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PC - Windows : EverQuest: Shadows of Luclin Reviews

Gas Gauge: 82
Gas Gauge 82
Below are user reviews of EverQuest: Shadows of Luclin and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for EverQuest: Shadows of Luclin. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

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ReviewsScore
CVG 80
IGN 85






User Reviews (61 - 71 of 129)

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The Addiction

1 Rating: 1, Useful: 1 / 1
Date: December 02, 2001
Author: Amazon User

EverCrack.... Yes its called EverCrack, its luck a drug! It caused me a divorce. My friend got a psychologist. This game needs to be banned like drugs. It ruins peoples lives. DON'T PLAY THIS GAME BECAUSE IT IS TOO GOOD! I know its crazy but serious this game will ruin you completely. People drop college, lose their jobs, divorce(like myself....), become losers! Really I am saving you even you little kids, dont play cause your grades will drop and your parents will get mad. Please listen as a friend don't buy this new drug!

Dont Play This Game....

2 Rating: 2, Useful: 1 / 1
Date: December 04, 2001
Author: Amazon User

This game is ok but very dull. I wish people would stop palying it for a moment and look at a surperior game. The game I'm talking about is Lineage... Its fun, creative and a heck of a lot better than Everquest ever will be. Go (...) see for yourself. Everquest invloves alot of waiting around while Lineage is a perfect blend of wainting and combat. Lineage has a friendly community. (...)So thsi is alot better than Everquest why not give it a shot? (...)

WARNING!!!!

4 Rating: 4, Useful: 1 / 1
Date: December 04, 2001
Author: Amazon User

The requirements for this game have changed recently. The new requirements are:

Shadows of Luclin

Required Specs:

Windows® 98/2000/ME/XP
Pentium® II 400Mhz or greater
256 MB RAM
16 MB Direct3D compliant video card
DirectX 8.0 compatible sound card
28.8k (or faster) Internet connection
4X speed CD-ROM
450 MB+ hard drive space

As you can see, it no longer supports the Windows 95 Platform (...).

(...)

This said, I am still giving the game 4 stars, even though I have not yet recieved my copy of Luclin. The stars are for the amount of fun I have had with the previous versions of EQ. It is a really absorbing, and fun game. I enjoy the interaction with others in game, and my experiences have been pleasant for the most part.

I have recently purchased Dark Age of Camelot, but will continue to play EQ and to enjoy it.

everquest rocks

3 Rating: 3, Useful: 1 / 1
Date: August 11, 2002
Author: Amazon User

everquest its self is a good game but this is its worst expansion. the add ons for instance the new charcter looks and spells are nice. but the luclin is the worst place it can be dark for weeks and weeks. monsters there are all undercons. so its very dangous. and anless u have a nice computer the lag is annoying so i stick to the rest of everquest.

I concur with the hundreds of thousands

1 Rating: 1, Useful: 2 / 6
Date: October 24, 2001
Author: Amazon User

I cannot in good conciounce give this expansion to the terribly successfull MMORPG Everquest. The reason being, its addicting as any game in the history of games. You can very easily and without notice ruin your young adult/adult life playing this game. You can meet and make good friends with many interesting people while playing this game; which was the most alluring part of the game for me, while I played through the world the original and following expansions opened up for me. However, when you use the command that tells you how long you have played the character you have dumped the majority of your time into over the last year, you can be met with a rather shocking suprise. You have just blown over 150 days (yes, thats 24 HOURS multiplied by 150) playing a computer game, that really only rendered temporary satisfaction. Sure the friends you made, may last longer than your final exit from the world of Norrath, but the over-all time numeration is justly depressing. Take it from a veteran, your time can be speant in much more productive and important means than this. Friends can be made, school work can be done, women/men (whatever) can be interacted with, or relationships can be maintained. These uses of free time have much more lasting and favorable consequences.

This is an exquisite game, yet addicting.

5 Rating: 5, Useful: 1 / 2
Date: July 06, 2001
Author: Amazon User

This is one of the most fascinating games I have ever played. Listen closely, it IS very addicting though perhaps worth it. If you also think that the [money] you pay monthly goes to developing NEW and BETTER versians then it is worth it. The game engine here is said to perhaps rival the ones coming out on Dark Ages of Camelot, or other titles. I would perhaps join Adellion when it comes out as a roleplayer's game, but it woint have as good as graphics still. This is well worth it if you truely want to explore the world. Though I wish to say that one must roleplay to truely get the best experience out of it, or atleast socialize. Just constant hack n slash gets boring. Though there is much more to this perhaps, such as travel, there is still foten times too much hack n slash. Though it is still well worth it, A++

Sick but addicting

5 Rating: 5, Useful: 1 / 2
Date: August 14, 2001
Author: Amazon User

Everquest is about the sickest game on the market, not sick as in gorey or sick as in bad, sick as in it is the BEST game on the market, EQ atm has over 300,000 current suscribers, and with the expansion to allow NEW graphics to pump up the play ability this game will be a show stopper, Be prepared to throw away months of your life for this game, its well worth it.

