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Playstation 2 : Mortal Kombat: Deadly Alliance Reviews

Gas Gauge: 83
Gas Gauge 83
Below are user reviews of Mortal Kombat: Deadly Alliance and on the right are links to professionally written reviews. The summary of review scores shows the distribution of scores given by the professional reviewers for Mortal Kombat: Deadly Alliance. Column height indicates the number of reviews with a score within the range shown at the bottom of the column. Higher scores (columns further towards the right) are better.

Summary of Review Scores
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ReviewsScore
Game Spot 81
Game FAQs
CVG 80
IGN 86
GameSpy 80
GameZone 91
Game Revolution 80
1UP 85






User Reviews (1 - 11 of 142)

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An Absolute Disgrace...

1 Rating: 1, Useful: 8 / 21
Date: November 22, 2002
Author: Amazon User

I can't believe how terrible this game is... The creators apparently decided that Mortal Kombat wasn't working anymore, so they decided to try to rip off the Virtua Fighter engine and throw in the Mortal Kombat cast...... the result is disgusting...
Don't get me wrong.. I loved MK1 and 2... But this isnt even a mortal kombat game imo...
The graphics are terrible and blocky.. pastel comic-book garbage.. what happened to the motion captured characters from one and two?
The gore/blood just looks rediculous now.. it drools off the enemies in gallons if you so much as slap them in the face... and it looks like worms now for some strange reason...
The fatalities are also completely silly and overlong.. they've turned into real-time cinemas... They remind me of the 'summon guardian spirits' from the Playstation Final Fantasy games... remember how much fun those were to watch over and over and over again? it doesnt really help that each character has only one to choose from. It also doesnt help that theyre just plain stupid.
I dont even know where to start with the shoddy controls in this game. For some reason they felt it would give the game depth if they gave each character 3 different stances.... which would be great it each stance was warranted, but they could have easily have crammed all the moves from all the different stances into one... The basic attacks are pathetic... the only way to really assault your enemy is to punch in a dial-a-combo sequence.
The juggling system is so non-intuitive its infuriating.. you can apparently juggling your enemy three times.. the training mode actually teaches you to use the same move all three times to juggle your opponent.
BTW, the training mode (called Konquest mode (oooh, how clever, they used a K!!!)) is pretty terrible as it never gets in depth past teaching you a few basic combos. It does however, make you pracitce backing away from your enemy and moving fowards. It also makes you practice drawing 80 pints of blood from your enemy in under 60 seconds, which is a skill you won't be needing to play this abysmal game.
Juts to throw it in there, but you cant attack when you jump backwards...
Half the time you sidestep your subsequent move misses the character youre aiming at.. I have no idea why...
The recovery time for nearly any move is WAY too long...
The result of this last point is that the fighting in this game basically breaks down to blocking an attack from your opponent and then dialing in a combo before he can block...
I could go on for hours... BTW, its gonna take you HOURS to unlock the nine characters in the game, the Krypt system (where you earn koins from winning matches which you spend to open koffins, some of which contain characters, some of which contain unfunny jokes or pictures of the MK staff getting down and having a good time!! woo yee haw!!!) is rediculous...
I could go on with a list of what they needed to do to make this game better, but I don't have enough space. And I just don't care anymore. I hope this game flops and they kill this series.
I've been reading these over-positive reviews and I can't help but think theres alot of people out there who REALLY NEED to like this game... its frankly terrible.. Buy Virtua Fighter 4 or Tekken 4... if you already have those, get Dead or Alive.. if you already have that too, then buy a game thats not a fighting game... I wish I'd bought Metroid Fusion instead of this POS.. maybe I can convince the store to take it back...

I agree with that absolute disgrace review

1 Rating: 1, Useful: 2 / 6
Date: December 07, 2002
Author: Amazon User

When I saw this game in the commercials, I thought oh this game must be great. I do love all the mortal kombats that have come out so far. I'm 17 and remember playing the first mortal kombat in the arcades, and followed the series ever since. I also love Mortal Kombat 1 the movie.

I really reccommend you rent this game before you buy it. From my own opinion I thought the creators of this game were trying to be original by adding a different fighting style. But I think thats the major thing that ruined this game.

I love Virtua Fighter 4 and reccommend you get that game instead of this. It took me a while to get used to Virtua Fighter 4 though, at first I was thinking that game was terrible. But its one of those games where the more you play it the more you like it.

rediculous, unoriginal, and impossible.

