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Game Cube : Animal Crossing Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of Animal Crossing and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Animal Crossing. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
Game Spot 81
GamesRadar 80
IGN 91
GameSpy 80
Game Revolution 80






User Reviews (71 - 81 of 495)

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One of the best RPG games out for Gamecube.

5 Rating: 5, Useful: 5 / 5
Date: July 10, 2005
Author: Amazon User

Animal Crossing is a very fun and addicting game that can even prove to be challenging. The concept is that you are a person living in a town populated by animals. These animals are human like though and can walk on two legs, talk, and wear clothing. Interacting with them is one of the interesting aspects of the game. And while it is true that young children might find the animals cute and fun, it is a game that can be enjoyed by all ages.

You start off coming into a town with very little money and just the shirt you are wearing. Fortunately, you get set up with the local shop keeper, a friendly racoon, who agrees to let you buy a house in town. But, since you are low on money he agrees to let you work for him for a while to repay some of your debt. This is pretty much a tutorial. You meet the townsfolk, learn how to deliver items, and recieve a map to help you around. After this you are pretty much free to do as you choose.
This might seem a little dull. Luckily, there are many options that will you keep you entertained.

1. Fishing. In Tom Nook's (the raccoon) store you will be able to buy a fishing rod. Then you can take it to the river, the beach, or a pond to fish. These fish can be sold for bells (the currency used) or you can donate them to the mueseum. Once you catch all fish, you get a special reward.

2. Bug- catching. This is pretty much the same as fishing. You buy a net from the store and catch insects that are around your town.

3. Paying off your debt. Once you repay off a debt on your house you will be asked if you want to expand it (unless your house is as big as it gets). If you keep repaying debts and expanding your house eventually you will get 2 floors and a basement.

4. Collecting furniture wallpaper flooring and other items. After all what is a house without furniture. There are hundreds of things you can get for your house resulting in many home decorating options. You can choose to take part in a program called the HRA that will give your house points based on the interior design. Get a high enough score and you might get a prize.

Another great aspect of the game is the time. It is based on real time so one hour is one hour in the game. The seasons and months change accordingly and some bugs and fish can only be found in certain seasons. Also, different holidays come and go moslty on the days of real holidays. Ex: on the 4th of July there are fireworks. These are very fun and you can usually get rare items from them. Also people come every week. A dog comes on Saturday that will play songs on his guitar.
If you have a friend with the game you can put in their memory card and visit their town with your person. This can be fun since every town is different. Different fruit, townsfolk, locations, etc. You can even write them a letter at the post office. Overall, this game is very entertaining and the things to in it are endless.

Who knew I could be so easily amused?

5 Rating: 5, Useful: 5 / 5
Date: February 04, 2006
Author: Amazon User

I love this thing! When I came into my friend's apartment a few months ago and they were playing this game i thought they were crazy. But I started playing it, and in a week's time I was actually spending the night because I couldn't stop playing! We made two towns with the memory cards, and everyone would play tricks on each other, by rearranging their house while they were gone, Hiding fish in the basement...Choosing a Cuban Armoire with a Japanese Sleep mat. It's totally worth the little bit of cash you shell out, because it provides a fun diversion From a hectic world.

When Simple Things Made It Big!

5 Rating: 5, Useful: 5 / 5
Date: February 15, 2006
Author: Amazon User

Animal Crossing is a simple game. Very simple. Gameplay is straight forward and so are the things that you can do in the game. However, Nintendo managed to craft this into one of the best and most addictive RPG on the Cube or even the current generation consoles.

You play as a new guy / gal to town and try to learn your ways through your "service" to the shop keeper who virtually own your house. You need to pay off your mortgage by earning money in whatever way possible in the game. It could be picking up junk from the junk area, perform favours to other residents for gifts, selling fish, bugs, fruits and sea shells etc. The kind of bugs and fish you can catch changes with the season. Also you can help build up your museum collection by donnating various "collecting" items for the Owl at the museum. You can dig up money or fossils. If you check the town notice board regularly you can find someone buried cool items that you can dig up yourself.

The concept is very simple but it is just plain addictive because your town folks not just interact with you but they know each other too. So at times they might be complaining about another person or showing you the pressie that they got from other people. They will also write letters to you while you can write back. If you give them gifts, they can reply with surprising gifts in return.