No Need To Review

5 Rating: 5, Useful: 1 / 2
Date: September 01, 2001
Author: Amazon User

It will be great.

Just be aware that what most of these reviewers say is true. The game is immersive. The game is fun. The game requires that you take a long time to do everything, but in a way it's like watching a really good 3 hour movie - you don't mind the time spent away.

[....]

But if you're like me, with your head in the clouds, realizing this life is just a chapter in many lives, and to enjoy yourself along the way... provided you can still pay the bills and require no real life friends... go for it. The game rocks.

This upgraded expansion will take it to the next level.

They lost the recipe.

2 Rating: 2, Useful: 1 / 2
Date: September 07, 2002
Author: Amazon User

Don't expect this to be an expansion to EQ as you know it. It is nothing like EQ, Kunark, and the Velious expansion. They changed the recipe - and is isnt for the better.

They lost something in this expansion. Some zones in it are very nice, and others are just plain 'intolerable' for a 'pay-for-play'game. The bazaar is a nice feature, as well as being more independant on porting yourself around the game universe, but the gameplay - has me shaking my head sometimes.

Advice...quit neglecting that poor dog and take him for a walk.

EQ: Shadows of Luclin: A low point for EverQuest

2 Rating: 2, Useful: 1 / 2
Date: November 26, 2003
Author: Amazon User

Note: This review is ONLY about the "Shadows of Luclin" add-on to Everquest, and not the game itself.

After the triumph that was the "Scars of Velious," it was probably inevitable that "Shadows of Luclin" (SoL) was to be something of a disappointment. But instead, it was a crushing disappointment, wildly incomplete and buggy when it launched, and still bafflingly unfinished even today, almost two years later.

Whereas Velious gave us a three way war between the dwarves, giants and dragons, Luclin promised to plunge players into the ongoing civil war of the lost Combine Empire. But instead of the difficult (and game-changing) choices Velious offered, players for the most part could move between the two warring sides freely, and many players, even now, had no idea the two sides WERE at war. There are hints at it, but this much-touted aspect of the expansion feels perhaps 1/3 finished.

That feeling of things being unfinished permeates the whole expansion: There is a colony of gnomes in a cavern, including the teasingly named King of Above and King of Below, neither of whom speak, and who are surrounded by equally mute courtiers, except for a single historian whose dialogue has been broken for two years. Who are they? What are they there for? Where are their kingdoms? We may never know.

The storyline of the expansion, if you have the patience to tease it out of a dozen zones of all levels, involves the goddess of shadow, Luclin herself, keeping the Combine refugees trapped on the moon. One of them, the boss of the Grieg's End zone, even exhorts you to kill her in revenge for what he has done to him and his people when you defeat him. So where is she? Where is the Plane of Shadow? Not in the game, and SOE shows no interest in finishing this content. (One can speculate that all of this is linked to the departure of the game's lead developer, but whatever the cause, the fact remains that the expansion remains blatantly and frustratingly unfinished.)

The allegedly improved graphics engine that shipped with Luclin is nice, if you have a far more robust machine than their system specifications indicate. Even with a gig of RAM, expect a great deal of lag, even in almost empty zones, and look forward to models with strange proportions (male and female humans alike were given the male hands, with predicatable results) and some outright ugly new models. The announced every-weapon-style-gets-its-own-animation improvement never happened, and instead, the new graphics engine boasts fewer animated emotes than the original engine, and more of these are shared with other emotes.

The expansion does add a new race and class, and while the Vah Shir cat men are of only middling popularity, the beastlord is a popular and powerful class. (The Vah Shir city, Shar Val, is perhaps the zone that shows off the new graphic engine's problems the most, routinely grinding even the most powerful workhorse systems to a near-halt when running through the beautiful Arabian-inspired environs.) The expansion also features (adding it six months after release) the Bazaar zone that lets players trade with other players by turning their characters into Non-Player Character units, able to be shopped at like any merchant, even when the player isn't at the keyboard (although the computer needs to remain logged in to Everquest). While this disappointed some of the wheelers and dealers in the player community, this is inarguably one of the biggest selling points of the expansion.

If the Bazaar were located elsewhere -- or its technology used to create one on every continent on Norrath -- along with the player-purchaseable horses for sale there, and the beastlords were simply added to the game, along with the new Alternate Abilities (new abilities that characters level 51+ can buy with experience instead of just picking up character levels), there would be no reason to buy "Shadows of Luclin."

As it is, with this small amount of important content, I give this expansion only the most grudging recommendation. Better to pick this one up free in one of the regular Everquest compilation packs -- without a doubt, this is the low point in the history of Everquest.


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