1 Rating: 1, Useful: 1 / 10
Date: December 07, 2002
Author: Amazon User

Why, oh why are all the Mortal Kombat games THE SAME??? Ever since the first one, the games have repeated themselves over and over and over again. This one is no different, with only a few new charachters and old ones that are supposed to be dead! Kano was killed by Sonya in Trilogy, yet he's back. Kung Lao was killed by Shao Kahn, but he's alive and kicking. And Kenshi.... wherever the idea for him came from, it wasn't good. How does that guy fight with blindfolds? It's simply dumb.

One more thing about every last Mortal Kombat game: WHY IS NOVICE THE LEVEL SO HARD? Sure, it starts out easy, but gets way too hard, climaxing on Moloch. Moloch came out of nowhere, and he is a big cheapshot, repeating moves over and over, kicking your man while he's down, etc. The game is impossible to win, making it pointless.

Another interesting thing is while it says that there is a new fighting engine, the only thing that is different is that there are 3 fighting styles, and while it isn't hard to switch styles, they are usually all the same. Weapon mode is different, but very limited.

This is just another game in a series of games that are all the same. Save your money and don't buy this cliché. The only different thing about this game is the way the charachters look. What a joke.

Glad I rent it first.

1 Rating: 1, Useful: 0 / 3
Date: December 20, 2002
Author: Amazon User

This has to be the biggest disappointment ever in the game making history. apparently, people in midway want to get into the 3-D mode...but don't have any original ideas. bloody track the flood? try VF4 with sand and snow...fighting style, VF4 and TK serise. changing style in the middle, try TK. weapons, soulcalibur, and talking about the weapons, you don't have a katana sword with length of a man. also, you don't carry a katana sword like a middle age broadsword which weights like 100 pounds. and the game play, it is still mostly linear, well... at least you can dodge the fire balls now...

My advice... rent it first... if you still like it...go ahead... but I wish I had spend my 6 bucks rental on something else...

Oh, please.

2 Rating: 2, Useful: 4 / 7
Date: October 13, 2003
Author: Amazon User

I think it's rather funny to hear people proclaiming the depth of MK:DA to be something ground breaking, and yet... where's the high level competiton?

Mortal Kombat has always suffered from some pretty key quirks that has always made it's franchise, and Midway itself, a less successful and admireable name. Every fighter has two stances and a weapon stance- this'll make for really deep and intresting gameplay, right? Well, it would, if it weren't for the fact that, you know, every fighter has two stances and a weapon stance. MK:DA constricts the entire game in the, well, exact same way the entire Mortal Kombat series has always been constricted- the game is mind-numbing bland. Everyone is indentictal, and the only reason that certain characters rise to top tier is merely because thier variations of fireball/dragonpunch/teleport/what-have-you take prioreity over others. Now you simply have to add MK:DA's dial-a-combo to the list.

Novelty wears out after a while, and IMO, everything about this game absolutely screams novelty. Mortal Kombat has never been known for the words /deep/ or /strategic/, it's been known for off-the wall fatalities and for congress using it as thier proof that video games are satantic. For all it's sloppiness, Tekken 4 and Soul Calibur 2 are still being played professionally. Comparisions to Viruta Fighter 4:Evo's eye-twicthing depth should be completely non-existant.

Let's face it, the SNES MK games were all watered down versions of fireball vs. anti-air fights from Capcom and SNK games, and now we have MK:DA, which has graduated from the SNES only in the sense that it's a watered down version of Namco's Poke/Turtle system, which wasn't something to be that proud of to begin with. Even the only thing that actaully seperates this series from the rest- fatalities- are restrictd to only one per-character, and are rather boring and thrown-in simply because people listen to what thier told. Much like everything else in this game.

MK:DA stands as a testament that if you take a lot of the same and make a /lot more of it/, then proclaim an upgrade, that people will gobble it up. Everything this title suposingly has to offer has been done and out-done, and until there are some national tournaments or, hell, Evo 2004 matches or something, I'll stand by my statement that MK:DA is the perfect title for button-mashers and people that don't like substance with thier fighting games.

