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PC - Windows : Final Fantasy VIII Reviews

Gas Gauge: 69
Gas Gauge 69
Below are user reviews of Final Fantasy VIII and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Final Fantasy VIII. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 67
Game FAQs
CVG 83
IGN 74
Game Revolution 55






User Reviews (1 - 11 of 125)

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Simply Amazing

4 Rating: 4, Useful: 31 / 31
Date: January 16, 2000
Author: Amazon User

The graphics for this game are just too damn sweet!This is one thing you will hear alot about from this game,I recommend everyone who wants to buy an RPG for PC.

The only prob is that you need hella hardware just to get the damn thing working great.

Great Storyline and Gameplay make this a soild hit,please make sure you have alot of free time on your hands because this thing is Long as watching Private Ryan 30 times in a ROW! 90+ hours of great fun and excitement.

The only problem I have with it is that the backrounds are Pre Renered and are in LOW REZ,this would have made it A+ qaulity but the Lo Rez will get on your nerves.

A Sure Great a Solid Game,Your Money will worth it and Amazon.com has a great price for it too!

Really good game

4 Rating: 4, Useful: 41 / 46
Date: March 17, 2000
Author: Amazon User

-CG Movies --its runs fine in Full Screen using low resolution but you would see pixelation. If you select the high resolution, you would get the fantastic animation but the sound would lag behind. So I guess if you want to play the game with high resolution movies, a Pentium II is necessary. The movies are just amazing to behold!

-Battle Screen: -on my machine the character animation is ok and the guardian forces is wonderful. The camera rotates flawlessly and appropriately. In the later part of the game the animation sequences just skips and stops due maybe because of my lack of memory of the 3d card that I have or the slow processor of my machine. Otherwise all the animation is perfect.

-Menu system: -well, I'm a bit disappointed. Its a bit slow. It takes about 2 to 3 seconds of response time after you hit the button to load the requested menu screen. Compared to FF7, this shouldn't be any problem because the graphics are loaded from memory not the CD-ROM! Electronic Arts didn't have time to bother to improve this interface. The setup is similar, I meant identical to the Playstation version and the colors are all washed out and the graphics are in low resolution. On top of that there is no 'quit' option. YOu have to press a combination of keys before you could reset or quit the game. Yechh!

-Music: -hey what happenned here! I could tolerate MIDI music but the composition and arrangements of the music doesn't compare to FF2,FF3(SNES) or FF7. The overworld music alone would want you to cover your ears and turn off your speakers. The most annoying thing though is when you try to move your characters around the room the music frequently skips.

-Sound: -with EAX on and 4 speakers, its awesome! You could hear every cutting blow of Squall's gunblade or the Guardian Forces' attacks and the booming spectacular explosions.

-Graphics: -well the 3D characters are amazing with motion captured movements but the backgrounds are just awefull in full screen. It looks like paper props and doesn't 'blend' in with the characters. They might as well put black and white pictures in the game. The only solution is to set the game in quarter screen or move away from your monitor to lessen the pixelation or better connect your video card to your tv if you have a tv output.

-Gameplay: -well its a mixed bag. You can't buy magic so you have to 'draw' them on enemies which to me is very tedious and slows the game. There are no treasures to be searched for stronger weapons or magical items. You actually have to collect items from enemies or shops to upgrade your weapons and gain new limit breaks which is essential to win the game. To some this might be ok but to me its again tedious since in some instances you have to fight rare monsters and to equip proper GF abilities to get the items that you need. The worse part is there's nobody in the game that gives you any hint to get some of these rare items! The customization of your character using GFs is a welcome addition but the drawing of magic is again necessary and trust me folks it is really tedious and boring while maxing out your stocks. I remembered drawing magic for 1 hour just fillup all my characters of one particular magic.

-Story: -the dialogue is quite good compared to other Final Fantasy series and there are some instances that you will just couldn't stop laughing at some of the humour in some scenes. The cutscenes, transitions movies are really well thought out and developed like a big budget interactive movie production. The 1st and 2nd discs are non-stop action sequences and really force you not to stop playing. You would be just amazed and realized how Square really put a lot of effort in the plotline. As for disc 3 and disc 4....I don't want to spoil anything so you have to be the judge. All I can say is the story of FF8 is a bit complete than FF7 since there is a resolution in FF8's ending than in FF7--its not open ended.