Animal Crossing achieves synergy with other Nintendo products. You can visit an Island where you can have your own holiday house and found things that you can't find in regular towns e.g. Coconut trees are common thing on the island but not in the town. Further you can connect the game with the eReader and by reading the eCards you can get new patterns (you can also design your own too!) new gifts and new letters from people from other towns. If you have two town data on two different memory cards, you can ride the train to visit your friend's town. Though that would risk your town folks moving to another town. Also the whole family of yours can move into the same town as there are 4 vacancies in one town that all of you can move in and share the magic moment with each other. So mum, dad and siblings can all share the same experience with each other.

It's is amazing how Nintendo churns out so much magic from a simple concept like this. It doesn't have super realistic graphic nor does it require you to shed any blood. But it just keeps you on the game for hours and hours. With Animal Crossing Wild World coming out, Nintendo sure would be able to make the Animal Crossing one of its classical franchises.

Animal Crossing: The Game That Runs On A Real Time Basis

5 Rating: 5, Useful: 5 / 5
Date: March 05, 2007
Author: Amazon User

Animal Crossing is a very good game. If you like virtual reality games, this game is for you. In this game, you are able to get a house. At first, your house starts off very small, but as you continue to pay off your morgage through the local post office, your house will grow to be three floors, and that is not it, if you outsize your house, you will get a giant trophy outside of the train station. When all of the other animals see this prize, they will be very proud of you. They will comment about what you did.

In the very beginning of your game, you will meet a cat named Rover. He will be VERY annoying, by asking you a lot of questions. His first question will be "What time is it?" You could enter any possible time. You choose whether it is... January... February... March... etc., the day of the month... March 5... March 6... March 7... etc. or the specific year in which you will be playing in. Rover will then ask for your name, and the your destination in which you will be traveling to. Rover then asks if you know where you will be living. Then Rover calls his "buddy" Tom Nook, who is the manager of the store in your town. When you arrive at your town, Tom Nook will come up to you and then show you around your acre. You can then choose your house, which is as I said earlier "EXTREMELY SMALL." You start out the game with only 1,000 bells, which happens to be the currency in the game. When Nook gets his 1,000 bells he says "That is... not narly enough." Nook offers you a part-time job at Nook's Cranny or whatever your store is called. You work for a while, then comes my favorite part of the game, meeting the townsfolk! You will meet a variety of animals such as dogs, cows, sheep, pigs, frogs, toads, cats, lambs, bears, ducks, birds, and even turtles. You then work some more, then your job is done! You pay off more debts, then you are FREE TO DO WHATEVER YOU WANT!!!

There are many holidays in your Animal Crossing Village. The mayor will give you gifts just for attending the event. Some events in town are Toy Day, Harvest Festival, Halloween (Which is creepy), and even a sports fair.

This game runs on a real time basis, if you do not play the game every day, you will get little bugs in your house, and then weeds will grow everywhere in your town. Your friends in your town will get very worried about where you were, they may even get very mad at you just for not seeing you around. They may even move out completely.

There are several tricks in this game: One CHEAT is for an instant 30,000 bells the code you enter at Nook's Shop Is
WB2&pARAcnOwnUjMCK%hTk8JHyrT. Another trick to the game is to bury a shovel into the ground where it is very shiny, this will grow a tree that produces golden shovels, and it will also produce a golden tree. You can also have two towns on different memory cards. This will give you the ability to travel to your friends town. However, this trick will only work if you have 2 memory cards. There is one more trick to the game that I would like to mention. This trick will only work if you have a gameboy advance and also a game gameboy advance connector cable. If you have all this, you can travel to a foreign island. This island will be owned by YOU. You can design the island's flag. You can also build a hut.

There is one bad thing about this game though, it can get a little repetitive sometimes. Other than that, this is an awsome game that you should buy!

I'm a middle-aged adult male and I love this game!

5 Rating: 5, Useful: 5 / 5
Date: September 21, 2006
Author: Amazon User

It is extremely hard to stop playing this game, which is good because it is important that you consistently play it because it has game elements that change with time that are more associated with online games and it is not online!

Sometimes I like to play this game as a way of winding down after a long day or a day of playing more adrenaline pumping games but often find myself playing a little longer than I intended...often a lot longer than intended!

