugly things about you in the mail. There is a way to get a high score from them, but it's technical, concerning themes and junk. Make sure to tell young children that it's just bad programming so they don't lose self esteem and think their house is hideous. On top of that, the store owner forces you to join, so you have to deal with their antics whether you like it or not.

6. The neigbors... are unpredictable. They are a lot moodier than they are supposed to be. I have seen two of them talking, one even getting a new outfit, and they both walk away upset. Befuddling. You can't even talk to them when they are like this. Also, save often if you want to guard your roof color. The animals seem unnaturally obsessed with painting your roof various colors without your permission. It's a pain. All I want to do is keep my blue roof... My mom has also noticed they can be rather insulting at times (particuarly the snobs and Gracie). Most of this is good natured, however, just keep a slight eye on younger children to make sure they don't develop certain attitude problems. This itself isn't a major problem, though. I didn't even notice it until my mom said something.

7. The snobs can teach you acts of questionable morality. The main one I wish to address considers the lost and found at the police station. Players can falsely claim items at the lost and found. I have been there many times. Only once have I claimed something of my own. Just make sure you explain to impressionable younger children why it's okay to steal from the lost and found in the game, but NEVER in real life.

The Neutral: These are things that can be good or bad depending on how you look at it and/or what form it comes in.

1. Numerous glitches. The game has some glitches in it. If you don't like or want anything to do with glitches, this is instantly a bad thing. If you are slightly more tolerant of "beneficial" glitches this is can be a slightly good thing. If you pay off all of your mortgage (to the point you own an account) you can use the dopplegangler trick to earn numerous bells. I won't explain it in detail, for it's neither here nor there, but I will say this: express a little caution when doing the trick. It won't hurt the game, but there are certain steps you have to follow in proper order for it to be successful. This is probably the only "good" glitch in the game. The rest of the glitches, that I know of, can be caused by time traveling and are NOT good glitches! Time traveling can be done by changing the time and date on your game. While it maybe beneficial in some areas (like if you want Christmas in July), I wouldn't recommend doing it often. I have heard it causes some "bugs" including: not being able to hear music in your house unless your close to the tape deck (this I have verified to be true), and trees taking too long to grow (I think this is also true, but may be corrected by slowing down time traveling to only a single day at a time). On top of that, if you go too far forward or backward in time (believe me, I learned this the hard way), your town will be covered with more weeds than you can shake a stick at, you will get bugs in your house (nasty!), and if things stay a wreck long enough, your neighbors will move away one by one until the problems are dealt with.

2. The storage systems. There is quite some room for letters and personalized clothing designs, but little room for furniture and such. A basement will help, but only for a while. If you are a pack rat like me, this could be a big problem...

3. Teaches apple polishing. A term which here means: saying things to overly flatter your neighbors in order to get presents. I mean think about it, are you really going to tell Winnie her clothes are unflattering when you can butter her up to get a free outfit? I am not sure whether this is a good thing or a bad thing, so it goes in this section. You decide.

4. This game is addictive. I guess this can be good, because games are only addictive if you enjoy playing them right? But I think this can also be bad, because it encourages you to play every day to see what's new. Just be careful not to become so addicted you don't have time for things in the real world.

The Good:

1. Teaches kids responsibility. You actually can learn a thing or two about paying off mortgages, earning a living, and being neighborly. Your character's mom may also give you a few tips on how to be social.

2. The museum can teach players some real fascinating facts. It doesn't really matter what age you are either, you will probably learn at least a fact or two before you complete it. The paintings aren't really educational, but look closely at them. My mom recognized a Washington painting considered to be real, and I recognized a painting known as "The Embrace" in real life. One thing I do not understand is: why is Blathers afraid of insects? He is an owl, aren't owls supposed to eat insects? It is rather humorous, though. He seems to have something negative to say about every insect including the beautiful butterflies, and the ladybugs.

3. You can name your place and character whatever you want! Provided it doesn't exceed the character limit, which is so short it's hard to do anything elaborate and is very annoying. Regardless, it's fun to come up with names. You can have only one town per memory card, but if you have a different town on another memory card, the two can interact which is very cool! On top of that, you don't always have to base your town's time on your own. You can arrange it where if you play at 3pm, your town will be 3am. That way, if you base one town on your own time, and base another on "opposite" time, you can play day and night if you want to.

4. The neighbors can be fun. It's true, they can be a pain like I explained earlier, but they can also be delightful to chat with. You never know what could happen when you just speak to them. They can give you a gift, a quiz (which results in a gift if you answer correctly, although, some quizzes have no right or wrong answers and you get something anyway), a showing of an interesting letter, and many other unpredictable surprises. A couple of tips are: to use your common sense (like if Winnie asks you "Don't I look good in this?" don't say "I'm sorry..."), and don't lie to the guys that like to do push ups if they ask "Is *put name of object here* yours?" and you want it. When the snobs ask the question lie to them if you want the object and it is worth half of your money.