-Conclusion: I think FF8 is a remarkable PC game if you own the recommended system listed on the FF8 box. It has a great storyline, breathtaking GF animations and most of all an amazing CG movie scenes. You could forgive the MIDI composition but the only thing that rained on the parade is poor programming by Electronic Arts: pixelated backgrounds, poor control and horrible menu system. The complicated GF system also added some wrinkle on the game and bogs down the progress of the story.

One final note: you wont appreciate the story and the ending if you don't analyze the relationship between the characters closely and the sequence of events. I see a lot of people saying the story "suck" but that is not true at all. There are several themes in FF8 that when analyzed is really quite good. Final Score: 8/10

Sets the standard

5 Rating: 5, Useful: 20 / 20
Date: August 17, 2000
Author: Amazon User

Folks either love or hate this game, me.. I love it. I don't own a playstation so this was my only chance at playing this game which I'd been champing at the bit for since its release onto the PSX. Then it finally came out.

Every Final Fantasy game is different. They all take place in practically different worlds with different characters (except for a few recurring minor ones) but thet all have the same themes -- love, hope, destiny, and destruction. FFVIII follows the path of Squall, a young trainee trying to join SeeD, an elite mercenary fighting force.

The magic system is a bit difficult to master at first, but they help you as much as possible along the way and if it ever gets confusing you can always let the computer manage it for you. Spells no longer cost 'mana', and instead you simply draw a limited supply of them from points on the map or from monsters. New weapons are no longer purchased, but instead existing ones are upgrated with items you earn after battles or by stealing them from monsters.

My first impressions were that the polygon models looked a bit odd, and the characters were all very stereotyped. Squall was the grumpy quiet type, Zell was a hothead, Rinoa was the vunerable chick, Quistis was the bookworm, Irvine was the sentementalist, and Selphie was the ditz. But as I played through I found that the game only made me think that on the outside. These characters had desires, they had dreams, loves, and hidden secrets that made them what they were.

The game drew me in like a moth to a bulb. I wanted to find out what was going to happen next! I wanted my heros to win! I scrabbled along the numerous sub-quests and attacked every new plot thread that showed up.

Fourty hours or so later I finally emerged viceorious... and I wanted to play it again!

Don't Listen to Anyone Else but Me!

5 Rating: 5, Useful: 17 / 19
Date: March 14, 2000
Author: Amazon User

I have read alot of these reviews, and most of the bad ones do not even have proper spelling, so listen to me. If you are familiar with role playing games, or are interested it becoming familiar, this is a good game for you. Final Fantasy is one of the longest running and best RPG series. The story in VIII is wonderful, with a huge scope involving love, hate, revenge, salvation, friendship and destiny. Some of the more popular RPGs, such as Baldur's Gate, do not have a tenth, or even a hundredth of the story in this game. Sure, there is not voice, so you will be reading alot, but is that so bad? If everything was a recording the length of the game would have to be cut back enourmously to make it all fit. The game does get a little confusing towards the finale, (time compression...if you gotta ask, you'll never know.) The backgrounds are low-res, but are still beautiful in their own right. I love this game, for it's enormous scope, it's length of play, (at least fourty hours to do enough to beat it), it's replay value, and it's interesting storyline. Anyone who doesn't like this game isn't human.

Worth the money - a very good game!

5 Rating: 5, Useful: 14 / 15
Date: February 08, 2000
Author: Amazon User

Before writing, I wanted to see how other reviewers liked this game. Most of the complaints are on hardware issues, the others are comparisons between the PC version and PSX (uh, why?) Anyways, I run this on a P266 with a Voodoo II just fine.

Basically, I spent most of this past weekend stuck in front of the computer thanks to this extremely addictive and involving game. I finally finished the first CD and am already giving this game a big thumbs up. Best part is I have three more CD's to go.