The "Basics" of Animal Crossing

4 Rating: 4, Useful: 7 / 9
Date: February 19, 2003
Author: Amazon User

When I bought the game, it was like "Wow, I'll be playing this forever!" I've been playing it for 4 months. I'm sorta now getting sick of it.

First, the UPS of the game.
If you're ever bored of what's inside of you're home, it's NOT possible. I have Nintendo's guide and there's about over 375 DIFFERENT peices of furniture. Best of all, you can make your own shirts, ads, wallpaper, and carpet. If you have a friend in your town, you can even send him/her letters!

Now, the DOWNS of the game.
You can't choose where you want your house. It's always in Acre B-3! Next, if you're the only human player in your town, it'll be SOOO boring! If you write a letter to a animal, they'll say 82% of the time, "You're freaking me out! I sooo don't get your letter. Next time, write in English!"

Now, for some hints.
When you get a shovel, and you see a glowing spot, dig right there and you'll get 1,000 bells if you don't do Feng Shui and 10,000 bells if you do. After you dig up the bells, bury another shovel there, in about 4 days, they'll be a tree there with golden leaves. Shake the tree to find a golden shovel! Once you have a golden shovel, dig ANYWHERE and there's a 46% chance of you finding 100 bells, and a 11% chance of you finding 10,000 bells.

Not to my personal taste

3 Rating: 3, Useful: 7 / 9
Date: April 21, 2006
Author: Amazon User

I played this game on and off after I got it for about two weeks, before I completely lost interest and gave up playing it entirely. I got onto Amazon to read reviews and see the reasons why others might have shared in my dissatisfaction, but found only that the negative reviews included a lot of whining about how the game is "boring" and "stupid." So here is what, I hope, is a better explanation as to why I think this game appeals to some people, and not to others.

I've come to the realization that one of the biggest turn-offs for me, personally, is that this game has absolutely no plot, no linearity, and no semblance of structure. Which is not to say that it's a fault of the game, since it has no desire to use any of the three. The game wants to be as open-ended and non-linear as it can possibly imagine, and in that regard, it's quite successful.

I'm of the vein that prefers the Metroid/Zelda types that, even when non-linear, at the end of the day, there's a task that needs to be done in progression of the plot. When there is no plot, there's an endless, very open amount of tasks, that probably varies rather uniquely from game to game. The only confines come in the gradual purchasing of items; so, for example, you can't actually fish until a fishing rod comes to the store for you to purchase. Beyond that, you can literally do pretty much anything you want; you can fish, you can dig up fossils, you can collect seashells, you can send letters to your neighbors, you can plant flowers and collect pears to sell at the store or use them to plant even more trees, you can also hook up your GBA and play old NES games. It's very open-ended. If you like a lot of walking around, interacting with your neighbors, and deriving activites from them, I would very much recommend this game.

For my type, on the other hand, I would more fairly define it as simply slow-paced--too slow, for my attention. My problem lay in the slight meniality of it all. There was something just a little too repetitive, and, dare I say it, open-ended for me. I prefer structure, and this game offers and desires none. So people of the Sims/Harvest Moon fan base would probably greatly enjoy this game. I think it's a given that anyone of the FPS/Adventure/Shoot-'em-up preference would find this game boring. Strategy enthusiasts would become dulled by the lack of complexity (which is not meant to be an insult; this game, at it's heart, is one for younger kids). RPG fans should approach with a degree of reticence--it could easily be to your taste, or not, depending (since I would classify this game as something of an RPG cross-breed).

One actual minor complaint I find would lie in the graphics, which, I felt, left much to be desired. Though I realize this was initially for N64, I still think the Gamecube has much more to offer than what this game takes advantage of.

So I can't give this game 5 stars, since I didn't love it; but I give it more than one, since I think my dislike from it is a result not from it being a bad game, but just one that is not to my particular taste.

Danger-Animal Crossing up ahead!

4 Rating: 4, Useful: 6 / 7
Date: October 26, 2005
Author: Amazon User

I was surprised to find over 500 reviews to this game, so I'll try my best on this review.

My little brother recieved this as a birthday present. I must say, over the past few weeks, it has become addictive. Certainly my little brother can't get enough of this game, and even my sister and I have joined in on the fun.

Likes:

-Popular characters like Tom Nook the racoon, Blathers the owl, Pelly the mail pelican, and new to the addition, you!

-You can mail letters to the citizens of your town.