5. The game acknowledges holidays. This includes your birthday if you have told them. How cool is that? Seriously, my neighbor, Pecan, was waiting outside my house's door to give me a present on my birthday! Other presents came for me in the mail! And during Halloween evening, everyone is in costume and wants candy! They also do a New Years countdown! On top of all that, other non-huge events also go on throughout the year. Like in June, there is a fishing tourney every Sunday. Tell me, how many games acknowledge real time and events, including your birthday?

6. Teaches kids how to keep track of times and dates. Special people like Wendel, Saharah, and Redd come once a month or so on a certain date. If players want to see them, they will have to learn to keep track of the dates they arrive, and the times they will be there. On top of that, there are certain weekly treats like a guitar playing dog on Saturdays, or a pig selling turnips on Sundays, so this actually may make kids want to be more coordinated.

7. Teaches the basics of stock marketing, and the work force. These are interesting concepts. Although fishing and catching bugs may be out of date for current businesses, the store owner, a raccoon who gives you a house and makes you pay off your mortgage, will make you work for him temporarily to help you pay off your first mortgage. This gives player a small taste of the trial and error of working for a boss. Notice how he freaks out when you change out of your uniform during work? He will accept it, but in real life I don't believe bosses tolerate such things well. This game can also teach stock marketing with the "Turnip Market". When players want to learn how to buy and sell turnips for a profit, they will need to learn to buy the turnips when prices are low, and sell them when prices are high. In real life, plain stocks work similarly. It's rather impressive that game designers can teach such advanced topics in a fun form for kids.

Well, I think that about raps it up. Overall, Animal Crossing is a fun game. I do recommend it for any age, provided younger children are slightly watched. The game is pretty realistic though, and it is impressive what game designers can do.

Strange but wonderful. Tangy but sweet!

5 Rating: 5, Useful: 12 / 17
Date: November 21, 2002
Author: Amazon User

This game has one of the most horrundous graphics I have ever experienced in my gaming carrer. Even an N64 launch game looked much better. But put in realistic graphics and take out the idea and gameplay, you've got one bad game. But thankfully, this isn't the issue. This has got to be one of the most freshest, original game I have ever played. This game never feels tired because of it's huge addictive taste. I almost forget to do my homework because of it! Just running errands for your incredibly unintellengent townsfolk never gets old. You also buy items in Nook's store and if you buy enough, he expands. You also pay off your mortage loan to Nook for your house. My grade:A+ An great game like this dosen't come often into the gaming world.

Infinite Replay Value.

4 Rating: 4, Useful: 6 / 6
Date: September 20, 2002
Author: Amazon User

I must admit when I first played Animal Crossing I didn't like it. About an hour in I was fairly bored. However, this game has several surprises. Every time I've gone back to play it there have been new things to do and explore. Items are constantly being left for grabs at the dump and also at the lost and found in the police station. Once you meet everyone in town and start working there is an almost infinite possibility for replay value. Animal Crossing is not a game you would sit down with for three hours at a time and be completely engrossed in. However, you can walk away still enjoying the experience with thirty minutes to an hour of your time and know that you can come back to it the next day and have new things to do and explore. If you are looking for an action packed experience that will really pull you in, this is not that game. If you are looking for a game that you can still be playing and have new things to do for months to come, then pick up and join in on Animal Crossing.

Better than The Sims

5 Rating: 5, Useful: 6 / 6
Date: January 14, 2004
Author: Amazon User

If you like games that are innovative and unique, you'll almost definitely like Animal Crossing. If you've ever played "The Sims", you already have a good idea for the basic concept of the game. It's not so much about achieving a specific objective (e.g. fighting bad guys, saving the world, etc.) as it is about just hanging out, making friends, living your life, and having a good time.

The cool thing is that this game makes use of a concept that doesn't exist in The Sims. Namely, the entire world operates on a real-time clock. As it says on the box things happen "whether you're there or not". This means that the game world is constantly changing from day-to-day. When the seasons change in real life, they change in the game. When there's a holiday in real life, they're celebrating it there in the game, too. Things you do have long-lasting consequences. If you plant a tree one day, you will notice it growing for several days afterwards. If you're mean to someone in town, they will pack up and move away. This isn't the kind of game you get through in a week. This game is fun to play for an hour or two every day so you can see what has changed since the last time you played. Also, unlike The Sims, you don't have any annoying meters telling you what your hygiene, hunger, sleep, entertainment levels are. You don't HAVE to do anything. You can just do what you want and have fun.

I highly recommend this game to anyone of any age. One word of caution, though. This game is extremely addictive, especially because of its ever-changing nature. Be prepared to say goodbye to your free time for a while if you get this.


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