The game is *very* beautiful. The cutscenes are incredible and you jump in and out of movie scenes so much it's almost like it's part of the game. In fact, the last time I died was because I thought I was watching a cutscene when in fact it was part of the game.

The cons - music (ughhh...) a very important requirement for me personally. Lame midi music, just like the PC version of FF7. Almost bad enough for me to drop it to 4 stars. Also, the guardian force spells are beautiful to watch, but become tiring after the thousandth time. The problem is you have to summon these creatures over and over to defeat particularly difficult monsters. Gets tedious. Lastly, the help files and instruction manuals give you the basics, but don't get into the more advanced functions of the game. I'm still unsure what many of the spells and commands do.

However, these negatives don't take away from the fact that this game is as fun to watch as it is to play. Squaresoft really has developed a flagship title that is unique in many ways and has yet to be duplicated by any other maker. The game is actually very linear (think of Rebel Assault), yet for some reason it leaves the player feeling much more involved and satisfied at the results. Think of being part of an epic movie.

One CD down - 3 to go... can't wait!

Derek

FF8 help

5 Rating: 5, Useful: 8 / 8
Date: February 18, 2000
Author: Amazon User

For all those who are thinking of buying this game I have a few helpful hints for you... If you have a regular pentuim (like mine), make sure that you have at least 32 megabytes of RAM, or... the game will move really slow. For the 3d accelerater, a voodoo 2 or higher works just fine. If you have a lower version of the accelerater the game just won't find it and you'll have an error saying "video accelerater not found", and the game won't run. The graphics are great and the music is a typical quarter note sound. The storyline is very similar to FF7, which is why this game is so great. I am a huge fan of FF7 and now... FF8!

Squaresoft rpgs are the best, can't wait for this one on pc!

5 Rating: 5, Useful: 8 / 9
Date: January 05, 2000
Author: Amazon User

The PC version of 8 is ff done right! From the demo i can tell that it runs better than the psx and will way better graphics (thanks to 3d acceleration). I haven't played it yet (don't have a psx) but i've already ordered my copy!

Also, for those complaining about the sys requirements...the demo ran great on my 200 Mhz Pentium MMX with 64 megs of ram (and a RivaTNT card)

A pretty mangled port of a beautiful game.

3 Rating: 3, Useful: 8 / 9
Date: February 22, 2000
Author: Amazon User

Final Fantasy 8 is probably the most well-designed game I have ever played in my life. It was quite the GPA killer in late '99, with layer upon layer of gameplay -- from the fun sideline Card and Chocobo games, the dual-worlds that you explore, the infinitely configurable Junction/Draw system, and the interesting characters that you got to watch interact. It was the Playstation's finest moment, to be sure, and as a long time fan of the series, it confirmed my sense that Final Fantasy just keeps getting better with each installment.

When you buy this game for your PC, all that will still be true, but unfortunately the shortcomings of the conversion from the Playstation to the desktop might irritate you.

The music was meant to be rendered using the Playstation's MIDI instruments, and I haven't heard a shred of authenticity in PC MIDI's attempt to emulate the original sounds thus far. The graphics are limited to 640x480 because of the Playstation's 320x240 resolution, and that limits the detail in the 3d-rendered characters. The sad thing is, they only limit it to this resolution because they didn't re-render the static 2d backgrounds that the 3d characters walk around on, so yes, you traverse around onscreen on a 320x240 graphic that is simply stretched to full screen (and it looks very, very pixely).

The controls were originally designed for the Playstation, too, and while it didn't matter to me much since I have a Gravis Gamepad Pro (Good buy) which is modeled exactly after the Playstation's controller -- the bizarre remapping of controls that I imagine will become necessary for PC owners will no doubt cause some head-scratching. Because few joysticks sport the 10-buttons needed to play FF8 - you will likely be left having to make choices regarding what buttons you want left on your joystick, and what you want to leave on the keyboard. (The must-haves on the joystick, if you're intersted, should be: Accept, Cancel, and Menu)

There are, however, advantages to having the PC port over the playstation. The CG movies -- which are now a crowning jewel in the Final Fantasy series -- were all re-rendered in the new resolution, and they are nothing short of absolutely breathtaking. So one is left wondering -- If Square was willing to shell out the dough for rerendering the CG movies -- how come they didn't rerender the music and 320x240 backgrounds?