-Up to 4 people can have their own file.

-You can make your own design in the Able sisters' tailor shop (Mine is in the shape of Sonic's head).

-You can use cool tools like shovels, fishing poles, and nets.

-When you are done digging, you can put the top back on.

-In addition, it is nice that they include a memory card with the set, because the data is takes up a lot of space and can't be transferred.

Dislikes

-You have to meet everyone before you can save the game (Tom Nook's orders).

-The mole who pops up when you reset gets annoying.

-Travel data has to be set on a separate memory card.

Overall, 4.5 stars. An addictive game worth playing.

awsome!!!!!!

5 Rating: 5, Useful: 6 / 7
Date: December 07, 2005
Author: Amazon User

Buy this game it is awsome!!!!!!!!!!! You can do almost every thing that humans do like Haloween!! Or Christmas or 4th of July and more !! So buy it now ( and besides it being fun it is also $19.99 OMG)

Fun, potential for online gaming, room for improvements

4 Rating: 4, Useful: 6 / 7
Date: December 31, 2002
Author: Amazon User

You are in charge of managing your way of living in a town where you have recently moved. You get to name your town (an honor for a new resident) and choose one of four "cozy" houses for shelter.

Your house is not free of charge; you need to pay for it with the town's currency (Bells) by means of work. You cannot avoid doing work (and wear work clothes) to pay off the mortgage. This could get a little bit tiring at first since the method of paying is mostly doing repetitive errands. Actually the purpose of these errands is not only to pay back, but also to learn more about the town, and its inhabitants. You also get some rewards from the townspeople for doing them favors and you also get a few important tips along the way. Rewards usually are in the way of furniture for your house; sometimes you can even get a totally playable original NES game (remember the 8-bit Nintendo console of the 80's?).

Once you pay off for your house you are allowed to have bigger quarters and are free to make your daily activities as you wish. Here is where the real fun begins.

You also need to pay for your new, bigger house (a lot more expensive) but you can take all the time in the world for this. Also, there are many new different daily activities apart from running errands to earn money. Daily activities include fishing, collecting fossils, insects and paintings, planting flowers and fruits, writing letters, sending presents to your town neighbors, decorating your house, creating decoration patterns, playing games and many others. Not all of these earn you money, money isn't the primary goal of the game, and many of the activities are simply aimed to entertain you and to get the creative side out of you.
You can design colorful patterns and use them on your clothes, house, umbrellas, etc. You may even start a fad with your chosen design. You can also compose or modify the town's tune, which is played every hour.

Decorating your house is a very important and entertaining activity as well. The furniture choices and the methods of obtaining them are many. The town's committee evaluates your decoration and awards points using a predefined system. You are allowed to enter other houses to get decorating hints but you cannot take items from them.

In terms of festivals I noticed that there's a New Years celebration, Groundhog Day, Thanksgiving and others. As of this writing I'm looking forward for the New Year's festivities.

The activities vary by day and are supposed to keep the game from being monotonous. Impatient gamers will hate to wait 24 hours to get to new activities. In my town, the store closes at 9pm and does not open up until 9am of the next day (in real time). During the closed hours I cannot buy or sell anything and I'm limited to other activities. Eating is not required for living although you can grab fruits and eat them at will.

The game uses the Game Cube's (GC) internal clock to deliver the many different daily activities in real time. It also keeps track of seasons, time, day and night.

Nintendo has provided additional means of having fresh characters, activities, music, games, furniture, etc. with the e-cards. E-cards require a separate e-reader, a Game Boy Advance (GBA) and a link cable. Many cards are currently available. A tropical island is also accessible only for players who also own a GBA with a link cable

You can have up to four players living in town (there are only four empty houses available for sale in a town). Only one player can play at a time though, the others need to wait for the current player to save and quit before getting their turn. Players may leave items available for display, sale or for the taking to the other players or visitors (owners of other Game Cube's with Animal Crossing)

In summary, the game provides for endless hours of entertainment and fun. Reading is required but non-reading kids can still have fun if their parents supervise them.
I only wished that this game had taken advantage of the Game Cube's broadband adapter and make it an online game such as The Sims's. The only current way to interact with your friends (visit other towns) is to insert a memory card in a friend's console. This is something that Nintendo should look for in the future to increase the interest for this game. Graphics and music could also be better.

Recommended.


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