Best to wait for MK6

2 Rating: 2, Useful: 0 / 1
Date: December 14, 2002
Author: Amazon User

At least that one may be a complete game. The graphics are great and the fighting average. As a Mortal Kombat game it truly disappoints. Many things that were to be included were suddenly left out due to "time constraints". The game itself has clues to many of these items, which is really annoying considering they are no longer present. Wait for MK6 and avoid the feeling of being cheated into buying an unfinished product.

latest, but not greatest

2 Rating: 2, Useful: 0 / 1
Date: July 11, 2003
Author: Amazon User

this game is pretty boring. the combat system was a bad idea from the start. each charachter has two fighting styles and one weapon style. seems like genius, but you always find yourself wasting valuable seconds while your switching styles. one weapon and one fighting style would have been much better. gameplay is also very boring and the charachters dont look cool when theyre fighting. they look like dancing fools that been smokin somethin.
Fighting games usually have the best graphix. not the case with this game. the charachters look horribly squarey. The charachters
dont talk at all so their mouth never moves. The fighters have the same solemn face throughout the game, never changing their expresstion. The blood spills are very real though. The charachters face even gets bruised and bashed as he/she takes a beating. the screams that dudes make when theyre hit or are hitting are exactly the same for a couple people. theres only like a few different screams thats divided amongst the charachters. The least the makers coulda done was give each charachter their individual sounds that they make. the krypt is a place where you can buy stuff using money that you earn by winning fights. theres like 600+ stuff you can buy! Don get too exited though it's mostly junk like sketches. and you dont know what you bought until you open the koffin. and some of the coffins are empty or just give you extra koins. this was a pitiful attempt to score high in the length catergorie by critics. you should spend your money on a better game

How did Mortal Kombat get worse on PS2?????

2 Rating: 2, Useful: 0 / 3
Date: May 17, 2003
Author: Amazon User

For the first time since Mortal Kombat 1 do we find ourselves with one finishing move per character (most of which [stunk] more than a weekend with richard simmons). They tried to make a three stance fighting system work with MK and failed, the addition of weapons might have impressed some people but all in all was a let down. Further more the lacking of background fatalities was another let down. The only redeeming factor for this latest installment was the graphics were pretty nice, and the crypt feature was a little cool at first. But all in all you'd be better off if you skipped this one.

I Was Expecting to be Impressed

3 Rating: 3, Useful: 21 / 32
Date: December 03, 2002
Author: Amazon User

I must say that the newest installment in one of the two greatest tournament fighting franchises of all time is quite a disappointment. After a five year hiatus, Mortal Kombat returns in a most discouraging fashion. Despite an intriguing, in-depth storyline, many returning favorite characters, gallons of blood and twisted gore, and enough game extras equivalent to a blockbuster DVD movie, Deadly Alliance falls short of delivering the masterpiece we had come to expect on top notch gaming systems such as the PS2 and XBox. Above all the game's most crucial flaw has got to be the highly boasted "revamped" fighter play control that is very reminiscent of Tekken and Virtual Fighter. Gone are the days where a player would block or dodge an attacking opponent and counter by kneeling and hitting a resounding uppercut that would send a warrior flying, sustaining strong damage. The intricate combo system established in MK3 has been watered down to a very limited, awkward style that causes the average player to mash buttons frantically to earn only two or three consecutive hits. And sadly, the one thing that has always kept the fans coming back for more is not likely to repeat history in this outing. Deadly Alliance has been cursed with the most uncreative, lackadaisical finishers ("fatalities") that have been seen in the series thus far which makes dealing with the frustration of figuring out ways to pound a relentless opponent far less rewarding. And to add to the despair, there are also no known stage finishers in the game. And finally, Midway has seemingly decided to stick with making the fighter characters themselves appear in an animated, comical fashion rather than digitizing real people as in the past. Ultimately, the classic MK feel just isn't there. In conclusion, in a bonus feature found on the disc entitled "History of Mortal Kombat", co-creator Ed Boon said that adding up all the time that went into making three of the previous Kombat games would equal the amount of time that went into making Deadly Alliance. Obviously, something went dead wrong.

Deadly Alliance....

3 Rating: 3, Useful: 5 / 6
Date: November 26, 2002
Author: Amazon User

Well, I have been waiting a long time for the next installment of the Mortal Kombat franchise, and I have mixed reviews. First of all, the storyline,as always, is excellent. The characters have been expanded upon since Mortal Kombat 1, and this game adds another beautiful layer to the mythology. The added features are unreal, the Krypt alone is work hours upon hours of play. The added images and video in content is great as well. But I must say that the actual graphics of the game are pretty poor. There are cool effects like dripping blood and bruised faces, but the textures are too bad to really show off this cool idea. (The winning pose scene for Sonja makes me cring watching it everytime I play her....low-poly, simplistic textures, yuck.)The opening cinematic sequence is really bad. The animation is poor, the models are poor as well. With all of that said, it is still an extremely fun game to play. I was an arcade rat who played mk2, mk3 and mk4 religously, so in the end, I am addicted to all things Mortal Kombat.


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