Awesome

5 Rating: 5, Useful: 8 / 9
Date: March 12, 2000
Author: Amazon User

I don't know what these people below were thinking, but this is the greatest RPG ever. The best graphics, sound, everything. That's all you need to know.

A Very Akward Balance...

3 Rating: 3, Useful: 7 / 8
Date: June 17, 2000
Author: Amazon User

When I first got this game I was sooooo happy! I saw the opening sequence...I fell in love! ...Then I saw the in game character graphics.

In Game Character Graphics: *cough* Um, they looked horrible. Bad coloration, texture, and facial expressions. In FF7 the in game characters may have been in 'chibi' form, but at least they looked sleek!

Speed: The game was sluggish as anything until I got a new 3D accelerator and 16MB Graphics Card. Without them, gameplay (particularly the world map) was unbearably slow. Even after getting everything 'upgraded' the game would get slow within an hour (as opposed to FF7's ability to hold strong for about 8 hours).

Music: My sound card handled the music perfectly, as it did for FF7. Maybe I'm special or something, but the *quality* of the sound was never a problem. But then, not everyone has techie psychos for fathers... If you already have great speakers and a wonderful sound card but the quality is still crappy, I have two words for you: 'Sub Woofer'. The actual score...was for about fifty percent of the time, boring. I liked the themes with the Latin in them, those were extremely nice. I liked 'Man with the Machine Gun', Laguna's fighting theme. But the rest of it I ended up turning my speakers down. Also, another note, I believe it was the theme played in the town 'Timber', listen to the first few notes. Then recall Aeris' (from FF7) theme. Now speed it up and change around the instruments, et viola! The Timber theme!

CG Sequences: The 'video' scenes were absolutely beautiful. The effects and camera angles were well chosen. I won't say much more on it, seeing as basically all of the other reviews here have told you enough.

Character Developement: Squall- Cold. Stays cold for most of the game. Then he decides he likes a certain girl. He then doesn't proceed to warm up, no, no, he turns into a confused idiot.

Rinoa- Cute, sweet, classic damsel in distress. Why did she have to be one of the characters they decided to really develope? One of the others (oh say Quistis) would have been better suited.

Quistis- Good premise. Probably has the best character design graphically. Utterly wooden.

Zell- Annoying.

Irvine- He had a good start. The egotistical ladies' man with a self esteem problem. Then after we discover this, it's dropped.

Selphie- Bratty.

Seifer- Do NOT get me started on him. 'Oooh, I'm class bully. Oooh, I've deffected over to the side of evil for some unexplained reason. Oooh, wait a sec, I've always wanted to be a sorceress' knight! Oooh, but wait, I didn't want to do this in the first place so I think that at the end of the third disk I'll hop off of my pedistal and be left 'unfinished'... Oooh, wait, they put me in the ending, I feel so resolved now!' Translation: I vote for sending Sephiroth after him...

Plot: Ah...oh, yes, between all of the pointless cut scenes and excessive random encounters there WAS a plot! My, I'd almost forgotten. Nice plot. In disks one and two it moves waaay too slowly. Then in 3 and 4 it moves waaay too quickly! Also, what's with that 'Lunar Cry' thing? We hear about it, we see it happen... And? And! That's it. We don't deal with it, we don't resolve it...it just happens. Jeez, to think that in FF7, the simple concept of a huge meteor coming and destroying the planet was much more intimidating and developed than the complex idea of a sorceress controlling another sorceress to wake up another sorceress so that she can summon a bunch of monsters off of the moon...is just frightening! (You know, my teachers have always told me I make run on sentances too often...you may want to read that one over again.)

Another Note: In the middle of disk two, after having abandoned my game and nearly completed another FF7 game, I discovered a marvelous thing called 'Game Hack' (insert evil grin). I maxed out everyone's stats (except for Rinoa's...call it revenge...) but kept their levels at 48. I finished the game in 27 hours. I normally don't like to cheat, I'd never do it to FF7, but this game really tried my patience!

Thank you and good day.


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